Is Fallout New Vegas going to be considered canon

Post » Thu Apr 28, 2011 10:24 pm

I don't see any reason why it wouldn't be considered canon. In the past, the only games in the Fallout series to be declared non-canon are the ones that are so poorly received by fans that the developers have no other option but to ignore the game ever existed.

From what I am seeing right now people seem to be viewing New Vegas positively. So it shouldn't have any problem.

Also, in the past Fallout games there are also multiple endings for each settlement you come across. But in the end, only one of them will be cannon. For example, for the small farming town Shady Sands you can have it destroyed by either the raiders or the Super Mutants, but in the end, the cannon story is that it transformed into the New California Republic.

So my guess is that for New Vegas at the end only one of the possible endings will be considered canon.
User avatar
Cathrin Hummel
 
Posts: 3399
Joined: Mon Apr 16, 2007 7:16 pm

Post » Fri Apr 29, 2011 11:07 am

Will Fallout New Vegas be cannon? . . . .


. . . . .

. . . . . . Wow


Moving onto the NMA forum's

I can imagine the explosions of the people at NMA now. Good thing I dont go there. :laugh:
User avatar
Ash
 
Posts: 3392
Joined: Tue Jun 13, 2006 8:59 am

Post » Fri Apr 29, 2011 12:45 am

well, strictly speaking Fallout New Vegas is a spinoff from the series, not Fallout 4. Think of it more as a developer playground, a chance to finally get Van Buren made in some shape or form. So in that respect it is similar to the other spinoffs. I think of it as Fallout 3.5, if that helps?

However, saying that, and given who the devs are, then this game is 100% canon, since they invented the canon in the first place. Whoever goes on to develop Fallout 4, Obsidian, Bethesda, my Grandma, it will take New Vegas into account as much as (or maybe even more than) Fallout 3.
User avatar
lacy lake
 
Posts: 3450
Joined: Sun Dec 31, 2006 12:13 am

Post » Fri Apr 29, 2011 6:20 am

FO: BOS and FO:T are not considered canon because the canon was thoroughly mutilated to begin with by them.

This is not the case here.


Indeed. I see no reason why it shouldn't be considered canon, why would Bethesda let Obsidian make the game if they did not plan for it to be canon? The only way I could see it being declared non-canon is if it ends up like BOS, which I strongly doubt will happen.

Now, due to the multiple endings issue, they might consider only one ending canon in future games, but that's not declaring the game not canon, it's a fairly common solution to use when its time to make a sequel to a game which has more than one possible ending.

However, saying that, and given who the devs are, then this game is 100% canon, since they invented the canon in the first place. Whoever goes on to develop Fallout 4, Obsidian, Bethesda, my Grandma, it will take New Vegas into account as much as (or maybe even more than) Fallout 3.


Considering that Bethesda holds the license to the series and therefore can decide what direction to take it in, and by extension, also what is and isn't canon (The only reason Obsidian is being allowed to develop the game at all is because Bethesda chose to do so.) I don't think who originally created the series has anything to do with it at all. If Bethesda decided, for some reason, that they wanted to consider New Vegas non-canon, they'd have every right to, but I strongly doubt that will happen, unless something in New Vegas terribly messes up the canon for some reason, which I can't really see happening.
User avatar
Alisha Clarke
 
Posts: 3461
Joined: Tue Jan 16, 2007 2:53 am

Post » Fri Apr 29, 2011 8:42 am

Indeed. I see no reason why it shouldn't be considered canon, why would Bethesda let Obsidian make the game if they did not plan for it to be canon? The only way I could see it being declared non-canon is if it ends up like BOS, which I strongly doubt will happen.

Now, due to the multiple endings issue, they might consider only one ending canon in future games, but that's not declaring the game not canon, it's a fairly common solution to use when its time to make a sequel to a game which has more than one possible ending.

Well said Selbeth, besides, BoS was just aweful, and Tactics was kind of like the guy who goes and sees the movie in the theater and decides to write his own twisted idea of what Fallout is like.
User avatar
Jodie Bardgett
 
Posts: 3491
Joined: Sat Jul 29, 2006 9:38 pm

Post » Thu Apr 28, 2011 8:51 pm

Considering that Bethesda holds the license to the series and therefore can decide what direction to take it in, and by extension, also what is and isn't canon (The only reason Obsidian is being allowed to develop the game at all is because Bethesda chose to do so.) I don't think who originally created the series has anything to do with it at all. If Bethesda decided, for some reason, that they wanted to consider New Vegas non-canon, they'd have every right to, but I strongly doubt that will happen, unless something in New Vegas terribly messes up the canon for some reason, which I can't really see happening.


hmm yeah granted. BUT there is a reason that Bethesda brought in what is essentially the Fallout 2 team to write this next one. It's not because they couldn't do it themselves, but because they WANTED that writing team, that canon insight. From what we've seen from the design videos Oblivion have been given more-or-less free reign to run with their story, which wouldn't happen if Bethesda were in any way concerned that it would ruin their franchise. Bethesda knows what is canon, you lot never stop telling them! lol :fallout:
User avatar
Victoria Vasileva
 
Posts: 3340
Joined: Sat Jul 29, 2006 5:42 pm

Post » Fri Apr 29, 2011 1:30 am

From wiki FAQ:
Is Fallout: New Vegas canon?
Yes, there is no reason for it not to be treated as a canon part of the series.

