Is Fallout New Vegas going to be considered canon

Post » Fri Apr 29, 2011 4:44 am

not sure if people notice, but the actual word is 'canon' not 'cannon' Not trying to be a spelling police, just trying to be helpful for those that don't know.

and I believe the spinoffs are considered semi-canon, as along they do not contradict a canon piece of work, they are generally accepted as 'canon'.
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Laura Elizabeth
 
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Post » Fri Apr 29, 2011 9:17 am

I'm sure one of the possible main story endings will be canon. Just like in the original KotOR, you could choose to end the game as light side and save the republic or dark side and continue the war however the canon version is that
Spoiler
Revan (you) was dark side and continued the war.




No, that's incorrect. In SW canon, both games are lightside endings.

Fallout 2 only had 1 main quest ending. Kill Horrigan and destroy the Enclave. But there were dozens of combinations between the possible endings for individual settlements.


Exactly. And in Fallout 1, it was possible for Shady Sands to collapse and fall under the dominion of the Khans. Obviously that ending didn't happen because otherwise there'd be no NCR in FO2. Generally, games assume the player took the good end in previous games.
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Jennifer May
 
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Post » Fri Apr 29, 2011 5:21 pm

Quite simply, I find "canon" to be those events which the subsequent games decide absolutely must occur within the game for the narrative to maintain continuity. My classic example is how, in Fallout 2, you will come across NCR - which is led by Tandi, and grown from Shady Sands. Which means that, canonically, you had to have received the "good ending" for that town in Fallout 1, and that your PC had to have saved Tandi from the Raiders in that game (or that she at the very least survived...) Anything else, not specifically referred to in subsequent games, isn't canon.
I'm the same way about this, except a little more detail oriented. Canonically Dogmeat died in the Base, and Myron's died (murdered by a Jet addict). For me Myron died before that, and Dogmeat survived. Tandi could have died. When I play Fallout 2, the personal events that conflict with FO2 are set aside without hesitation; There has to be an official timeline to base the next game from.

My canon peeve, is when old [aged] things are drastically different in the future than they were in the past, like all of the Handy Droids never having had six arms, but only three. If you play Fallout 1, Mr. Handy is in the opening titles, In Fallout 2 a Mr.Handy is usually the first real threat your PC encounters (Either the robot or Fire Geckos). When you play FO3 he is unrecognizable (cool looking, but completely different). :shrug:
Is this not like as a http://t3.gstatic.com/images?q=tbn:ImCft5HJcO9d8M:http://images.yogee.com.au/lego_star_wars_Hailfire_Droid_Spider_Droid_4.jpg&t=1 or http://i271.photobucket.com/albums/jj125/Gizmojunk/Cyberman-SketchUpandPhotoshop_DaveThorp.jpg redesign in Dr. Who?

Things can be updated by different artists, and made really awesome looking and still keep a recognizable appearance.
Just look at http://i271.photobucket.com/albums/jj125/Gizmojunk/TrapJawComplete.jpg from the old He-Man cartoon.
Now look at this http://i271.photobucket.com/albums/jj125/Gizmojunk/Trapjaw20front.jpg...
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X(S.a.R.a.H)X
 
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Post » Fri Apr 29, 2011 9:40 am

My canon peeve, is when old [aged] things are drastically different in the future than they were in the past, like all of the Handy Droids never having had six arms, but only three. If you play Fallout 1, Mr. Handy is in the opening titles, In Fallout 2 a Mr.Handy is usually the first real threat your PC encounters (Either the robot or Fire Geckos). When you play FO3 he is unrecognizable (cool looking, but completely different). :shrug:
Is this not like as a http://t3.gstatic.com/images?q=tbn:ImCft5HJcO9d8M:http://images.yogee.com.au/lego_star_wars_Hailfire_Droid_Spider_Droid_4.jpg&t=1 or http://i271.photobucket.com/albums/jj125/Gizmojunk/Cyberman-SketchUpandPhotoshop_DaveThorp.jpg redesign in Dr. Who?

