SNIP
http://www.guardian.co.uk/technology/gamesblog/2011/may/13/dark-sould-game-preview-namco
Nice article, lots of good info. Interesting that it says players actually choose a role as a helper or invader (at least that's how I read it.) I wonder what happens when you want to do both. Can you do both w/ the same character?
The part about the "treasure chest monsters" is cool. Great way to make you paranoid while looting.
Cages to trap other players? I'd love for that to be true but it sounds like the writer's speculation. There were a few of set pieces in Demon's Souls that seemed like they'd do something but really just misdirected the player. *cough* 6th arch stone *cough*
PS I'm just starting a faith build and the Mirdan Hammer is recommended as one of the weapons. What's wrong with it?
Nothing wrong w/ it really but many players consider it to be overpowerd. It has insane phantom range, stunlock, and guard breaking capabilities, low stat requirements, and is easy to use. Same reason many players consider it to be a very good weapon.
Not a classy weapon IMO, but if someone wants to spam cloud spells at you use scraping spear or resort to other "cheap" tactics, then I say use whatever it takes to win.
Nothing wrong with using it in single player though.
Another interesting option for a faith build is the blessed morning star. Shares the same move set as the gulliotine axe w/ the good stunlock. Has great guard break due to hammer damage. And can also cause a bleeding status effect. Low stats requirements are a great bonus as well. Nice RP factor for a faith build too but other weapons tend to out class it at high levels. Did I sell that hard enough

A more traditional build would probably just use the blessed gulliotine axe for high lvl pvp.