Does Bethesda have any direct competition?

Post » Fri Dec 09, 2011 5:02 am

# of new releases are low because development time has increased. RPG's have come a long way. Remember having to read 99pct text ala Morrowind and BG series? These days developers spend just as much time composing frikkin music, did you hear orchestra music in Baldurs gate? lol

I love this new generation of rpgs with the full ensemble of full voice acting etc. It's great stuff.


http://www.youtube.com/watch?v=9QMRGLd5Nko&feature=results_video&playnext=1&list=PL2B0B028DB3519F91

Oops, I guess Baldurs Gate music was every bit as epic as Skyrims.
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marie breen
 
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Post » Fri Dec 09, 2011 3:20 pm

Minecraft might be the closest thing to direct competition. If only because it's more sandboxey in nature.
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LuBiE LoU
 
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Post » Fri Dec 09, 2011 5:37 pm

No there is no one that makes games the way they do, maybe MMO's? Which is then different in of itself for obvious reasons.
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Marina Leigh
 
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Post » Fri Dec 09, 2011 11:41 am

Nobody makes open world graphically intense RPGs anymore, bethesda are in a class of their own. And they only do it because the series already has such a following, if they were to do skyrim as the first of a new franchise, it would be very different.
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Lovingly
 
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Post » Fri Dec 09, 2011 5:28 pm

wouldnt the fact that they have to compete with other people make them turn to casual gamers?


Even if they don't have competition they will still turn to casual gamers. That is not relevant.

It is known however, that with competition the quality of a game (from a technical standpoint) always increases.



Look at Battlefield 3. If Battlefield didn't have to live under the market shadow of COD, the series wouldn't improve immensely with every new title released. Battlefield 3 has set industry standards in terms of audio, graphics, particle effects, animation, shading, and processor efficiency. As did
Bad Company 2. As did Battlefield 2.

Look at Call of Duty. No competition, virtually the same game repackaged every year. They have a captive market of 13 year old [censored] but I'm sure they will dissipate over time when they realize that Call of Duty isn't the only shooter out there.
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STEVI INQUE
 
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Post » Fri Dec 09, 2011 10:11 am

No direct competition, but RPG games like Mass Effect may be a competition.

Mass Effect isn't open-ended like Skyrim, but when people play an RPG game, they are not specifically playing it for its open-endedness. They are playing it for its RPG value, and you can accomplish that with either open-ended gameplay like Skyrim, or non open-ended gameplay like Mass Effect.

What makes an RPG game? The whole package. How well the story is told, through cinematics, quality of voice-overs, graphics, gameplay, etc. Open-endedness is merely a part of that package.

The only downside to Mass Effect 2 was that it was very short. Only 50 hours of gameplay. But those 50 hours are very high quality. It was basically, for lack of better term, sensory-gasm. Great graphics, interesting conversations, pretty good story, great cinematics, etc.

Bioware does trump Bethesda in story-telling. But this is something I don't understand. Bethesda has some nice stories written in the in-game books. They can create very intriguing lore like the disappearance of the dwarves. But they don't want to flesh them out and make them part of the game. I really don't get it. Why? The potential is there.

Mini-stories like the Mirror, Game at dinner, Thieves' Surfeit, etc can be made into short quests in the game, or even cutscenes and voice overs. It's just unfortunate that their potential is locked away in books, which most gamers don't read.
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MR.BIGG
 
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Post » Fri Dec 09, 2011 3:42 pm

Even if they don't have competition they will still turn to casual gamers. That is not relevant.

It is known however, that with competition the quality of a game (from a technical standpoint) always increases.



Look at Battlefield 3. If Battlefield didn't have to live under the market shadow of COD, the series wouldn't improve immensely with every new title released. Battlefield 3 has set industry standards in terms of audio, graphics, particle effects, animation, shading, and processor efficiency. As did
Bad Company 2. As did Battlefield 2.

Look at Call of Duty. No competition, virtually the same game repackaged every year. They have a captive market of 13 year old [censored] but I'm sure they will dissipate over time when they realize that Call of Duty isn't the only shooter out there.



