Fallout: New Vegas Official Thread #13

Post » Fri May 27, 2011 2:47 am

Yes, it's not that complicated people. I play shooters, and I play RPG's. If Vegas got released at the same time as, let's say Halo Reach. I would be making a choice between the two of them. That would be competition obviously. Of course, I would be choosing Vegas. Also, true to Fallout style, they won't release any info untill closer to the time of release. Watch for it in the summer.

I think the point is that we RPG players tend to buy any good looking RPG, because there are so few of them. obviously there will be some...perhaps many, who would choose between the two.
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Baby K(:
 
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Post » Fri May 27, 2011 11:05 am

Area51 anyone? ;)
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Dalton Greynolds
 
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Post » Fri May 27, 2011 7:20 am

There's rumor a trailer will be revealed soon. It's on the Vault.

Gamestop has the game coming out in June. Some people say it'll come out in the fall, but that would be the dumbest move as Halo: Reach comes out at around that time.

All I'll say is they better get some damn info about the game out soon. I don't even think it's been confirmed what type of perspective it'll be in.


Unless they release Halo to the PC I won't even bother looking at it. I love the game but will never buy a console to play it.
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Nikki Morse
 
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Post » Fri May 27, 2011 8:37 am

A few bits and bobs from The Vault & J.E. Sawyers Twitter:

J.E. Sawyer has posted two more tweets concerned with Fallout: New Vegas development:

" *deletes 200 forms from GECK* http://diogenes-lamp.info/images/scuttlenostromo.jpg "


This probably refers to deleting obsolete stuff from Fallout 3 that is not used in New Vegas.

" did i just corrupt the .esm three days before going on a two week vacation? maybe. no big deal. wanna fight about it? "


.esm is the file format used for the G.E.C.K master files. Fortunately, the GECK used by developers, unlike the one that was released to the public, comes with version control tools.

There's also this one:

" ♫ Blue moon / You saw me standing alone / Without a dream in my heart / Without a love of my own ♫ "


Maybe Blue Moon will be the New Vegas intro and/or trailer song?

Update: turns out Josh actually didn't corrupt the .esm after all:

" btw everyone i didn't actually corrupt our .esm, just my local .esp. it requires a lot more effort to mess up the .esm.


PS: Blue Moon sang by Elvis http://www.youtube.com/watch?v=qbIcwAy_MU0
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dav
 
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Post » Fri May 27, 2011 3:04 pm

I like Billie Holidays version: http://www.youtube.com/watch?v=zceWcWDaahg
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Darlene Delk
 
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Post » Fri May 27, 2011 7:06 am

I like Billie Holidays version: http://www.youtube.com/watch?v=zceWcWDaahg


Nice!

You know, I'm starting to think that "Blue Moon" is definitely significant to New Vegas. Could be wrong, but...
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Natasha Callaghan
 
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Post » Fri May 27, 2011 12:31 am

Nice!

You know, I'm starting to think that "Blue Moon" is definitely significant to New Vegas. Could be wrong, but...


Well, it definetely wouldn't surprise me to see it in-game somehow at any rate. It seems like a good fit.

Overspeculation here, but perhaps it's the song playing in the mysterious teaser trailer (if the trailer is indeed for New Vegas).
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Julie Serebrekoff
 
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Post » Thu May 26, 2011 11:01 pm

Yes, it's not that complicated people. I play shooters, and I play RPG's. If Vegas got released at the same time as, let's say Halo Reach. I would be making a choice between the two of them. That would be competition obviously. Of course, I would be choosing Vegas. Also, true to Fallout style, they won't release any info untill closer to the time of release. Watch for it in the summer.

This is why I abuse the ability to pre-order things that most game stores offer. Put five bucks down on each now and then when you can and before you know it, you're getting them both on release day. :P
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amhain
 
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Post » Fri May 27, 2011 8:34 am

I like Billie Holidays version: http://www.youtube.com/watch?v=zceWcWDaahg


That's awesome :)
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Charlotte Buckley
 
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Post » Fri May 27, 2011 3:28 am

There is an interview with Josh Sawyer and Chris Avellone, both of whom are now working on New Vegas, to be found here: http://trzynasty-schron.net/dzial,wywiad_obsidian_en.htm

Focuses on the older games and nothing new is given on New Vegas but an interesting read nevertheless.
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Ebony Lawson
 
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Post » Fri May 27, 2011 8:32 am

atleast new vegas was mentioned. although there was no news about it mentioning it was nice. its also nice to know that alpha protocol is finished and they are focusing on new vegas. im so hyped for NV i cant even stand it. i think we will see it around the holiday season of next year.
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Raymond J. Ramirez
 
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Post » Fri May 27, 2011 3:35 am

A couple of days ago I thought I'd give Neverwinter Nights 2 another chance - I ended up playing Drakensang instead but that's beyond the point... what I actually want to say is: dear people at Obsidian, this time please please please please disable the bleeding windows key!
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evelina c
 
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Post » Fri May 27, 2011 3:03 pm

There is an interview with Josh Sawyer and Chris Avellone, both of whom are now working on New Vegas, to be found here: http://trzynasty-schron.net/dzial,wywiad_obsidian_en.htm

Focuses on the older games and nothing new is given on New Vegas but an interesting read nevertheless.


Short Bio: Obsidian has been around since 2004, and has created games such as Star Wars: Knights of the Old Republic II: The Sith Lords, Neverwinter Nights 2, and Alpha Protocol. We're also currently working on Fallout: New Vegas, which features Josh Sawyer as Project Director and Chris Avellone, one of Obsidian's owners, as a Senior Designer...