Things can be updated by different artists, and made really awesome looking and still keep a recognizable appearance.
Just look at http://i271.photobucket.com/albums/jj125/Gizmojunk/TrapJawComplete.jpg from the old He-Man cartoon.
Now look at this http://i271.photobucket.com/albums/jj125/Gizmojunk/Trapjaw20front.jpg...


That's something that bugs me as well. I consider art consistency just as important as lore consistency.
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Julie Ann
 
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Post » Fri Apr 29, 2011 8:35 am

No, that's incorrect. In SW canon, both games are lightside endings.


Yeah I stated that later. I was misinformed somewhere. I looked it up on the old republic MMO time line videos.
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Laura Hicks
 
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Post » Fri Apr 29, 2011 11:29 am

With how this threads arguing, I'm going to quote High Elder Maxson here. "They can't even decide when to take a piss, much less pick a pot to take a piss in."
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Bigze Stacks
 
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Post » Fri Apr 29, 2011 7:27 am

The intelligent Deathclaws do not go extinct in Fallout 2!!!

If you wait until you have the ship prepped before getting the Navigation thingee from V13...they will not get wiped out.

You must reach the Enclave oil platform within a week of getting the Nav Sat....otherwise they do.
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teeny
 
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Post » Fri Apr 29, 2011 10:32 am

The intelligent Deathclaws do not go extinct in Fallout 2!!!

If you wait until you have the ship prepped before getting the Navigation thingee from V13...they will not get wiped out.

You must reach the Enclave oil platform within a week of getting the Nav Sat....otherwise they do.

Well that's one of the possibilities but we don't know if that is the canon way that the storyline went.
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Jonathan Egan
 
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Post » Fri Apr 29, 2011 9:52 am

Well that's one of the possibilities but we don't know if that is the canon way that the storyline went.



That's what I did and in the ending movies got credit for saving them..

And In FO 1 ...you could side with the Master.
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Carlos Rojas
 
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Post » Fri Apr 29, 2011 7:17 pm

That's what I did and in the ending movies got credit for saving them..

And In FO 1 ...you could side with the Master.


You have number of choices, but the only one that is canon is the ones decided by TPTB.
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Dan Scott
 
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Post » Fri Apr 29, 2011 11:27 am

TPTB.

Hmm.
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Ebou Suso
 
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Post » Fri Apr 29, 2011 5:01 pm

FO: BOS and FO:T are not considered canon because the canon was thoroughly mutilated to begin with by them.



Fallout Tactics is Canon People! and heres why. The main reason why people say it's not or is only semi-canon is because it contradicts Van Buren. Here is the thing Van Buren was not made and therefore not canon so Tactics can't contradict a game that was never made!! So Fallout Tactics does not seriously contradict any fallout game. If Van Buren aka FO3 was made then yes FO Tactics would not be canon. Again VB was not made.

Yes New Vegas will be canon. Just because it's not made by Bethesda does not mean it will not be canon. "But it's made by another company" is a crap reason to say a game is not canon. FO BoS is not canon because it maded many canon mistakes and it had the Vault Dweller running off to Texas to be a soldier...
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x a million...
 
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Post » Fri Apr 29, 2011 8:21 am

Hmm.
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The Powers that Be.
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Chris Cross Cabaret Man
 
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Post » Fri Apr 29, 2011 4:10 pm

Fallout Tactics is Canon People! and heres why. The main reason why people say it's not or is only semi-canon is because it contradicts Van Buren. Here is the thing Van Buren was not made and therefore not canon so Tactics can't contradict a game that was never made!! So Fallout Tactics does not seriously contradict any fallout game. If Van Buren aka FO3 was made then yes FO Tactics would not be canon. Again VB was not made.

Yes New Vegas will be canon. Just because it's not made by Bethesda does not mean it will not be canon. "But it's made by another company" is a crap reason to say a game is not canon. FO BoS is not canon because it maded many canon mistakes and it had the Vault Dweller running off to Texas to be a soldier...


