On my DiD character, should this death "count" ?

Post » Mon Jun 04, 2012 7:34 am

Would it have killed you in real life?

Re-roll svcker, re-roll. Serves you right for not being a cat person.
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Curveballs On Phoenix
 
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Post » Mon Jun 04, 2012 6:13 am

Since you asked, I think you're dead. Those dogs are big, and you know they crash into you. You chose to stand on the diving board thing. Now you're dead. Of course, it's your game and your character. You can always stop playing DiD, and just keep playing him.

Also since you asked, why Fus Ro Dah your dog for his joyful greeting? He's probably howling in grief right now. You fell off the cliff and left him. Poor dog. :P
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Flesh Tunnel
 
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Post » Mon Jun 04, 2012 1:16 am

It's a glitch, the dog behavior nudges the character all the time. So I think this doesn't count, as it's a bug.
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Esther Fernandez
 
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Post » Mon Jun 04, 2012 11:37 am

To me DiD is about roleplaying, not about making the game stupidly hard.

You died because of a strange bug/glitch in the AI where dogs bump you. It says in the DiD thread that deaths due to bugs or glitches don't count. It's up to you, if you think the dog bumping you off a cliff is a bug/glitch/crummy AI programming then reload. If an enemy had pushed you off a cliff or something then fine thats definately dead! But this kind of comedy death due to odd glitch I would just reload. Unless you want an awesome epitaph about your beloved dog jumping up and licking you thus shoving you off of a cliff.
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LuBiE LoU
 
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Post » Mon Jun 04, 2012 5:07 am

To me DiD is about roleplaying, not about making the game stupidly hard.

You died because of a strange bug/glitch in the AI where dogs bump you. It says in the DiD thread that deaths due to bugs or glitches don't count. It's up to you, if you think the dog bumping you off a cliff is a bug/glitch/crummy AI programming then reload. If an enemy had pushed you off a cliff or something then fine thats definately dead! But this kind of comedy death due to odd glitch I would just reload. Unless you want an awesome epitaph about your beloved dog jumping up and licking you thus shoving you off of a cliff.
God. Some of you guys really have to stop playing Skyrim...

In real life, Dogs nudge against you for attention and affection. This isn't a strange bug or glitch. It's a realistic behavior.
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Stace
 
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Post » Mon Jun 04, 2012 1:20 am

I've never played such a type of character before - but Ive also only died a max of 3 times on any of my characters.
I would say this depends on game mechanics. Were you bumped a fraction of an inch or foot and thus are dead? (In which case, Dead IS Dead) Or, were you chilling by said cliff with a safe distance when out of the blue your dog comes sprinting towards you, knocking you over 5 feet or more to your death?
Comes down to that.
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M!KkI
 
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Post » Mon Jun 04, 2012 7:45 am

To me DiD is about roleplaying, not about making the game stupidly hard.

You died because of a strange bug/glitch in the AI where dogs bump you. It says in the DiD thread that deaths due to bugs or glitches don't count. It's up to you, if you think the dog bumping you off a cliff is a bug/glitch/crummy AI programming then reload. If an enemy had pushed you off a cliff or something then fine thats definately dead! But this kind of comedy death due to odd glitch I would just reload. Unless you want an awesome epitaph about your beloved dog jumping up and licking you thus shoving you off of a cliff.
Then he can join the hundreds of others who have died jumping off of the diving board thing. You can join the bard ghost who wanders the pool below, and you can tell travels' your tale of how your dog knocked you off :biggrin: (they should add that as an easter egg)

I don't think it's a legit death though. You can RP and pretend that the dog ramming into you wasnt because of crummy companion AI, but I don't think you'd want to do that :wink:
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john page
 
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Post » Mon Jun 04, 2012 7:13 am

Wouldn't count it, obviously just a flaw with companion or specifically dog AI.

This. When a dog jumps on you in real life you don't go flying (maybe little kids do). The dog AI is beyond stupid.
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Mackenzie
 
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Post » Mon Jun 04, 2012 11:12 am

The thing is, if DiD mode was hardcoded into the game then it would be game over regardless of how you died.

At the end of the day though it isn't so whether you continue or not really is up to you.
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Tamara Dost
 
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Post » Mon Jun 04, 2012 7:59 am

God. Some of you guys really have to stop playing Skyrim...

In real life, Dogs nudge against you for attention and affection. This isn't a strange bug or glitch. It's a realistic behavior.

Yeah, sorry, even with my cousin's great dane, he doesn't nudge me so hard it shoves me 5 inches.

Honestly, OP, here's how I see it: You can not force an NPC to move by walking into them (you can get up in their face, and they'll sometimes step back if you do, but that's not the same mechanic here. We're talking about being able to push the identity around.)

NPCs, for whatever reason, force you to move when they want to get somewhere.

This is an inconsistency in behavior and mechanics; therefor, I deem it a glitch. Unless someone can show an official statement deeming it to the contrary, I'd operate under that logic because, well, it's a conclusion came upon with basic logic. There's dying from incompetency, and dying due to pure bull-[censored] -- what you experienced was pure bull-[censored].

My two cents.
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Nikki Morse
 
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Post » Mon Jun 04, 2012 3:16 am

God. Some of you guys really have to stop playing Skyrim...