Question solved methinks
User avatar
BrEezy Baby
 
Posts: 3478
Joined: Sun Mar 11, 2007 4:22 am

Post » Fri Apr 29, 2011 11:47 am

I think yes. The reason I think this is that the team said that Bethesda restricted some locations from them; (they may have plans for FO4, and don't want contradiction, or don't want those areas to be covered in FO:NV). :shrug:
User avatar
Justin Hankins
 
Posts: 3348
Joined: Fri Oct 26, 2007 12:36 pm

Post » Fri Apr 29, 2011 8:19 am

ahhh, thanks Giz. Fascinating stuff.
User avatar
ijohnnny
 
Posts: 3412
Joined: Sun Oct 22, 2006 12:15 am

Post » Fri Apr 29, 2011 1:34 pm

I think yes. The reason I think this is that the team said that Bethesda restricted some locations from them; (they may have plans for FO4, and don't want contradiction, or don't want those areas to be covered in FO:NV). :shrug:

what locations?
User avatar
Jessie Rae Brouillette
 
Posts: 3469
Joined: Mon Dec 11, 2006 9:50 am

Post » Fri Apr 29, 2011 8:12 am

what locations?

We don't know just yet, Fallout 4 is either under development, or in planning phases.
User avatar
R.I.p MOmmy
 
Posts: 3463
Joined: Wed Sep 06, 2006 8:40 pm

Post » Fri Apr 29, 2011 2:39 pm

FO: BOS and FO:T are not considered canon because the canon was thoroughly mutilated to begin with by them.

This is not the case here.

It's semi-canon.
User avatar
Annick Charron
 
Posts: 3367
Joined: Fri Dec 29, 2006 3:03 pm

Post » Fri Apr 29, 2011 1:37 pm

Myself, I think "canon" is one of those terms where the world would probably be a better place had it never found it's way into fandom jargon (that and "engine," of course.) This one's highly open to interpretation, I think. After spending (way too long, probably) on the "Aliens in Fallout" threads, I've come to a personally very specific interpretation of how "canon" is relevant to an ostensibly open-world role-playing game where player choice and freedom is a primary design element-

Quite simply, I find "canon" to be those events which the subsequent games decide absolutely must occur within the game for the narrative to maintain continuity. My classic example is how, in Fallout 2, you will come across NCR - which is led by Tandi, and grown from Shady Sands. Which means that, canonically, you had to have received the "good ending" for that town in Fallout 1, and that your PC had to have saved Tandi from the Raiders in that game (or that she at the very least survived...) Anything else, not specifically referred to in subsequent games, isn't canon.

At least, that's the way I see it. Remember, we're talking about a game where kind of the whole "point" is that what happens in my game is going to be different than what happens in your game. Labeling things as canon only nails down has to be the same in both of our games - and (for obvious reasons, I think) a game like Fallout is better, the fewer canon elements there are.

So, personally, I think New Vegas will be "official," certainly - but nothing in it is going to be "canon" until/if Fallout 4 comes out and you come across an NPC who says "hey, did your hear about New Vegas and how it was over-run by Wookies?" Until then, I don't really see the point - until another game comes out to either refute or confirm specific events that occurred in my own individual and unique play-through. :shrug:
User avatar
Becky Cox
 
Posts: 3389
Joined: Thu Jun 22, 2006 8:38 am

Post » Fri Apr 29, 2011 10:53 am

The Deathclaws going extinct in Fallout 2 but being very present in Fallout 3 is a good example.

That was just the intellegent ones.
User avatar
Johnny
 
Posts: 3390
Joined: Fri Jul 06, 2007 11:32 am

Post » Fri Apr 29, 2011 3:47 am

So, personally, I think New Vegas will be "official," certainly - but nothing in it is going to be "canon" until/if Fallout 4 comes out and you come across an NPC who says "hey, did your hear about New Vegas and how it was over-run by Wookies?" Until then, I don't really see the point - until another game comes out to either refute or confirm specific events that occurred in my own individual and unique play-through. :shrug:

And this is why I want a comic to handle certain points in the storyline.
User avatar
Chelsea Head
 
Posts: 3433
Joined: Thu Mar 08, 2007 6:38 am

Post » Fri Apr 29, 2011 2:49 pm

what locations?


