Cons To Joining Imperials?

Post » Fri Jun 15, 2012 4:35 pm

What are some of the negitives about joining the imperials the point of this is not to discuss why to join i know i will just dont know when ive done 2/3 of compainions 1/3 TG up to elder knowlege in main Q and done with DB

i just want to know the negitives do S/c cities go hostile if so, which?
anything happen to whiterun?

So with as llittle spoilers as you can ( but make sure i still know what happens dont be too careful), tell me as many negitives as you can
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Elle H
 
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Post » Fri Jun 15, 2012 3:29 pm

There are two (same for the storm cloaks, just in reverse)

The first is, obviously, the storm cloaks will hate you and will tend to attack you. The second is a much bigger spoiler at the end of the quest line


End of the imperial questline
Spoiler
Wind helm will be destroyed at the end of the quest line as you storm the city, meaning all the shops and NPCs will not be available anymore.

Whiterun

Spoiler
Whiterun is attacked regaurdless of the side you choose, Ulfric will issue the Jarl an ultimatum and when it's rejected Ulfric will order the city to be destroyed. The Legion comes to Whiterun's aid, but nothing major happens. It's mostly temporary damages with no NPCs getting killed (unless you play as the stormcloaks, and then it's up to you who dies)

No cities become hostile, you can still enter and leave as you please, but you do get nasty comments sometimes.


Overall the only game changing thing that happens are at the end of the Stormcloak and Legion quest lines, and you'll get plenty of warning before the final quest starts so you can put it off indefinitely if you want.
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Queen Bitch
 
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Post » Fri Jun 15, 2012 3:19 am

There are two (same for the storm cloaks, just in reverse)

The first is, obviously, the storm cloaks will hate you and will tend to attack you. The second is a much bigger spoiler at the end of the questline



Spoiler
Wind helm will be destroyed at the end of the quest line as you storm the city, meaning all the shops and NPCs will not be available anymore.

Spoiler
That's not permanent though. Give it a few days and there will be a return to normalcy for the businesses and people.
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Dustin Brown
 
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Post » Fri Jun 15, 2012 8:37 am

Spoiler
That's not permanent though. Give it a few days and there will be a return to normalcy for the businesses and people.


Really? I always assumed it was potentate, I started a new game for nothing. xD
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Alexandra walker
 
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Post » Fri Jun 15, 2012 11:15 am

Yes, that is temporary. The war damage to Whiterun is permanent, though, but i doesn't effect people or services there. Heimskr's house just gets demolished :evil:

The guards change to imperials, and some people have new comments, but there are no real consequences for completing the questline. For either side. However it does effect the main questline:
Spoiler
If you do not finish the civil war you need to negotiate a truce near the end. If you have finsihed the war, this quest is of course skipped.
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Bellismydesi
 
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Post » Fri Jun 15, 2012 5:58 am

Good post.
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Deon Knight
 
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Post » Fri Jun 15, 2012 6:20 am

The biggest con for me is that after the imperials move into a hold you've just taken, the thalmor death squads move in as well. You are basicly spreading their grip.
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Emily Martell
 
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Post » Fri Jun 15, 2012 5:05 am

The biggest con for me is that after the imperials move into a hold you've just taken, the thalmor death squads move in as well. You are basicly spreading their grip.
So siding with the Imperials is essentially siding with the Thalmor? That's even more reason for me to like the Stormcloaks. Death to the oppressors!
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michael flanigan
 
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Post » Fri Jun 15, 2012 8:44 am

So siding with the Imperials is essentially siding with the Thalmor?

not really, you actually ruin there plans if you join the imperials because they have marked Ulfric as a dormant asset which means him winning the war would be playing into the thalmors hands and indirectly working for them. while the imperials have them following there every location they also are against one another. there are a few texts ingame that prove what i say the most informative being a journal from the quest called Diplomatic immunity.
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James Rhead
 
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Post » Fri Jun 15, 2012 2:29 pm

