» Sun Mar 06, 2011 9:53 am
I know that I could just spend the points in low skills that I don't use so that I don't really improve a lot but the +hp and two more perks is still bugging me.
It's easy enough as it is at level 30, if we get more high-powered perks then what is suppose to pose a challenge to us anymore?
People didn't like bullet sponges and they didn't like Hillfolks +35 damage through armor either.
So uhm, yeah...
How is this suppose to be "balanced"?
If anything we should get nerfed somehow instead of getting more levels.
Maybe +hp every other level or something.
I mean, they're going to balance out gobi and AMR, EW and Explosives, but what about overall player over-powerdness?
This is why I think we should be allowed to pick "Disadvantages" by every 10 levels which are optional.
Disadvantages function just like perks just the other way around, they nerf us permanently.
So every 10 levels, (10, 20 and 30 and the new 35) we get to choose whether we like being as powerful as we are or if we want to balance our characters our by permanently nerfing them. (Can pick as many Disadvantages as possible since it doesn't improve characters)
That should allow for some balance.