Arizona for sure, possibly other locations as well.
User avatar
Chloe Mayo
 
Posts: 3404
Joined: Wed Jun 21, 2006 11:59 pm

Post » Fri Apr 29, 2011 8:01 am

The one thing that bugs me is there is no super villain..like the Master or Frank Horrigan.

finally another doctor who fan
User avatar
Beat freak
 
Posts: 3403
Joined: Thu Dec 14, 2006 6:04 am

Post » Fri Apr 29, 2011 5:43 am

finally another doctor who fan


Ummmm... not Doctor Who.

http://fallout.wikia.com/wiki/The_Master
User avatar
Victoria Vasileva
 
Posts: 3340
Joined: Sat Jul 29, 2006 5:42 pm

Post » Fri Apr 29, 2011 5:23 am

Here is what they did in fallout 1 http://fallout.wikia.com/wiki/Vault_Dweller%27s_memoirs
User avatar
Baylea Isaacs
 
Posts: 3436
Joined: Mon Dec 25, 2006 11:58 am

Post » Fri Apr 29, 2011 12:53 pm

Here is what they did in fallout 1 http://fallout.wikia.com/wiki/Vault_Dweller%27s_memoirs

I thought that the memoirs were open for debate as to whether it's canon or not.
User avatar
Angus Poole
 
Posts: 3594
Joined: Fri Aug 03, 2007 9:04 pm

Post » Fri Apr 29, 2011 8:30 am

I thought that the memoirs were open for debate as to whether it's canon or not.


I'm pretty sure it is cannon, everything makes sense, Tandi was rescued, the vault dweller formed a village, and the master died.
User avatar
Rowena
 
Posts: 3471
Joined: Sun Nov 05, 2006 11:40 am

Post » Fri Apr 29, 2011 3:00 pm

I thought that the memoirs were open for debate as to whether it's canon or not.

Everything in there is build upon in Fallout 2. So, yeah, it's canon.
User avatar
Gavin Roberts
 
Posts: 3335
Joined: Fri Jun 08, 2007 8:14 pm

Post » Fri Apr 29, 2011 12:59 pm

I'm pretty sure it is cannon, everything makes sense, Tandi was rescued, the vault dweller formed a village, and the master died.
Everything in there is build upon in Fallout 2. So, yeah, it's canon.

Ok.
User avatar
James Smart
 
Posts: 3362
Joined: Sun Nov 04, 2007 7:49 pm

Post » Fri Apr 29, 2011 8:03 am

Sorry mods if this is in the wrong place move it if you want to although more people do surf the New Vegas Forum

My question is this will Fallout New Vegas be considered Canon as there are 4 different ending that you could choose. Side with House, Side with Legion, Side with NCR and Solo ending. I know that Fallout 2 had like 6 different endings and is definitly considered canon but New Vegas's just feels like its going to be different



fallout vegas will be considered canon, anything that is something you can choose (such as what faction), won't be canon unless Bethesda folks make a certain ruling canon (For example, lets say bethesda decides that the NCR 'won' (in future games, NCR is shown to rule vegas), then that is canon, Bethesda basically has the final say on which ending is canon (or they could decide to not make a decision).
User avatar
Yama Pi
 
Posts: 3384
Joined: Wed Apr 18, 2007 3:51 am

Post » Fri Apr 29, 2011 2:35 pm

I thought that the memoirs were open for debate as to whether it's canon or not.


Depends.

5. Why in the final scene in Fallout 1 and 2 nothing is said about players friendly NPCs ? I'd love to know what happened to Marcus, Tycho, Ian, Cassidy or Vic afterwards. - Kreegle

Fallout 1: I don't know why. Tim and the Troika crew apparently ended up doing this for the NPCs in Arcanum, though.

Well, according to the manual in Fallout 2 (written by Chris Taylor), Ian bit the bullet in Necropolis, and Dogmeat died in the Mariposa Military Base. Tycho and Katja are not mentioned, so it's assumed they didn't join the Vault Dweller. Still, even though it's mentioned in the manual, I'd substitute your own experiences with them and let that be the true history... even though Dogmeat's pretty likely to bite it in the Military Base because of those damn force fields and because you can't tell him to park his doggie ass in a safe place (without locking him in a force field cage).


Here's the full source: http://fallout.wikia.com/wiki/Fallout_Bible_0

So yeah according to MCA, how you play Fallout 1 is more canon than the Vault Dweller Memoirs, but they're not exactly non-canon either. The detailed account of Fallout in the Memoirs is more or less for the benefit of those who didn't play the actual game.
User avatar
Mr. Allen
 
Posts: 3327
Joined: Fri Oct 05, 2007 8:36 am

PreviousNext

Return to Fallout: New Vegas