The biggest con for me is that after the imperials move into a hold you've just taken, the thalmor death squads move in as well. You are basicly spreading their grip.
What death squads? I've completed the imperials side and haven't seen any death squads. Other than justiciars traveling the roads, unless your referring to the ones in Markarth?
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Rinceoir
 
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Post » Fri Jun 15, 2012 2:55 pm

Some Jarls in some hold change too.
If you're taken control of Rift, Maven Black-Briar will become new Jarl.
And if you taken control Pale, Brina will become new Jarl.
And if you killed Ulfric, Brunwulf Free-Winter will become Jarl of Windhelm.
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Nicole Kraus
 
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Post » Fri Jun 15, 2012 4:55 am

not really, you actually ruin there plans if you join the imperials because they have marked Ulfric as a dormant asset which means him winning the war would be playing into the thalmors hands and indirectly working for them. while the imperials have them following there every location they also are against one another. there are a few texts ingame that prove what i say the most informative being a journal from the quest called Diplomatic immunity.

Spoiler
Sorry, no. The document you find in the Embassy about Ulfric indicates exactly the opposite, that their interests are best served by a continuation of the war and that they do not want the Stormcloaks to win ("a Stormcloak victory is also to be avoided"). If Skyrim secedes from the Empire, it will no longer be bound by the terms of the WGC and the Thalmor will no longer be able to enforce those terms in Skyrim with Imperial support and protection. They lose their ability to move freely around the country gathering intel and making contacts and stamping out Talos worship with impunity.
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Michael Korkia
 
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Post » Fri Jun 15, 2012 2:31 am

I would say it as "The Thalmor wins either way".
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hannaH
 
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Post » Fri Jun 15, 2012 6:35 am

Well, a big good point is you get to keep Balgruuf, oh Balgruuf as the Jarl of whiterun. He's much cooler than vignar.
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*Chloe*
 
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Post » Fri Jun 15, 2012 7:05 am

The biggest con for me is that after the imperials move into a hold you've just taken, the thalmor death squads move in as well.

Well, in my game, that's "dead squads" :P

I would say it as "The Thalmor wins either way".

I'd say the opposite, for Thalmor benefit most from the war continuing.
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Emily Jones
 
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Post » Fri Jun 15, 2012 4:20 am

Well, a big good point is you get to keep Balgruuf, oh Balgruuf as the Jarl of whiterun. He's much cooler than vignar.
Yes, the old coot is the kind of man who will gladly throw himself on a blade just to prove a point without thinking of the consequences.
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Sophie Louise Edge
 
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Post » Fri Jun 15, 2012 10:38 am

So siding with the Imperials is essentially siding with the Thalmor? That's even more reason for me to like the Stormcloaks. Death to the oppressors!

Not in the long run. If the Stormcloaks win it'll be a temporary setback for the Thalmor, but in the long run a weakened Empire only serves to strengthen the Dominion. Without Skyrim and Hammerfell the next time the Dominion attacks Cyrodiil won't stand a chance.
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Lisha Boo
 
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Post » Fri Jun 15, 2012 5:25 am

The biggest con for me is that after the imperials move into a hold you've just taken, the thalmor death squads move in as well. You are basicly spreading their grip.

Not if I kill every Thalmor I see. Revenge!!!!
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Lloyd Muldowney
 
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Post » Fri Jun 15, 2012 5:45 pm

Not in the long run. If the Stormcloaks win it'll be a temporary setback for the Thalmor, but in the long run a weakened Empire only serves to strengthen the Dominion. Without Skyrim and Hammerfell the next time the Dominion attacks Cyrodiil won't stand a chance.

