Fallout: New Vegas Official Thread,

Post » Fri May 27, 2011 12:43 am

Sorry if this has been asked before, but will we be getting a Fallout: New Vegas forum here... or over on Obsidian?

It just seems odd to post question about F:NV in the Fallout Series General Discussion.

Thanks.
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Andrew
 
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Post » Fri May 27, 2011 12:46 am

Just far more silly than Fallout. Fallout 2 for me was just over the top silly.


Okay Fallout 2 affected me like no other game, it kept me up until 3 in the morning playing it. I had a mate actually say he wished he loved something as much as I love Fallout 2... strange comment but he was drunk... plus I never mentioned it once... I just played it and laughed all the way through. Life is too serious... a bit of slap stick is needed.

-edit-

Gallaen, what need for a separate forum when we have so very little information to go on? If you took away the 3 most prolific posters, we'd still be on the 2nd thread.
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Damian Parsons
 
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Post » Fri May 27, 2011 8:33 am

I read somewhere bethesda is working on an iPhone game, I'd bet that New Vegas is going to be on the iPhone

http://kotaku.com/5148544/bethesdas-next-project-an-iphone-game

;) i win
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Krista Belle Davis
 
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Post » Thu May 26, 2011 8:49 pm

fats domino - my blue heaven (owns)


http://www.youtube.com/watch?v=ncTSipsee7I&fmt=18, possible New Vegas song?
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jesse villaneda
 
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Post » Fri May 27, 2011 1:38 am

Okay Fallout 2 affected me like no other game, it kept me up until 3 in the morning playing it. I had a mate actually say he wished he loved something as much as I love Fallout 2... strange comment but he was drunk... plus I never mentioned it once... I just played it and laughed all the way through. Life is too serious... a bit of slap stick is needed.


Go questing with a deathclaw, you'll realize Splat Stick is where it's at!
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Aliish Sheldonn
 
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Post » Thu May 26, 2011 9:21 pm

I found it quite funny when Goris was mauling some poor random raider....first hit breaks bones and knocks him down next hit is a critical and rarely does it go to a third! :P I also always liked the punch animation on supermutants, it always looked devestating when Marcus, was set to unarmed and I gave him spiked knuckles and he and the rest of my guys would go to town on random raider encounters...:P
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Catherine N
 
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Post » Thu May 26, 2011 9:59 pm

I hope you get to fight the mob! That would be awesome! Ghoul mobsters!
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Andres Lechuga
 
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Post » Thu May 26, 2011 11:50 pm

In places it certainly was, other places not. As I recall [from reading], they were on a tight deadline and had lots left to fill ~and that's what they did... fill, as in filler. Fallout had two kinds of weird... strangeness in the wastes, and crazy's in town. Fallout 2 had strangeness in town and absurdity in the wastes.
Over the top (possibly from misconception of the original).

Fallout 3 continues the pattern starting with absurdity in the town.....
Over the top (possibly from misconception of the original).


I think that New Reno was quite over the top, and as unfallout as the first two fallouts got.

I say it again: New Reno could have been much more effective if they deleted the entire mob gloss and went with a more gang feel. All the quests would have still worked, and the area would have felt more wasteland.

I don't want to talk about FO2 though. I want to talk about F:NV, and getting back to my original point, a few competing gangs fighting over money and turf would be an excellent start for F:NV.
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Solina971
 
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Post » Fri May 27, 2011 4:44 am

I think that New Reno was quite over the top, and as unfallout as the first two fallouts got.

I say it again: New Reno could have been much more effective if they deleted the entire mob gloss and went with a more gang feel. All the quests would have still worked, and the area would have felt more wasteland.

I don't want to talk about FO2 though. I want to talk about F:NV, and getting back to my original point, a few competing gangs fighting over money and turf would be an excellent start for F:NV.

Agreed, and I think its because they assumed it should be gangsters (or just thought it would look cool <_<)
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ShOrty
 
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Post » Fri May 27, 2011 5:22 am

I think that New Reno was quite over the top, and as unfallout as the first two fallouts got.

I say it again: New Reno could have been much more effective if they deleted the entire mob gloss and went with a more gang feel. All the quests would have still worked, and the area would have felt more wasteland.

I don't want to talk about FO2 though. I want to talk about F:NV, and getting back to my original point, a few competing gangs fighting over money and turf would be an excellent start for F:NV.


Since it was in Fallout 2 and it was made by the same company as Fallout 1, New Reno is Fallouty. You can't pick and choose, if it's in Fallout and Fallout 2 it's Fallouty... in fact if it's in Fallout 3 it's now Fallouty.

