Dead Money fact sheet

Post » Mon Mar 07, 2011 12:07 am

Up here

http://fallout.gamesas.com/eng/games/fnv-dlc.html


Provides a little more detail on the DLC -- most notably the level cap increase.

Description:

As the victim of a raw deal you must work alongside three other captured wastelanders to recover the legendary treasure of the Sierra Madre Casino. In Dead Money, your life hangs in the balance as you face new terrain, foes, and choices. It is up to you how you play your cards in the quest to survive.
Story:

Welcome to the Sierra Madre Casino! The casino’s mythical contents are lusted after by desperate wasteland scavengers, who tell stories of intact treasure of the old world buried deep within its vault. Lured here by a mysterious radio signal advertising the long-awaited grand opening of the casino, you are thrown into a high stakes game where you’ll have to work with three other lost souls if you want to survive.
Key Features:

* Take part in a suspenseful post-apocalyptic casino heist in which you’ll need to work with three companions, each of whom has their own motivation for helping you.

* Add hours of extended gameplay where you’ll encounter the mysterious Ghost People, pre-war death traps and the holographic security system of the Sierra Madre.
* Navigate your way through a challenging new storyline, with even tougher choices.
* New perks, achievements, and a raised level cap to 35!

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Christine Pane
 
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Post » Sun Mar 06, 2011 12:01 pm

This better not mess with the balancing :stare:
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Damian Parsons
 
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Post » Sun Mar 06, 2011 5:29 pm

This better not mess with the balancing :stare:


OH BUT IT WILL..

NOOOOOOOOOOOOOOo

But its better then play-after-ending. :swear:
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Wayne W
 
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Post » Sun Mar 06, 2011 12:53 pm

Holy Cow +5 level cap increase now that is awesome :celebration: :celebration: :celebration: :celebration: :celebration: :celebration: :celebration: :celebration:
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Amiee Kent
 
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Post » Sun Mar 06, 2011 12:17 pm

[censored]!!!!
WHY RAISE THE LEVEL CAP!?!?!
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Hope Greenhaw
 
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Post » Sun Mar 06, 2011 9:25 pm

A level cap increase in the first DLC? Is the plan to raise the cap a little with each DLC?

Regardless, even with the current cap many skills rise higher than i would like. Unless new skills or increase in skillcap is introduced, i've no hurry in getting any of these. Which you make easy by having it Xbox exclusive ^_^
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Claire Mclaughlin
 
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Post » Sun Mar 06, 2011 9:01 pm

WHY?! WHYYYYYYYYYYYYYYYYYYYY?! THERE WAS NO NEED TO RAISE THE LEVEL CAP, I STILL HAVEN'T GOT TO LEVEL 30 D:
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Floor Punch
 
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Post » Sun Mar 06, 2011 4:49 pm

Fact sheet ?
Is it a timed exclusive or 100% 360 exclusive ?
Thats a fact alot of people want to know!
Leaving us PS3 & PC owners in the dark :(
Still, sounds interesting!

Also, look at the announcement on Facebook.. Read the comments Bethesda/Obsidian.
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Tinkerbells
 
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Post » Sun Mar 06, 2011 10:52 pm

Hmm a 5 level increse shouldnt be too bad, though that will be about 50 extra points to use on skills depending on your build. I just hope theres going to be some new perks to go with it, and that it's going to take a hell of alot of expierence to go up in levels, plus tougher foes...
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Britney Lopez
 
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Post » Sun Mar 06, 2011 11:33 am

[censored]!!!!
WHY RAISE THE LEVEL CAP!?!?!


I don't see a problem you only get 2 more perks and I don't think 17 points for 5 levels at 10 Intelligence with Educated is going to break the character too much
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Dark Mogul
 
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Post » Sun Mar 06, 2011 1:38 pm

Level Cap to 35, hmm not so sure on my part. The rest of the details are very interesting though. Thanks for the details! :foodndrink:
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Chica Cheve
 
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Post » Sun Mar 06, 2011 6:08 pm

Looking forward to this, It makes me think this will be a rather large DLC, since it has a level cap raise.
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Vahpie
 
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Post » Sun Mar 06, 2011 10:30 pm

I'm very happy the level cap was raised. :clap:

but now i'm sad it will be a long time before the DLC is released for PC :o
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Yama Pi
 
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Post » Sun Mar 06, 2011 3:45 pm

35 is reasonable, but NO MORE!
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JLG
 
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Post » Sun Mar 06, 2011 11:57 am

It could've just been Rex and ED-E armor....


....


...


Is there an echo in here?
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meg knight
 
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Post » Sun Mar 06, 2011 4:52 pm

Plot and content sound interesting though. It will be released for pc and ps3 soon enough I hope.
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nath
 
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Post » Sun Mar 06, 2011 11:11 am

Good why cant even one be happy

oh boo hoo they raised the lvl cap 5 lvls
boo hoo it going to be on xbox 1st

can't you guys give Bethesda and obsidian a break
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victoria johnstone
 
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Post » Sun Mar 06, 2011 5:20 pm

Well, even administrators are not immune to the occasional epic fail :lmao:

It wasn't epic fail. Just a plain old fail.

As long this isn't the first in a long line of micro increases then its all good.

No gabriel, just no...
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Taylah Illies
 
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Post » Sun Mar 06, 2011 4:01 pm

I have one major concern the level glitch in Goodsprings involving Chet has to go if your going to add 2 more perks at Lv 32 and Lv 34 then that glitch has to go, be it the official patch they release later on or when you install Dead Money to the system
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Jade Barnes-Mackey
 
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Post » Sun Mar 06, 2011 12:59 pm

:celebration:


Ooops.... link fixed. LOL
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Anthony Diaz
 
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Post » Sun Mar 06, 2011 10:17 pm

can't you guys give Bethesda and obsidian a break

Nope.
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Vivien
 
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Post » Sun Mar 06, 2011 4:19 pm

raising the level cap is a dumb idea.
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Blessed DIVA
 
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Post » Sun Mar 06, 2011 9:09 am

It's obvious that they are going to eventually raise the cap to 40, there's no reason to have it at an odd number. Even then though, I don't see a reason to raise it at all. Unless they add some really cool perks that are only available at level up. Actually what I would like to see is the cap raise, but no more skill points, just new perks every other level.
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Angelina Mayo
 
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Post » Sun Mar 06, 2011 11:10 pm

New Perks I wonder what those could be, hopefully they aren't too gamebreaking
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Vahpie
 
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Post » Sun Mar 06, 2011 10:26 pm

If the cap raise only gives perks then fantastic. Otherwise I see another Broken fail forthcoming.
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Tikarma Vodicka-McPherson
 
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