This assumes that Hammerfell and an independent Skyrim would just watch the Dominion attack and possibly defeat Cyrodiil and do nothing. Not saying that they would join forces with the Empire simply to protect Cyrodiil for its own sake, but keeping the Thalmor from taking control of any more of Tamriel than they already have is in the best interests of both nations. I doubt that Skyrim in particular would just sit back and watch it happen, even if they didn't establish some kind of "mutual defense" alliance with the Empire they see the Thalmor as their primary enemy and do not want them controlling Cyrodiil. The Dominion taking Cyrodiil would give them a staging ground for eventual attacks on Skyrim, and IMO preventing that would be a top priority for Skyrim's leaders. Not to mention the fact that a Thalmor attack on Cyrodiil would give Skyrim an excuse to go to war with the Dominion in conjunction with what's left of the Empire instead of fighting them alone.
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Siobhan Thompson
 
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Post » Fri Jun 15, 2012 2:28 am

You get some nice armor.
But it destroys your soul
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Kaylee Campbell
 
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Post » Fri Jun 15, 2012 12:20 pm

Pretty much nothing changes apart from Imperial soldiers in some cities and different Jarls.
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SexyPimpAss
 
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Post » Fri Jun 15, 2012 8:18 am

This assumes that Hammerfell and an independent Skyrim would just watch the Dominion attack and possibly defeat Cyrodiil and do nothing. Not saying that they would join forces with the Empire simply to protect Cyrodiil for its own sake, but keeping the Thalmor from taking control of any more of Tamriel than they already have is in the best interests of both nations. I doubt that Skyrim in particular would just sit back and watch it happen, even if they didn't establish some kind of "mutual defense" alliance with the Empire they see the Thalmor as their primary enemy and do not want them controlling Cyrodiil. The Dominion taking Cyrodiil would give them a staging ground for eventual attacks on Skyrim, and IMO preventing that would be a top priority for Skyrim's leaders. Not to mention the fact that a Thalmor attack on Cyrodiil would give Skyrim an excuse to go to war with the Dominion in conjunction with what's left of the Empire instead of fighting them alone.

This is what I think will happen, so I had no problem joining the Stormcloaks!

-------------------
The downside for me, like many have already said, is that I feel like I'm aiding the Thalmor....
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Laura-Jayne Lee
 
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Post » Fri Jun 15, 2012 11:26 am

The biggest con for me is that after the imperials move into a hold you've just taken, the thalmor death squads move in as well. You are basicly spreading their grip.

Every Thalmor condition for peace had been an arrow in the body of the Empire. The cession of land was to alienate Hammerfell, whilst the Talos ban was to alienate Skyrim, and their plans worked perfectly, the Empire was forced to abandon Hammerfell when they refused to give up part of their land to the Thalmor, and Ulfric's opportunists took advantage of the understandable agitation in Skyrim to launch a rebellion in hopes of also removing Skyrim from the Empire. It's a classic case of divide and conquer, to soften the Empire up for the next great war. So by defeating the Stormcloaks you are sticking it to the Thalmor and refusing to be used by them.

Besides.. as a faithful Imperial citizen I slaughter all Thalmor on sight. They can be forced to brand me as a criminal, but i serve the Empire and its people and doing so requires sacrificed.


I would say it as "The Thalmor wins either way".

Quite possibly, even if the revolt in Skyrim is suppressed the Empire would have killed many skilled warriors who had been misled to join Ulfric who in turn killed just as many loyalists. Nothing good is coming out of this, while the Thalmor get nothing but gain. Either Skyrim secedes from the Empire, thus weakening the Empire immeasurably, or the Empire suppresses the rebellion and loses a legion in the process. Even if Imperial loses are low, the physiological divide in Skyrim would prevent a truly unified front against the Thalmor next time.
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Len swann
 
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Post » Fri Jun 15, 2012 1:11 pm

So by defeating joining the Stormcloaks you are sticking it to the Thalmor and refusing to be used by them now, instead of whenever the Empire gets around to it, which they're totally gonna do eventually, scout's honor.

Fixed. :P
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Eileen Collinson
 
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Post » Fri Jun 15, 2012 3:18 pm

Silly OP, there's no consequences in Skyrim! :P
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Sunny Under
 
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