I am going to start by saying I have played a ton of RPGs and am not new to the genre. What makes these games so attractive to me is leveling up my character and finding loot. I am completely addicted to levels and loot. As I play more of Skyrim I am beginning to think I am going to reach a point soon where I can no longer level up.
Also, I have a HUGE issue with how you are REQUIRED to level up unwanted skills. Character choice works fine in the beginning, but as you level up choice goes away and you become seriously limited. More on this later. For now I will talk about character leveling.
Almost all of the RPGs that I have played gave experience for questing itself. Not skill use, but completing quests. Since Skyrim gives you ZERO exp for questing, your only means of leveling up is by using skills over and over. That works fine in early levels, but as one progresses it really breaks down and limits gameplay.
I am now almost at a point in Skyrim where going on quests and playing the way I want will not level me up much at all, if any.
I am at the following levels:
conjuration: 100 (by grinding Soul Trap)
smithing: 100 (by grinding iron daggers)
alteration- 100 (by grinding Detect Life)
destruction: around 68 (by grinding nothing because you can't)
enchanting: around 65 (from enchanting daggers)
alchemy: 50-ish (just started working on this)
My character is a High Elf mage (obviously). My 1-handed, 2-handed, blocking, etc are all really low (in the early-mid 20s). Sneak is 30-ish because I snuck around while someone was asleep. I have picked every lock I come across (140+ hours of Fallout 3 gave me lots of practice) so I am at like level 35 in lockpicking.
My character level is 42. I've barely started the main quest (almost done with the Mage College). By the time I get to 50-55 I will be at 100% of all magic/alchemy related skills. That will mean I will not be able to level up my character (and get more skill points) at all because everything mage-related will be maxed out. Since I play these games to level up, why would I want to keep on questing with no reward at all??? I would understand if I hit a hard level cap that could be raised (as was in Fallout 3) or if questing gave super-unique loot. However that is not the case. I can quest and quest using my magics and not gain a single experience point because they are all at (or near) 100. I could play another 50-100 hours questing and killing dragons yet gain no more skill points. I am now being penalized for reaching a certain point and that is not right.
So what do I do if I want more skill points?? Here is where the other problem comes in. Now I am FORCED to learn melee/blocking/pick pocketing/ etc, to earn more EXP and gain extra skill points. These are things that a mage has no business learning. I don't want to have a high 1-handed skill. I don't want to pick pocket. Light/Heavy Armor? I don't need any armor at all because I have 100 in Alteration so my defense is fine.
So it looks like I am going to get to a point soon where I will have a choice. Either start learning skills I don't want to or run through the main quest and leave so much of the world behind. I could just play and try to do everything, but just can't see myself questing for hours and hours while gaining no levels at all.
Thoughts?? Someone please tell me I'm doing it wrong or that they are working on some kind of DLC that will help characters like mine add levels somehow.
Thanks!