I don't see your point as valid. Medal Of Honor was a great series for it's time. Time marched on however. Guess what? I have an UNOPENED MOH collectors edition if anyone wants it...CHEAP!
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Victoria Vasileva
 
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Post » Fri Dec 09, 2011 4:14 am

You do ppl keep mentioning Two Worlds II when The Witcher 2 & Dark Souls are such better games. I do think the TW2 devs have potential and hope in the future they bring us a real quality game. But in 2011 there are 3 games in this genre worth mentioning. Skyrim, The Witcher and Dark Souls. If any of you havent played the latter two, as a fan of this genre i urge to go and get those games.

The Witcher 2 is a pretty damn awesome game but it isn't quite on the same scale as TES series due to the fact that it's fairly linear.
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James Baldwin
 
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Post » Fri Dec 09, 2011 2:58 am

No direct competition, but RPG games like Mass Effect may be a competition.

Mass Effect isn't open-ended like Skyrim, but when people play an RPG game, they are not specifically playing it for its open-endedness. They are playing it for its RPG value, and you can accomplish that with either open-ended gameplay like Skyrim, or non open-ended gameplay like Mass Effect.

What makes an RPG game? The whole package. How well the story is told, through cinematics, quality of voice-overs, graphics, gameplay, etc. Open-endedness is merely a part of that package.

The only downside to Mass Effect 2 was that it was very short. Only 50 hours of gameplay. But those 50 hours are very high quality. It was basically, for lack of better term, sensory-gasm. Great graphics, interesting conversations, pretty good story, great cinematics, etc.

Bioware does trump Bethesda in story-telling. But this is something I don't understand. Bethesda has some nice stories written in the in-game books. They can create very intriguing lore like the disappearance of the dwarves. But they don't want to flesh them out and make them part of the game. I really don't get it. Why? The potential is there.

Mini-stories like the Mirror, Game at dinner, Thieves' Surfeit, etc can be made into short quests in the game, or even cutscenes and voice overs. It's just unfortunate that their potential is locked away in books, which most gamers don't read.



I agree @Nubius. One of the very best aspects of film or games is the flashback or alternate reality perspective of storytelling. The quest "A Brush With Death" from TES-4 is a perfect example of this. I really enjoyed that quest.
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Kaley X
 
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Post » Fri Dec 09, 2011 4:38 am

Well, there's Kingdoms of Amalur: Reckoning coming out next year. Looks like a lot of fun.


Dang, ya beat me to it. I was going to mnetion Amalaur, I personally can't wait for that game to come out! It looks to be shaping up quite nicely, and has a decent shot at being gamesass biggest competition in ages.
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Tikarma Vodicka-McPherson
 
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Post » Fri Dec 09, 2011 7:22 am

3 words:

Guild Wars Two
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Sanctum
 
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Post » Fri Dec 09, 2011 7:54 am

Bioware is dead. I'm talking about the now.

You are wrong sir!

Every Devs game is competition.
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oliver klosoff
 
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Post » Fri Dec 09, 2011 8:46 am

Quit picking your nose!


LOL...just kidding. Awesome holiday theme Arrow. KUDOS!
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michael danso
 
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Post » Fri Dec 09, 2011 12:56 pm

You do ppl keep mentioning Two Worlds II when The Witcher 2 & Dark Souls are such better games. I do think the TW2 devs have potential and hope in the future they bring us a real quality game. But in 2011 there are 3 games in this genre worth mentioning. Skyrim, The Witcher and Dark Souls. If any of you havent played the latter two, as a fan of this genre i urge to go and get those games.


I haven't played Dark Souls. All I have heard is that it is an RPG and it is very difficult. Does it take place in a big open ended world like Skyrim? I think I watched some trailers but it didn't seem to me like it was a sandbox type game (maybe I am wrong).
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ashleigh bryden
 
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Post » Fri Dec 09, 2011 6:25 pm

It disheartens me to hear people keep asking/referring to a 'sandbox'. type of game. IRL is NOT a sandbox. IRL has rules and everyone must abide by those rules. In fact the ONLY construct not bound by those rules is Schr?dinger's cat. Poor cat...
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Laura
 
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Post » Fri Dec 09, 2011 3:35 pm

As far as I know, they are only having direct competition if they release games close to other anticipated games. In this case, MW3 and SR3.

But because their flagship series takes YEARS between each other, they have no real competition.
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Brandi Norton
 
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Post » Fri Dec 09, 2011 6:09 pm

This only true now that Troikia is defunct. Arx Fatalis was pretty much exactly like Morrowind, and was a direct competitor with it. They were planning a sequel, but they went bankrupt or something.