The Vault says that tactics is not canon because it contradicts previous fallouts, not van buren.
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matt white
 
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Post » Fri Apr 29, 2011 1:01 pm

The Vault says that tactics is not canon because it contradicts previous fallouts, not van buren.


Hairy deathclaws, use of fossil fuels etc

http://fallout.wikia.com/wiki/Fallout_Tactics#Inconsistencies

http://fallout.wikia.com/wiki/Canon
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HARDHEAD
 
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Post » Fri Apr 29, 2011 12:42 pm

IIRC, Bethesda said at some point that Fallout:Tactics was semi-canon, in that they were going to consider some elements legit. There were some references in Fallout 3 that suggested that some of F:T has been incorporated into Bethesda's "official" Fallout timeline. Van Buren, on the other hand, is probably irrelevent (along with the other proposed but never made Fallout games). In particular, it does seem like New Vegas is borrowing heavily from Van Buren's ideas.

And New Vegas will be a canon title. Obsidian even said that Bethesda limited where and when the game could take place, specifically so it would fit Bethesda's idea of the Fallout universe and not potentially step on future plans Bethesda has for the series.
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He got the
 
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Post » Fri Apr 29, 2011 9:06 pm

The Vault says that tactics is not canon because it contradicts previous fallouts, not van buren.


The Vault no longer says that. It just says that some parts might contrarict some canon. Many old school fallout fans say that Van Buren is canon or at least for years were hoping it would be. The Devs of FO1 and FO2 has said that every fallout game has some contradictions to one another. The game that makes it not canon is Van Buren. Fallout Tactics does not contradict any other game as bad as Van Buren. Cheyenne Mountain Colorado. In Fallout Tactics it's home to Vault Zero. In Van Buren it's a huge radioactive crater home to thousands of glowing ghouls. This is why people say Tactics is not canon because they want Van Burens story to be canon. Only other problems Tactics has are the oil drums everywhere and why Vault Zero was not talked about. It's not canon breaking to just say that the oil rig had a backup Vault Zero.
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Paul Rice
 
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Post » Fri Apr 29, 2011 6:58 pm

Hairy deathclaws, use of fossil fuels etc

http://fallout.wikia.com/wiki/Fallout_Tactics#Inconsistencies

http://fallout.wikia.com/wiki/Canon


Having Oil cans all over should not make Tactics not canon. One little thing should not cancel out the game.

Hairy deathclaws were an Idea the Devs of FO1 came up with. They wanted them but the graphics could not show the hair. The devs wanted different types of deathclaws. The Devs of Tactics thought it was a good idea to have them. I don't see how that make that game not canon.

Again the biggest "problem" comes from Tactics contradicting Van Buren aka FO3 which is not canon because it was not made.
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Michelle Chau
 
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Post » Fri Apr 29, 2011 11:57 am

Having Oil cans all over should not make Tactics not canon. One little thing should not cancel out the game.


Fossil fuel on it's own shouldn't make it semi-canon, but the extent they used it definitely does. The Great War came about because of the Resource Wars and that is why the major power source for the world is nuclear fission.

Hairy deathclaws were an Idea the Devs of FO1 came up with. They wanted them but the graphics could not show the hair. The devs wanted different types of deathclaws. The Devs of Tactics thought it was a good idea to have them. I don't see how that make that game not canon.


I didn't know that's how they were originally designed, but regardless they aren't canon. And because the devs of Tactics decided to model them that way is one of the reasons it is semi-canon.

Again the biggest "problem" comes from Tactics contradicting Van Buren aka FO3 which is not canon because it was not made.


Seeing as Van Buren shares the same semi-canon tag as Tactics that argument makes no sense what so ever. And as far as I know there is more of Van Buren in New Vegas than there is in Fallout 3.
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Ana
 
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Post » Fri Apr 29, 2011 2:09 pm

Having Oil cans all over should not make Tactics not canon. One little thing should not cancel out the game.

