Console Commands for PS3Xbox360

Post » Wed Jun 13, 2012 3:16 pm

Just curious. It seems like the solution to a lot of bugs I've had has been to open up the console and fix it with a command. Do the console manufacturers just not allow access to this stuff? Or is there some other reason why? Is it just too difficult to implement on a console? (I imagine typing with the crummy 360 virtual keyboard would be somewhat of a pita)
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Kim Bradley
 
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Post » Wed Jun 13, 2012 8:34 pm

Sony and Microsoft don't want Console Codes on their systems. I have heard roomers this may change, but for Skyrim, no.
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sophie
 
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Post » Wed Jun 13, 2012 11:47 am

It's been said many times. But to sum it up.

Console is a powerful tool, left in because it would be harder and more work to actually remove it from the PC version. Microsoft/Sony won't allow any commands that cheat achievements, so using the console would need to disable them.
Plus there are many commands that can utterly break your saves, and also modify your INI, something that can't be fixed on the Xbox/PS3 as you don't have access to the configuration files.

So basically, achievements would need to be disabled if the console is used, and many commands would need to be removed. This means work without benefit for Bethesda. Plus if you're going to remove all the potentially harmful commands, you've basically got no useful ones left anyway. Which makes the whole endeavour rather pointless.
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Manny(BAKE)
 
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Post » Wed Jun 13, 2012 9:24 am

Its too complicated for consoles, I agree, it would be fantastic, but, just not going to happen, Sorry.
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Elle H
 
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Post » Wed Jun 13, 2012 4:38 pm

Microsoft/Sony won't allow any commands that cheat achievements, so using the console would need to disable them.
Ah! That makes a lot of sense.

I do know there's at least one console game out there with access to the developer console, it was brought up in a recent thread on this topic (much to my surprise, as I'd always assumed MS and Sony didn't allow this).
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Taylah Illies
 
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Post » Wed Jun 13, 2012 2:58 pm

Microsoft and Sony so no to mods and such because of their reasons, they say mods make the games insecure and prone to hacking. As for console commands, I see no reason to have them on consoles and it's mainly to protect everyday people from screwing things up.
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jessica breen
 
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Post » Wed Jun 13, 2012 7:51 pm

Console is a powerful tool, left in because it would be harder and more work to actually remove it from the PC version.
it isn't not removed from the PC version because it's difficult, removing it would be easy, but the console is a powerful modders resource that without it, most mods become impossible, and bethesda supports modding.

that said, I think microsoft and sony are taking this achievement thing way too seriously. they also prevent cheating for achievements but do nothing to stop games like Avatar and Hannah Montanna, kind of a double standard.
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Trevor Bostwick
 
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Post » Wed Jun 13, 2012 10:11 am

Ah! That makes a lot of sense.

I do know there's at least one console game out there with access to the developer console, it was brought up in a recent thread on this topic (much to my surprise, as I'd always assumed MS and Sony didn't allow this).
Two Worlds II if I recall correctly, however that was specially adapted to disable achievements too. The issue is that Bethesda games don't save the console state. So say you used the console to add 14 Daedric Artifacts, saved, and then re-loaded, then the game wouldn't have anything to say you used the console. If you then completed a quest to get the final artifact, you'd get the achievement. Even though you technically cheated because you only got 1 legitimately.
it isn't not removed from the PC version because it's difficult, removing it would be easy, but the console is a powerful modders resource that without it, most mods become impossible, and bethesda supports modding.

that said, I think microsoft and sony are taking this achievement thing way too seriously. they also prevent cheating for achievements but do nothing to stop games like Avatar and Hannah Montanna, kind of a double standard.
Removing it isn't easy. It's a lot easier to keep it in than to have to rip it out the engine or make the key inaccessible. Sure it comes hand in hand with modding, but it is just easier to leave it in.
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Love iz not
 
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Post » Wed Jun 13, 2012 2:40 pm

Removing it isn't easy. It's a lot easier to keep it in than to have to rip it out the engine or make the key inaccessible. Sure it comes hand in hand with modding, but it is just easier to leave it in.
nah, if I wanted to do a sloppy job of removing the console, I could just delete the entire contents of the "open console" subroutine making it when you attempt to call the console up, it just runs an empty 0 line subroutine.
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Roberto Gaeta
 
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Post » Wed Jun 13, 2012 2:26 pm

Long story short, Console company are party poopers. I would really love Console codes on Consoles as well, but then again, I'd probably be to tempted to use them and ruin the game for myself :angel:
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CYCO JO-NATE
 
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Post » Wed Jun 13, 2012 6:44 am

nah, if I wanted to do a sloppy job of removing the console, I could just delete the entire contents of the "open console" subroutine making it when you attempt to call the console up, it just runs an empty 0 line subroutine.
Of course. But you're potentially making more conflicts by removing it, and you still have to put work in. Leaving the console in means no work involved, plus they know it is essential for modding. Everyone wins really.
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Alessandra Botham
 