Chris Avellone: I'd been working on Van Buren for a few years on-and-off at Black Isle, but Icewind Dale and Baldur's Gate III (canceled) drafted me at various points so I wasn't able to devote my time fully to F3. It didn't really expand the team beyond just myself until BG3 got canceled and we had an entire team to roll onto it. I got to work with Josh on it as Creative Lead, which was great (and now we get to do it again, except I work as a senior designer reporting to Josh). Josh and I had been playing a pen-and-paper version of the actual game for a while along with other potential team members to test out locations and new turn-based mechanics we thought might be cool for the title...

Chris Avellone:
I'm all done with Alpha Protocol now, it's in good shape. While I work on almost all the projects at Obsidian in some capacity as a Creative Director, Fallout New Vegas is my current focus now. It's great to be working directly on one of my favorite franchises, and it's great to be working with Josh again - he's got great stuff planned, and I think players are going to have a lot of fun in New Vegas...


So it's a J.E. x MCA Fallout project after all... :drool:
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Colton Idonthavealastna
 
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Post » Fri May 27, 2011 12:43 am

So it's a J.E. x MCA Fallout project after all... :drool:


So is this kinda like that scene from Talladega Nights, with the whole "shake n' bake" thing, except J.E. and MCA are both totally awesome instead of functionally retarded?
:goodjob:
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BRIANNA
 
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Post » Fri May 27, 2011 8:57 am

I have mixed reactions about Chris Avellone being on the team. While I enjoyed Torment, KotOR II and Gann from MotB; New Reno in Fallout 2 left a sour taste in my mouth. The same sour taste I got from many locations in Fallout 3. Granted New Reno also had some pretty impressive, sensible stuff (NPCs actually responding to the player wearing Power Armor... a detail Fallout 3 could have really used); New Reno also was ridiculously illogical. Post apocalyptic 1930's mobsters... what the heck man? And I can't forget the breaking of the fourth wall (which I feel I must emphasize because that happened way too much in Fallout 2).

I wouldn't mind seeing some of the better parts of New Reno in New Vegas like NPCs responding to what you're wearing, NPCs reacting to your actions throughout the wasteland and the wide range of quests and outcomes, but I could live without the Al Capone poseurs, and the breaking of the fourth wall.
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Alexander Horton
 
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Post » Fri May 27, 2011 1:59 am

Well, in pretty much every interview I've seen him do about Fallout, he has stated that he finds New Reno to be a very fun place to play through but that it was a bit lacking in the presentation and logics department. From the interview:

we didn't really have a cohesion lead on the project, and I think the project suffered because of it

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Tracey Duncan
 
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Post » Fri May 27, 2011 7:58 am

Yeah, but Avellone himself admitted that New Reno did not fit the setting, and the stuff he worked on in Van Buren was much better fitting.
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Kelvin Diaz
 
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Post » Fri May 27, 2011 7:42 am

i admit, i havent played 1 and 2.. but i have read up on all of the F-bible's. for this reason i think MCA is pretty cool.. he answered a lot of questions on plotholes )that werent of his creation) in the first two games that i dont think a lot of people would have, even if sometimesonly to say comically that some parts just arent gonna make sense.

as for breaking the fourth wall.. maybe they were reading a lot of deadpool?
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brian adkins
 
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Post » Fri May 27, 2011 4:23 am

and the stuff he worked on in Van Buren was much better fitting.


Speaking of which, http://www.youtube.com/watch?v=4kEV_YnDkXk&feature=player_embedded#t=1m10s
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Kitana Lucas
 
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Post » Thu May 26, 2011 10:56 pm

Speaking of which, http://www.youtube.com/watch?v=4kEV_YnDkXk&feature=player_embedded#t=1m10s


That's interesting.
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Miragel Ginza
 
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Post » Fri May 27, 2011 2:25 am

So it's a J.E. x MCA Fallout project after all... :drool:


That's some pretty good news. My anticipation'o meter just went mad for a second. I just hope they're given enough time and free enough hands to explore what ever is in their dark minds :D .
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I love YOu
 
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Post » Fri May 27, 2011 8:17 am

well fallout made the list more more anticipated games for 2010 on g4's website..........sadly thats all the news we have since they first said they are releasing the game.
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Ruben Bernal
 
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Post » Fri May 27, 2011 5:46 am

well fallout made the list more more anticipated games for 2010 on g4's website..........sadly thats all the news we have since they first said they are releasing the game.

thats fine they can take their time making it we don't need another KOTOR 2.
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Lauren Dale
 
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Post » Fri May 27, 2011 7:26 am

There is an interview with Josh Sawyer and Chris Avellone, both of whom are now working on New Vegas, to be found here: http://trzynasty-schron.net/dzial,wywiad_obsidian_en.htm

Focuses on the older games and nothing new is given on New Vegas but an interesting read nevertheless.


This was a fantastic read - more insight into New Vegas then I have seen in a long time. Clearly we will see flavors of Van Buren in New Vegas.

They also heavily support the modding scene and will clearly be supporting mods when its released based on the last paragraph in the article - that was the best part for me. :)

Huzzah!

Miax
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Ross Thomas
 
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Post » Fri May 27, 2011 5:09 am

Van Buren was about 95% complete when it was shut down right? Am i stupid for asking if it's possible for VB to be finished and released?
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Rach B
 
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