In real life, Dogs nudge against you for attention and affection. This isn't a strange bug or glitch. It's a realistic behavior.

If you choose a human companion they will do the same thing and bump into you randomly because their AI spacing and behavior is [censored]. It's not a programmed reaction or 'realistic' in this case for his dog to bump him around. His dog bumping into him is not simulated affection in-game.
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Blackdrak
 
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Post » Mon Jun 04, 2012 7:29 am

I guess i'm going to keep my character around for now, surviving bears, bandits, and hundreds of forsworn just to be murdered by dog seems like such a waste. :shrug:
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carla
 
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Post » Mon Jun 04, 2012 11:58 am

Oh man, that's terrible OP. I had Barbas bump into me at Bard's Leap Summit, guess what happened? yeah, that. :facepalm:
It's totally understandable that you want to re-load on a DiD save file. I'd say go ahead but if it happens again: dead = dead.
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Tyrel
 
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Post » Mon Jun 04, 2012 12:30 pm

i was playing DID when i suddenly got stuck inside some stairs for the second floor of a house, playing DID is fun but this game just makes me want to punch it for all the stupid stuff it does to you.
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Wanda Maximoff
 
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Post » Mon Jun 04, 2012 1:02 pm

Etheral shout would have saved you but DiD....sorry
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jennie xhx
 
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Post » Mon Jun 04, 2012 3:08 pm

God. Some of you guys really have to stop playing Skyrim...

In real life, Dogs nudge against you for attention and affection. This isn't a strange bug or glitch. It's a realistic behavior.

In real life you don't slide forward a few feet every time a dog "nudges" you. If I were standing at a cliff edge I could take most dogs nudging against me with falling forward off the cliff. They usually also approach your side or front, they don't ram into your back.
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Charleigh Anderson
 
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Post » Mon Jun 04, 2012 9:29 am

Dead is Dead means Death is rewarded with a deletion of character. Yes it counts.
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BRAD MONTGOMERY
 
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Post » Mon Jun 04, 2012 12:28 am

Bahaha! I'd love to see the police guard report for that one.

I used to be a DiD character, then I took a dog in the knee.
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Lucky Boy
 
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Post » Mon Jun 04, 2012 9:22 am

Hmm. I just came to check what this pvssyr about dead-is-dead is all about. I always thought, that dead men tell no tales.
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Frank Firefly
 
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Post » Mon Jun 04, 2012 12:53 pm

So I was playing on my dead is dead character today and i had just finished clearing out Lost Valley. I was standing on the thing that looks like a diving board checking out the scenery when my dog came running out of nowhere, bumped into me, and sent me flying into the waterfall to my death. :unsure: ........ :rofl:
I haven't decided if i'm going to make this death official or not yet, i was just wondering what you guys think.
I'm also not sure if i should Fus ro' dah my stupid dog off a cliff or not. :biggrin:
sorry man. dead is dead
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Quick Draw
 
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Post » Mon Jun 04, 2012 6:52 am

In real life you don't slide forward a few feet every time a dog "nudges" you. If I were standing at a cliff edge I could take most dogs nudging against me with falling forward off the cliff. They usually also approach your side or front, they don't ram into your back.
this actually heppened to me in real life. and yes, i died.
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NeverStopThe
 
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Post » Mon Jun 04, 2012 10:18 am

Wouldn't count it, obviously just a flaw with companion or specifically dog AI. I remember getting stuck with a dog for a quest and it'd bump me around all the time for no reason, was very irritating.
Agreed. Humanoid followers are alright, but dogs are just a pain in the ass, literally! When you try to explore a dungeon, they come shoving their heads into you all the time (does he think I'm another dog?). I can't even estimate the number of times I've hit my former dog because of frustration since he's always blocking my path in dungeons. If this game had any laws regarding animal treatment, I'd have been charged with assault hundreds of times already!
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Damien Mulvenna
 
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Post » Mon Jun 04, 2012 8:29 am

dont listen to these obsessive crazies. the original RPGs that codified DiD didnt have bad pathing AI and impossibly forceful dogs. well maybe they did have crazy strong dogs, but you were at least made aware of that when you saw it was called "dire hell hound".

the point is, if you feel the death is unfair, then dont count it. this is a very, very glitchy game so playing true, absolute, robotic adherence DiD is not going to be entertaining at all. the point of DiD is pretty much just to add tension to combat or some other life or death situation, so death by bad AI and the insane design choice to always give NPCs the right of way doesnt really apply.
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Alexis Estrada
 
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Post » Mon Jun 04, 2012 8:32 am

up to you OP..

Heres something that happened to me on my DiD toon..

My nephew came in and grabbed controller as I was stood on a bridge with a long drop as he grabbed it the toon lurched sporadically over the edge to his doom, I accepted the death and classed it as the gods viaing for control over his mortal body so engrossed in thier immortal struggle that they let the dragonborn slip from thier thoughts and to his doom.

**It happens!! my new DiD is not a firm believer in the divine and never brought to play if Im entertaining guests :P


edited due to my inability to spell lol
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Jacob Phillips
 
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Post » Mon Jun 04, 2012 9:21 am

Go one better, was on a mountain top looking down at the world around and all of a sudden I fall to my doom...a fricken hawk pushed me off the egde, amazing how strong those nearly 2d birds are.
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Rachel Hall
 
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