Critique of the game and why I don't like it.

Post » Sun Jun 03, 2012 12:07 pm

It takes a brave or foolish man to post up a critique of Skyrim in these parts OP, Pitchforks will be waving and bags with dog poo will be lit and placed on your front door step.

I've already read some replies which earn the dumb really devoted fan logic of the week prize but Skyrim has a place in the hearts of many people here & it will be vigourously defended by all and by any means, whether idiotic or a comprehensive rebuttle of your critique your backside will be crisp with all the flaming and your valid points will be lost under a sea of bitter and decisive lynching.

For what it's worth you made some very good and valid points, However it's going to fall on deaf ears on a forum filled with fans of the game & it's completely understandable.

Indeed. But atleast these kinds of threads don't get two pages full of "cool story bro" and "don't like it don't play it" anymore :lmao: Funnily it seems those of us who critisise seem stick around longer than the "best game ever, and don't you dare question it!" people :shrug: Well, those of us who critise, but do still like the game :hehe:
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Lilit Ager
 
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Post » Sun Jun 03, 2012 7:38 pm

For the record I think the game is fun even with its flaws. But really, you can easily rip almost any game apart. It so easy to be negative and critical, but really what game doesn't have a zillion problems? Really, I could pick any game and write a freak'in epic about how it's not perfect. Go on any forum of any game ever made since back to the days of bbs' you will see people hating every game ever made. Classic RPGs, people ripped them back when they came out. No one is ever happy with anything. So your rant might have valid critques, but really so what? Skyrim is mostly a fun game, relatively speaking. It is just cliche to rip a game, big deal, save it for the real failures. And, yes I've been around and in the business since the way back days, trust me ripping games is geek love since the beginning.
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Ashley Clifft
 
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Post » Sun Jun 03, 2012 6:39 pm

Wow. Reading about all the stuff that makes Skyrim a bad game makes me think that there must be some really incredible games out there that I'm not playing. What are they? Anybody?
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Kirsty Collins
 
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Post » Sun Jun 03, 2012 12:55 pm

Hehe, my point as well. ;)
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Brentleah Jeffs
 
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Post » Sun Jun 03, 2012 4:36 pm

To the OP: I agree with many of the stuff you said but strangely, I'm still having fun in Skyrim. When the CK comes out more than half, perhaps all, will be fixed by the talented modders. Btw, you can enable terrain shadows in the Skyrim ini.
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Bereket Fekadu
 
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Post » Sun Jun 03, 2012 10:28 pm

To each his own..
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Princess Johnson
 
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Post » Mon Jun 04, 2012 2:42 am

Stand at the top of Throat of the World and look down over the entire valley stretching out before you. Bad graphics my ass.
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Gavin Roberts
 
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Post » Mon Jun 04, 2012 4:11 am

You may not agree with him, but this was a quiet impressive review.
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Dustin Brown
 
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Post » Mon Jun 04, 2012 2:36 am

Wow.

I can't even think of where to start.
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Cheryl Rice
 
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Post » Sun Jun 03, 2012 5:14 pm

I put this game under a critical perspective a few days ago, this just seems like pessimism
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Sandeep Khatkar
 
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Post » Sun Jun 03, 2012 11:18 pm

You may not agree with him, but this was a quiet impressive review.

Not to troll, but I don't see how it's impressive. I can sit here and write things down too, that doesn't make it impressive. :shrug:

No offense.
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Marlo Stanfield
 
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Post » Sun Jun 03, 2012 7:18 pm

I agree with OP! If Besthesda made this game for PC in mind first it would be better! But since kids on consoles happy for whatever crap they get from Devs, and get [censored] load of money in return. Why to bother make better game for PC! Greed is great.
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Mrs shelly Sugarplum
 
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Post » Sun Jun 03, 2012 11:33 pm

I can deal with the graphics not being up to snuff. I can even deal with gameplay not being great.

The OP was right on content and story-line though.

I've played early RPGs and I have been spoiled by their good writing and better storylines. I just don't expect new games to have interesting content and storylines any longer.
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electro_fantics
 
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Post » Sun Jun 03, 2012 3:07 pm

So far the story and quests seem fun and engaging enough, plus there is so much lore laying about to really get into if you want RP in your head, but then again I wasn't expecting Planescape level dialog.
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James Rhead
 
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Post » Mon Jun 04, 2012 3:24 am

The fact that I haven't played another game since Nov 11 stands for something in my book. Regardless of whatever flaws there may be with Skyrim it is still an amazing game. I won't say there aren't areas I would love to see improved, and I do think they simplified some things a bit too much, but overall I'm still enjoying the game and I don't see that ending any time soon.
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Stacy Hope
 
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Post » Sun Jun 03, 2012 6:49 pm