Hairy deathclaws were an Idea the Devs of FO1 came up with. They wanted them but the graphics could not show the hair. The devs wanted different types of deathclaws. The Devs of Tactics thought it was a good idea to have them. I don't see how that make that game not canon.

Again the biggest "problem" comes from Tactics contradicting Van Buren aka FO3 which is not canon because it was not made.

Yea but the style of things aren't like the 1950's
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Davorah Katz
 
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Post » Fri Apr 29, 2011 2:35 pm

Fossil fuel on it's own shouldn't make it semi-canon, but the extent they used it definitely does. The Great War came about because of the Resource Wars and that is why the major power source for the world is nuclear fission.

Forget that it was in.

I didn't know that's how they were originally designed, but regardless they aren't canon. And because the devs of Tactics decided to model them that way is one of the reasons it is semi-canon.

Forget that it was in.


Seeing as Van Buren shares the same semi-canon tag as Tactics that argument makes no sense what so ever. And as far as I know there is more of Van Buren in New Vegas than there is in Fallout 3.

He never said there was Van Buren in FO3, he meant that Van Buren is also known as FO3 because that is what it was supposed to be.
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[Bounty][Ben]
 
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Post » Sat Apr 30, 2011 3:20 am

Fossil fuel on it's own shouldn't make it semi-canon, but the extent they used it definitely does. The Great War came about because of the Resource Wars and that is why the major power source for the world is nuclear fission.


Yes I know the story of why the great war happen. Having one thing wrong should not make is semi-canon.


I didn't know that's how they were originally designed, but regardless they aren't canon. And because the devs of Tactics decided to model them that way is one of the reasons it is semi-canon.


The Deathclaws in Tactics can be canon. Simple that area of the USA has another creature alot like Deathclaws. Fallout 3 has different mole rats and no ones saying "FO3 is not canon the mole rats are different!"

Seeing as Van Buren shares the same semi-canon tag as Tactics that argument makes no sense what so ever. And as far as I know there is more of Van Buren in New Vegas than there is in Fallout 3.


Up till the point Fallout New Vegas comes out Van Buren is not canon and it will not be. Only parts of it like Ceasars Legion. It will not make the whole cancelled game canon.
Also The Vault is not the end all to be all. Anyone can add info. Van Buren is not canon because it was not made. The only reason why it has that "semi-canon" mark is because many old school fallout fans can't execept that Van Buren is not canon!. So to be fair it's counted as semi-canon. Again Tactics no longer has that semi-canon tag. It just has that "some parts may contradict canon" such as the oil drums.
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Ashley Campos
 
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Post » Sat Apr 30, 2011 12:50 am

He never said there was Van Buren in FO3, he meant that Van Buren is also known as FO3 because that is what it was supposed to be.


I realise that, but as soon as it was canceled and Fallout 3 by Bethesda was green lit Van Buren became semi-canon. I just added the bit about FO3 and F:NV to say that some of those ideas to an extent were still being adopted and that those used will become canon.
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tegan fiamengo
 
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Post » Fri Apr 29, 2011 9:07 pm

I realise that, but as soon as it was canceled and Fallout 3 by Bethesda was green lit Van Buren became semi-canon. I just added the bit about FO3 and F:NV to say that some of those ideas to an extent were still being adopted and that those used will become canon.


Fallout 3 by Bethesda is nothing like the cancelled FO3 aka Van Buren! how can that mean Van Buren is now Semi-Canon?. Van Buren was not to be in DC! Van Buren was to continue the story of FO2.

The Devs said that New Vegas is not Van Buren. They are only using small parts from it. Like Ceasars Legion and the story about the war between BoS and NCR. The Hoover Dam and that's about it.
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An Lor
 
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Post » Fri Apr 29, 2011 9:56 pm




This argument could go on for years, and we'd probably never get anywhere near resolving it lol.

I take my definitions from http://fallout.wikia.com/wiki/Canon You probably don't, so can we just agree to disagree for now and stay on good terms, I'd hate for it to get out of hand (not that I'd steer it that way). :foodndrink:
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Saul C
 
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