I still don′t see how the part where you have to step away from the story and go out and jump for 30 minutes makes a game MORE hardcoe RPG???
In Skyrim I can stick with the story or whatever my character is currenly working towards without the need to spend time on repetitive grinding in order to develop my character. I just do what I believe my character should be doing and the development and skills follow naturally with the path I choose.
The so acclaimed previous titles that the so called "hardcoe" rpg fans want to retain as much as possible of were so much more powergaming than Skyrim.
You can still repetitively grind if you choose to. Your example is ridiculous and intellectually dishonest. By the same frame of thought you must feel it necessary to cast Soul Trap on a corpse over and over until it hits 100 to level Conjuration?
Athletics and Acrobatics were best levelled by playing, more fun, levelled slower, and made sense. Your character rauns back and forth across the province, hunting fighting, evading, running and jumping. He gets better at running and jumping. Put yourself on a 6 month program where you run and jump over gaps, puddles, low obstacles for hours on end every single day and you WILL get better at running and jumping. You can also just set up a box in your driveway and jump up onto it and off of it over and over for hours on end fo months and you WILL get better at jumping.