-edit-

Argh mistakes noticed many hours after the post.
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TIhIsmc L Griot
 
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Post » Fri May 27, 2011 5:30 am

Since it was in Fallout 2, made by the same company New Reno is Fallouty. You can't pick and choose, if it's in Fallout and Fallout 2 it's Fallouty... in fact if it's in Fallout it's now Fallouty.

I think "Fallout-y" refers to personal feelings more than canon. Fans are afterall, the toughest critics by their own hand. Personally, I don't see why New Reno doesn't make sense. It can quite easily be the city of vice in the Fallout world, Reno was the gambling capital at the time of divergence, meaning Vegas might not even be what you'd expect in its Fallout counterpart. Alot of gang-based films were based in Reno, which is synonymous with the mob culture such a city would attract in the first place. New Reno also had a few commodities at hand such weapons in abundance, and a highly addictive chem that had been capitalised upon in its vicinity of origin, and was very close to becoming the catalyst that made Redding vulnerable to subjugation by family Mordino. New Reno, considering its lucky escape from nuclear devastation, makes such an outcome plausible, in my opinion at least.
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Christie Mitchell
 
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Post » Fri May 27, 2011 6:13 am

I think "Fallout-y" refers to personal feelings more than canon. Fans are afterall, the toughest critics by their own hand. Personally, I don't see why New Reno doesn't make sense.

Agreed. Some things just don't feel right / or appropriate. (like a cheery ending in Fallout, or supermutants in tutus with pom-poms) ~these can be called "not fallouty" whether they are in the games or not.
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Nichola Haynes
 
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Post » Thu May 26, 2011 10:01 pm

I actually thought New Reno was one of the better locations in Fallout 2. I wouldn't mind if New Vegas was fairly similar to FO2's New Reno, but heck I'll take anything that's less politically correct than Fallout 3 at this point.
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Steve Bates
 
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Post » Fri May 27, 2011 6:35 am

Greetings. I didn't dig into information about fallout: vegas, hence my question. Is there anything known about it at this point other than it's being worked on by obsidian?
Thanks in advance.
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Kathryn Medows
 
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Post » Thu May 26, 2011 10:15 pm

Greetings. I didn't dig into information about fallout: vegas, hence my question. Is there anything known about it at this point other than it's being worked on by obsidian?
Thanks in advance.


The storyline involves a mad scientist and his diabolical plot to unleash kamikaze kittens with mines strapped to them upon the world. While gambling and listening to Frank Sinatra.
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ashleigh bryden
 
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Post » Fri May 27, 2011 10:12 am

But personal feelings can't just redefine the original games. You can't say blood and gore are "Winnie the Pooh-y". You can't say that Darth Vader being Luke's father isn't "Star Wars-y". If it's in the original series, from that original momentum and team, then it's an aspect of the series. You can NOT LIKE IT, but it IS Fallout-y.
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Quick Draw
 
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Post » Fri May 27, 2011 11:13 am

The storyline involves a mad scientist and his diabolical plot to unleash kamikaze kittens with mines strapped to them upon the world. While gambling and listening to Frank Sinatra.


One can only hope.
In any case, disregard my question. I missed that faq section summer put up in first post.
Fallout vegas using same engine and gameplay as fallout 3? Heh.

P.S.
I like cats. I agree to your plot but only if you swap kittens with puppies.

P.P.S.
Gambling and Frank Sinatra bits can stay.
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Marine x
 
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Post » Fri May 27, 2011 7:46 am

Obsidian is going to ruin Fallout, even with some original fallout team members, just like they ruined Neverwinter Nights 2, but I won't go over it too much, I've said enough on other forums.
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Life long Observer
 
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Post » Fri May 27, 2011 1:47 am

Obsidian is going to ruin Fallout, even with some original fallout team members, just like they ruined Neverwinter Nights 2, but I won't go over it too much, I've said enough on other forums.

Fallout has http://image.com.com/gamespot/images/bigboxshots/9/589789_front.jpg been http://student.agh.edu.pl/~rawiak/fallouttac.jpg a few http://www.beefjack.com/wp-content/uploads/2009/04/the-pitt.jpg.
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Cathrin Hummel
 
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Post » Thu May 26, 2011 9:46 pm

The storyline involves a mad scientist and his diabolical plot to unleash kamikaze kittens with mines strapped to them upon the world. While gambling and listening to Frank Sinatra.


We must stop his diabolical plot!!!

Obsidian is going to ruin Fallout, even with some original fallout team members, just like they ruined Neverwinter Nights 2, but I won't go over it too much, I've said enough on other forums.