> NPCs: The biggest disappointment of the game for me. I've found about 3 NPCs in the entire game which seem to have any character at all. I don't know if this is from the dialogue being voice acted everywhere, or if the dialogue writers are just shallow people? There's also a serious lack of diversity in the NPCs. I don't mean that there's a lack of Argonians or Khajiits, because that fits fine with the lore. I mean that there's a lack of named NPCs in general. I've met thousands of NPCs called "Bandit", hundreds of NPCs called "Guard", and many more who just have absolutely no character at all. There are hardly any named NPCs in comparison. A city often has more generic guards than it has citizens. I can only think of a few NPCs who travel on the roads who have a name: Talsgard the wanderer and the Khajiit caravans. Normal "city" NPCs never go out on the roads, they never visit anyone, and they always have the same greetings every day. It's almost exactly like oblivion, but with EVEN MORE generic NPCs. There's also a serious lack of variety in enemies that can be fought. Most of my encounters have either been with undead, Bandits, or animals. What happened to Daedra? What happened to powerful weirdos with strange names and unique locations and unique items? This brings me to...

I think Skyrim writers may have had a serious voice acting budget issue, not in terms of dollars but in terms of megabytes. If you look at the Skyrim files, the two biggest files in the game are meshes.bsa and voices.bsa. They're roughly the same size, and the game itself is right up at the limit of what will fit on a single disk. My guess is, the amount of voice acting (in terms of megabytes) was probably established pretty early on in the development process. Given the size of this game, the writers had to keep things shallow to keep dialog under their budget. If that is the case, I think the developers did a pretty good job, I'd happily trade quest and NPC depth for an enormous sandbox, I can just go get my story fix elsewhere (like Mass Effect 3, hopefully that won't svck.) I play Bethesda games to mod them, which means I want a huge world full of freedom. Things like story and writing aren't very important on your 10th playthrough, when you've already seen and heard everything multiple times, and you're skipping through most conversations.
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TASTY TRACY
 
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Post » Sun Jun 03, 2012 1:24 pm

lol i love threads like these, where i completely ignore the OP's post because all i see is "blah blah blah blah... blah blah" and find the replies more interesting :D
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Amy Melissa
 
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Post » Mon Jun 04, 2012 3:39 am

I disagree with everything the OP said, but I have to say that it was an interesting read, at least it was better thought out than the vast amount of "OMG Skyrim svckz" that litter the forum.
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Calum Campbell
 
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Post » Mon Jun 04, 2012 3:05 am

Obviously the game isn't for you. Meanwhile, I'm enjoying it enormously.
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Lauren Dale
 
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Post » Sun Jun 03, 2012 10:54 pm

Not to troll, but I don't see how it's impressive. I can sit here and write things down too, that doesn't make it impressive. :shrug:

No offense.
Except this is a case of who said it. Seventyfour has made several amazing mods that have made a huge improvement to Skyrim for the PC. Without the creation kit too. Look up mods by 747823. He also has a solid knowledge base for what he is talking about. So yeah, it was an impressive and knowledgeable critique even though it was overly harsh. It is easy as hell to name Skyrim's strong points. Nailing the negatives is what can improve the game series. Do you honestly think if some of the things he said were implemented they would make the game worse?

Here are some of his mods. Notice the endorsemants and downloads. All done without the creation kit.
http://skyrim.nexusmods.com/downloads/file.php?id=4323 About 140,000 downloads. 60,000 unique downloads.
http://skyrim.nexusmods.com/downloads/file.php?id=3871 About 200,000 downloads. 80,000 unique downloads.
http://skyrim.nexusmods.com/downloads/file.php?id=849 About 150,000 downloads. 40,000 unique downloads.
http://skyrim.nexusmods.com/downloads/search.php are all of the mods he has done actually. All in what a few months?
How big is the PC community for Skyrim? That is a lot of happy people because of his mods. He knows what he is doing. He even is sick of the game and is leaving the modding community and leaving all his work free to be used by whoever wants it. That is a rare personality right there.

So far the story and quests seem fun and engaging enough, plus there is so much lore laying about to really get into if you want RP in your head, but then again I wasn't expecting Planescape level dialog.
Well that is your opinion. But there are countless loopholes in the way the stories are presented and the way you progress in the factions is just downright unbelievable and sad really. How can a story be good if it has very little impact?

Most Role Players are having a much harder time in Skyrim than any other installment because of the shoddiness of the design and the way this product was rushed. Not to mention the whole journal-quest marker BS. This is not exactly the Developers fault, because of resource and time constraints, so much as the Suits who are trying to make money. If we want a quality game we have to make those Suits back off the Devs back by critiquing the crap out of their game. There is a constant sense of immersion break going on wherever you go. While you are the leader of the Companions guards tell you that you are fetching the mead. They misquote your skill set so badly it is a wtf moment everytime. How am is my 20 conjuration skill notable when I have mastered every form of melee combat and archery in comparison? There are just so many things that were not put together correctly it can become an issue for lots of people.