Arx Fatalis wasn't made by Troika, it was made by Arkane Studios... which is now owned by Zenimax/Bethesda. Are you referring to Arcanum perhaps?
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michael flanigan
 
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Post » Fri Dec 09, 2011 12:38 pm

No, and Ive said this before, numerous times. The only games that compete with ES, are other ES games, since they are the only games that even try to do what they do. And, arguably, succeed at just that. Nobody even comes close. Other RPGs aren't even RPGs compared to the ES.


Nah.

Bethesda definitely makes much larger games than the average developer. Do they make better rpg's in general? I don't feel so. Unless you judge an rpg purely on the size of the game itself, there are many games out there offering much more in terms of depth and character development.
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Tyrel
 
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Post » Fri Dec 09, 2011 2:20 pm

Well not really

EA/Bioware have Dragon Age & Mass Effect that somewhat mirror TES & Fallout , but its not like we're not all just going to buy both.....

Kingdoms of Amalur : Reckoning , is supposed to be alot like Skyrim... but its not really competition when it comes out like 5 months after Skyrim you know?
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asako
 
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Post » Fri Dec 09, 2011 5:39 am

And they made Fallout: New Vegas. Primarily because of this, I could see them putting something to challenge TES on the market.

I don't know. New Vegas gives me the impression that Obsidian isn't really interested in creating open world games, and still prefer more structured story focused ones. That's why there are deathclaws directly north of the starting area, so on every New Vegas playthrough you walk almost the same route through Primm, Nipton, Novac, etc. with some distractions on the side.
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e.Double
 
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Post » Fri Dec 09, 2011 8:59 am

With what I have seen of Skyrim, they are trying to clone the Fable series in all aspects except the map and the default view (1st/3rd person).

It is a shame that the more popular a series becomes, the less enjoyable it becomes. But such is the nature of the lowest common denominator.
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Laura Mclean
 
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Post » Fri Dec 09, 2011 7:42 am

I read threads like this intently, and it's no wonder I only play games that Bethesda has a hand in creating. Obsidian too, I guess, but it's Bethesdas open world design that keeps me hooked.
I don't even bother with anything else, tho' povuholo and others recommended Deus Ex, once upon a time...I tried it and I couldn't get into it. It just doesn't have the same feel as a Bethesda game.
Red Dead Redemption looks interesting on my son's PS3, but I really stink without a keyboard and mouse.
Man, does Skyrim ever ROCK, and I'm not characteristically a whiner. I have the not-so-unique ability to ignore everything that I find wrong with it, and simply go on and enjoy it.

hardcoe Bethesda fan here...without a doubt.
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Haley Cooper
 
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Post » Fri Dec 09, 2011 7:05 pm

You are wrong sir!

Every Devs game is competition.

No, not even close.

Nah.

Bethesda definitely makes much larger games than the average developer. Do they make better rpg's in general? I don't feel so. Unless you judge an rpg purely on the size of the game itself, there are many games out there offering much more in terms of depth and character development.


Nah

Beth games are the only ones that come close to a single player tabletop-esque medium. Therefore its the epitome of role playing. No games comes close, much less other RPGs.
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Ron
 
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Post » Fri Dec 09, 2011 3:50 am

None really, well none that are in Beth's league. Bioware has shot themselves bigtime by streamling their games with added features or lack of features that make their game dull or in DA2's case explosively bad so they aren't approaching Beth anytime soon, Obsidian is underrated but never can cross the finish line, CDProjeckt still has a way too go although they are one of the better fan friendly devs in the industry. The one to watch out for is Kingdom's Of Amalur Reckoning's Developer group 38 Studios/Big Huge Games, they are definitely under the radar and could contend in a couple of years, we'll see with Reckoning coming out in February and that game will certainly be good.
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Michael Korkia
 
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Post » Fri Dec 09, 2011 7:51 am

Beth games are the only ones that come close to a single player tabletop-esque medium. Therefore its the epitome of role playing. No games comes close, much less other RPGs.

TES is a great open-world RPG series, but it definitely lacks complexity/depth. I would never consider it the "epitome of role playing".
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Yama Pi
 
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