I'd disagree with this. On release without patches I couldn't play it, I found the gameplay frustrating, the bugs infuriating and the story pathetic.

However a few patches later (4 I think) the worse of the bugs were fixed and it improved gameplay, then I enjoyed the story a lot more. Now with all the fixes, the game is good, a heck of a lot better than NWN and SotU. Then Mask of the Betrayer rocked, one of the best written RPG's in a long time. So Obsidian have a special place in my heart, if they get this right they could easily replace BioWare as my favourite Dev's.
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Add Meeh
 
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Post » Thu May 26, 2011 10:58 pm

Fallout has http://image.com.com/gamespot/images/bigboxshots/9/589789_front.jpg been http://student.agh.edu.pl/~rawiak/fallouttac.jpg a few http://www.beefjack.com/wp-content/uploads/2009/04/the-pitt.jpg.
The first one I agree with. But that one didn't ruin the franchise since nothing build up on it. The second didn't hurt, but it wasn't really a well done Fallout. And what about The Pitt? That's about the most Fallout-y thing available for Fallout 3 yet. ^_^
You should put up a picture of Operation Anchorage instead. :biglaugh:
And about NWN2... It's buggy, yes, but story, writing and RP are very solid. And even better in MotB. And don't get me started about SoZ, which was this oldschool PnP-like, and the sensate stone was the most touching thing in an RPG for quite some time, for me at least... ^_^
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leni
 
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Post » Fri May 27, 2011 7:21 am

Fallout has http://image.com.com/gamespot/images/bigboxshots/9/589789_front.jpg been http://student.agh.edu.pl/~rawiak/fallouttac.jpg a few http://www.beefjack.com/wp-content/uploads/2009/04/the-pitt.jpg.


You forgot http://thedigicult.files.wordpress.com/2008/11/fallout3__poster.jpg

I'm not saying its horrible, but its not as amazing as everyone says, and it is not Fallout.
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Eve(G)
 
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Post » Thu May 26, 2011 11:57 pm

You forgot http://thedigicult.files.wordpress.com/2008/11/fallout3__poster.jpg

I'm not saying its horrible, but its not as amazing as everyone says, and it is not Fallout.

It is Fallout. you can't deny that... (well atleast by law)
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Stacy Hope
 
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Post » Fri May 27, 2011 1:09 pm

That may be true but I have the right to personally call it Fallout: Oblivion, the spin off game of both Fallout and Oblivion.

BUT this thread is not about Fallout 3, its about New Vegas which I am very optimistic about, its in the hands of very good people, I really hope they can make the dialogue better, I mean Fallout 3's dialogue is just plain bad, there is no doubt about it, so I really hope they can improve upon that, as well as use a different engine then Fallout 3, frankly, its outdated and needs to be at least updated for New Vegas if not replaced.
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Motionsharp
 
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Post » Fri May 27, 2011 7:40 am

You mean "more Fallout" than Fallout 2, I assume. =/
I'm sorry, but I consider Fallout 2 to be JUST AS "Fallout-y" as Fallout 1, and moreso than Tactics or Fallout 3.


That's fine. For you. For me, Fallout 2 was less Fallout like because it tried to get too funny, AND because of New Reno, because it didn't seem to fit the Fallout mood. They even got the timing wrong: By 1950s the mobs were more likely to be packing lawyers and politicians than tommy guns and fedoras.

When I say New Reno was not Fallout-like, that's what I mean: The area did not fit well in the rest of the game...or with the game before it. For F:NV, I'd like to see the area fit better into the established look and feel of Fallout 3, or Fallout 1, but definitely NOT like New Reno.

Imagine something like The Pitt with:

-Several (three seems proper) gangs in competition for turf;
-individuals just trying to get by...some honest and trying to get out of a life that caught them, many less than honest...players, petty crooks, abusers, addicted, victims;
-Slavers ()roll the Hub into New Reno);
-A faction that would like nothing better than to clean up the whole place;
-Another faction that would klike nothing better tahn to control the whole place;

The possibilities are endless for quests which will require ambiguous moral choices, no-win situations, sacrifices of individuals for the greater good, multiple potential outcomes and ways to solve problems.

And, an area outside and around the town(s) which is, effectively, wasteland, with a good collection of mobs and places to explore. Weapons and equipment suitable for desert conditions, a couple radio stations (There is a HUGE amount of royalty free music out there from the 1920-1940s), references and areas from VB and te earlier Fallouts.

This could be one awesome Fallout, closer in spirit to the earlier Fallouts, while still maintaining the combat and feel of FO3. That combination would make me a happy camper.
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chirsty aggas
 
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