There is very little new lore introduced in Skyrim at all. In fact there is less Lore introduced to this series in each installment since Morrowind. The Dunmer were FAR more fleshed out as a culture than the Imperials or the Nords. Which is sad. There is also a distinct lack of 'thought' in most of the ways the world interacts and spews out information. Like no mention of the giant floating city called Umbriel that cut a swath of destruction from Black Marsh to Morrowind to the Imperial City with hordes of undead gathering beneath it. (That is from the novels.

I still enjoy the game but there are literally ton of areas that could use some much needed improvement.
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Esther Fernandez
 
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Post » Sun Jun 03, 2012 4:48 pm

I agree with OP! If Besthesda made this game for PC in mind first it would be better! But since kids on consoles happy for whatever crap they get from Devs, and get [censored] load of money in return. Why to bother make better game for PC! Greed is great.

Greed is what keeps the TES-series going. And thanks for the insult btw, degrading consoleusers to Being mindless kids, how mature of you.

What you fail to comprehend is that they are making the game for pc, yes the game is better on pc etc etc. it's called mods.

I'm on console, I'm 30+ and yes I'm happy with the game. Does that make me an idiot? Not at all, it just makes me happy.
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GLOW...
 
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Post » Sun Jun 03, 2012 5:03 pm

You make some good points. Really, you do. I've thought of a few of them myself. But I think I know of a game you're looking for. It would just tickle your fancy...

It's called "Life". The graphics are so realistic it will blow your mind. Gameplay? PSH, It's like you're practically IN the game! It's not a fantasy game, so no spells, but you HAVE to ask for directions unless you acquire a "Garmin", which still requires a lot of guesswork. NPCs are almost non-existent because they've become so advanced, that they respond like real people! Kill their cat, they cry. Break into their house, they'll find out unless you take every precaution you can. Kill them, and you have consequences! So fun. Oh also, don't think that cheap-ass shopkeeper will give you a good price without a decent bribe! Or, you could just give him a foot-rub if your speechcraft is too low. The possibilities are endless!





That's MY point. I don't want to play Life. I live it every day. I want to kill a dragon and pillage a village. At the same time. I understand you have expectations that were crushed--and I'm playing a sad song for you--but I've never played anything to the degree of Skyrim. It's life-LIKE... and I don't expect the next game to be life either. Because it isn't, and never will be. Cheers, BRO.
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Marie
 
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Post » Mon Jun 04, 2012 2:31 am

Cool story!
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Cayal
 
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Post » Sun Jun 03, 2012 10:10 pm

the game isnt bad its just different than what you want-it is more based on instant rather than delayed gratification and you prefer the delayed gratification of morrowind
thats fine, but that doesnt mean skyrim is poorly designed in every area, although I will admit there was a lot of missed opportunity with many of the questlines
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Hannah Whitlock
 
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Post » Sun Jun 03, 2012 11:06 pm

You make some good points. Really, you do. I've thought of a few of them myself. But I think I know of a game you're looking for. It would just tickle your fancy...

It's called "Life". The graphics are so realistic it will blow your mind. Gameplay? PSH, It's like you're practically IN the game! It's not a fantasy game, so no spells, but you HAVE to ask for directions unless you acquire a "Garmin", which still requires a lot of guesswork. NPCs are almost non-existent because they've become so advanced, that they respond like real people! Kill their cat, they cry. Break into their house, they'll find out unless you take every precaution you can. Kill them, and you have consequences! So fun. Oh also, don't think that cheap-ass shopkeeper will give you a good price without a decent bribe! Or, you could just give him a foot-rub if your speechcraft is too low. The possibilities are endless!





That's MY point. I don't want to play Life. I live it every day. I want to kill a dragon and pillage a village. At the same time. I understand you have expectations that were crushed--and I'm playing a sad song for you--but I've never played anything to the degree of Skyrim. It's life-LIKE... and I don't expect the next game to be life either. Because it isn't, and never will be. Cheers, BRO.
How is what he posted have any relevance to this? He is not asking for a Life simulator. He is posting critiques on ways Bethesda can improve their games in the future and how they should have done somethings differently. Included are actual tips about how some of the things done are amateurish and could be better. Honestly some people just think every critique means they are saying the game is complete crap or they have expectations way out of the ordinary.

I doubt he expects even half of those things to ever be in the next game. He is just saying that something should have been done better. Bethesda did a great job but they have done many things that are in some ways a big departure from previous games, some of those are good some are bad. He focused on the negative aspects.

Now why doesn't someone start posting all the positive aspects and compare the two lists. Be constructive!
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Tanya Parra
 
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