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Post » Wed Jun 13, 2012 4:45 pm

nah, if I wanted to do a sloppy job of removing the console, I could just delete the entire contents of the "open console" subroutine making it when you attempt to call the console up, it just runs an empty 0 line subroutine.
Theres actually an ini setting they use to disable the console on... consoles..., and since console players cant get into the ini, they cant enable it.
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mollypop
 
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Post » Wed Jun 13, 2012 2:51 pm

it isn't not removed from the PC version because it's difficult, removing it would be easy, but the console is a powerful modders resource that without it, most mods become impossible, and bethesda supports modding.

that said, I think microsoft and sony are taking this achievement thing way too seriously. they also prevent cheating for achievements but do nothing to stop games like Avatar and Hannah Montanna, kind of a double standard.

I think it's more to do with the fact that Microsoft and Sony cannot charge or have control of the mods. They both have full control of their console, patches and DLCs get reviewed. Modding on consoles means Microsoft and Sony wouldn't have control, just like Bethseda or Microsoft doesn't have control of them on the PC platform.

Microsoft, Sony charge game companies money to develop for their console and that's why it will always be cheaper to develop games on the PC in that respect.
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Jade Barnes-Mackey
 
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Post » Wed Jun 13, 2012 5:41 pm

PS3 user. I can live without console commands.

The only time I've wished for console commands was in Oblivion. It would have been nice to be able to get inside that locked observatory (or whatever it was) at the Arcane University.
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LijLuva
 
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Post » Wed Jun 13, 2012 9:07 am

Theres actually an ini setting they use to disable the console on... consoles..., and since console players cant get into the ini, they cant enable it.

Ever thought that there's simply no button mapped to access it?

I mean on PC, it's not a menu, it's a key you press.
On a controller you don't have it
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TIhIsmc L Griot
 
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Post » Wed Jun 13, 2012 11:49 am

You can very easily permanently damage the game and/or your hardware. Its a great debugging tool but it has alot of risks involved.
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Mark Hepworth
 
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Post » Wed Jun 13, 2012 9:19 am

Why? Because the command line console has the potential to break your game if you misuse it.

The console is not just some cheat toy.
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Lloyd Muldowney
 
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Post » Wed Jun 13, 2012 9:07 am

Ah! That makes a lot of sense.

I do know there's at least one console game out there with access to the developer console, it was brought up in a recent thread on this topic (much to my surprise, as I'd always assumed MS and Sony didn't allow this).
Two Worlds II? Yeah, I've got the PS3 version and it comes with the console.
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Eric Hayes
 
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Post » Wed Jun 13, 2012 7:28 am

I really want that command console thingy. I have a bunch of crap in my inventory that I can never get rid of because it's a "quest item".
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Czar Kahchi
 
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Post » Wed Jun 13, 2012 9:32 pm

I think it would be useful to at least have some basic console commands available to a console player. When im on my xbox if there is a bug there is no way to get around it short of loading up a previous save and hoping it doesnt happen again. When I'm on PC i can just console tlc if im stuck somewhere and get myself situated. A few simple commands like toggle collision and placeatme or coc whichever skyrim is using would probably help some people and woudlnt break the game unless you really abused the hell out of it.
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Ashley Tamen
 
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Post » Wed Jun 13, 2012 10:38 am

sony/microsoft wont allow it, so ironically console commands will only be on PC
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Czar Kahchi
 
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Post » Wed Jun 13, 2012 5:48 pm

I play Skyrim on the 360, and in a way I like it without the console. Without the incentive to cheat there, it makes me much more proud of all the work I've done knowing that there are people out there who just typed in a code.

With that being said though, It would be helpful in respects to fixing the various bugs one does encounter. But I don't see Microsoft or Sony ever letting a game use codes that would give achievements.
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Marie Maillos
 
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Post » Wed Jun 13, 2012 7:47 pm

When I'm on PC i can just console tlc if im stuck somewhere and get myself situated. A few simple commands like toggle collision and placeatme or coc whichever skyrim is using would probably help some people and woudlnt break the game unless you really abused the hell out of it.
TCL can break quests and scripts, placeatme creates save game bloat, and coc can also break quests and scripts. There probably is more unwanted side effects that I didn't say.
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Jynx Anthropic
 
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Post » Wed Jun 13, 2012 7:22 am

Because the kiddos would brake their game with the console commands and game developers would get alot of angry mail from their mom & dad demmanding their money back etc.
Too much time consuming to micro manage (restrict) the console options. No no, you will never see a console command option in my life time on PS or Xbox.
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leigh stewart
 
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Post » Wed Jun 13, 2012 8:20 pm

I just want to be able to download Skyrim mods on my PS3. :(
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elliot mudd
 
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