Could the game advlt up a bit?

Post » Tue Jun 05, 2012 12:36 pm

Like I said earlier. No puzzles are better than simple/bad puzzles.
I am going to agree with you, puzzles are redundant unless they are challenging.
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Stephani Silva
 
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Post » Tue Jun 05, 2012 6:01 pm

How the lore added to the game was poor and just excused the creation of generic fantasy dragons who didn't even use the shouts to make their fire. I don't even know why there are dwemer cities in skyrim

This game has books laying around ya know? Also the previous games all had books, which explained stuff which you're confused about. Honestly if you dont know why there are dwemer cities in Skyrim that's your fault for not reading up on it.

I loved the lore in Skyrim. I love how the shouts were integrated to the story, linking the player with the Greybeards, and Talos and of course the whole Septim bloodline. Which you find originates from Akatosh, which leads you to the creation lore. All the games lores inegrate, and you might find yourself reading a book from Morrowind, and not even caring that it's nothing to do with Skyrim.

Once you get started reading books you might appreciate this game a bit better, but I cant help think by your post that you're just another newcomer to the series, playing this like a hack and slash game and blaming the developers for how you play it.
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Scotties Hottie
 
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Post » Wed Jun 06, 2012 1:20 am

Game is rated 15, game is made in a way so that slow people,the young and the stupid can understand.



I am not talking about the lack of six, violence and naughty words here (although more of that would have suited the game) But instead..


How every single puzzle was designed for a four year old and added absolutely nothing good to the game. I found the poorly designed inventory to be more of a problem

How the lore added to the game was poor and just excused the creation of generic fantasy dragons who didn't even use the shouts to make their fire. I don't even know why there are dwemer cities in skyrim and i think it's because bethesda could not be bothered to think of something new to fight. I am not even sure if they should be called "dwemer" perhaps "dwarves" would fit them better with their stone architecture and all.

The designs of armour and weapons and creatures. Note how all the weapons (especially swords) are oversized for no decent reason whilst there are no unique looking animals or monsters whatsoever that anyone older than ten would accept in a fantasy realm. The powers of smithing was probably thought up by five year olds who wanted to make "epic swords"


Every second an npc will spurt their occupation at you. As if it was hard to remember that the black woman at whiterun's gate banging into an anvil was a smith.. Plus why is she telling me that graymane is better than her and she is terrible CONSTANTLY? That can't be good for business can it? Imagine of Burger king continuously announced their inferiority to McDonald's .

There are some npcs that are rather powerful emotionally (ulfric, jarl balgruff - the stormcloak storyline is superior to the imperial one in ever aspect) and then there are some well played characters (Most of the less sane,Khajit, esbern,tulius, hardvar,tolfdir some of the daedric princes, parthanax. i was told the greybeards rip you apart if you side with the blades) and the completely awful (every single person that i have not mentioned, I probably met every single npc in my 178 hours)

But i probably wouldn't have brought this issue up if Npc's kept their stupid comments to themselves!
Then there are some npcs that i just want to kill for being so.. bad and unique.. Delvin, carliah, maven,lucien, delphine,mercer, the unimportant companions, sheogorath, half of the dark brotherhood.. ugh.. so STUPID! Nothing says "i am a bad person" more in a Bethesda game than the voice they use and it really simplifies characters to the point of them being so unrelatable that you just want to shoot them. A five year old might need the "evil voice help" to tell if a character is "evil" or not but the game happens to be rated 15 and anyone who is over 15 realy does not (unless they suffer from a mental illness, in that case they should not be playing such games)


I want a deep rpg that does not assume that i am five.
The lady in Whiterun announces her inferiority to Euroland Gray-Mane because she is inferior to him. Like me I can drive a 5 speed better than some but I sure ain't Dale Earnhardt.
That's life.
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Stacyia
 
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Post » Wed Jun 06, 2012 3:22 am

Make challenging puzzles and 90% of the people will look for the solution on the net... From developers point of view that's wasted time - better spent elsewhere.
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Lew.p
 
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Post » Tue Jun 05, 2012 4:57 pm

Yes. I want to spend 2 hrs in an evening doing a champion level Sudoku to get into a frellin' room. Instead of putting the solution to the puzzle right in front of you it should be in four cabins 20 kms in different directions from where you are and you need each piece to get into the treasure room just to get past the first quest of the game. And to defeat the final boss of the game you need this one weapon that if you missed finding it along the way you will lose -- yes I've actually played a game like this and would have put the game disk in the microwave except for the console cheat of "give all weapons".

Not. I don't play a RPG to figure out the obligatory puzzles.

More dialogue choices would be more important to me. And the ability to tell Lydia to avoid the pressure plate in the floor.
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kelly thomson
 
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Post » Wed Jun 06, 2012 2:00 am



Maybe 15 year olds are dumber and stupidier now a days
no but alot of them have ADD alot of my friends that have ADD and are teenagers or younger couldn't play a game like oblivion but can somehow play skyrim alot of my COD friends got skyrim it shows how simple it is when COD 12 year olds with ADD play skyrim......
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Maeva
 
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Post » Tue Jun 05, 2012 8:12 pm

no but alot of them have ADD alot of my friends that have ADD and are teenagers or younger couldn't play a game like oblivion but can somehow play skyrim alot of my COD friends got skyrim it shows how simple it is when COD 12 year olds with ADD play skyrim......

I get really tired of this ADD/ADHD crap. Guess what? I have ADHD, though I'm not a teenager anymore. Still, I've been gaming for a very long time, including Oblivion and Morrowind and many of the classics like Baldur's Gate 2 and the old SSI Gold Box series.

So stoip blaming it on ADD/ADHD.
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Grace Francis
 
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Post » Tue Jun 05, 2012 3:27 pm



I get really tired of this ADD/ADHD crap. Guess what? I have ADHD, though I'm not a teenager anymore. Still, I've been gaming for a very long time, including Oblivion and Morrowind and many of the classics like Baldur's Gate 2 and the old SSI Gold Box series.

So stoip blaming it on ADD/ADHD.
lol I'm sorry but a bunch of my friends have ADD and can only play for a few hours I mean after the first few days they were obsessed with skyrim and then they couldn't get into it anymore I mean everyone's different just cause your expierence is different doesn't mean that it's right or wrong
edit: also teenagers in general have pretty bad attention spans I for one can't sit still doing nothing neither can some of my friends
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Fam Mughal
 
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Post » Tue Jun 05, 2012 9:00 pm

lol I'm sorry but a bunch of my friends have ADD and can only play for a few hours I mean after the first few days they were obsessed with skyrim and then they couldn't get into it anymore I mean everyone's different just cause your expierence is different doesn't mean that it's right or wrong
edit: also teenagers in general have pretty bad attention spans I for one can't sit still doing nothing neither can some of my friends

Have you considered the possibility that maybe the problem isn't them, but rather the game? There's more than one person on this forum that will readily tell you that Skyrim is easy and shallow. Easy and shallow things do not hold people's interests very long. Not saying that Skyrim is, but if your friends felt it was, that would be a perfectly reasonable explanation.

I'd be more likely to blame it on changes in culture and society. Even within my lifetime I've watched the way information is presented and consumed change radically. In this day and age, with technology like mobile communications and the internet, information and stimulation is quickly and readily accessible. Much more so than when I was young. And if younger people don't get that stimulation quickly enough, they get bored and move on to the next thing.
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Vera Maslar
 
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Post » Tue Jun 05, 2012 12:19 pm

I have corrected the op a bit, some misunderstood me
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Paula Ramos
 
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