Fallout: New Vegas Official Thread #14

Post » Fri May 27, 2011 2:02 pm

I just realized, the schedule for New Vegas is about the same as it was Fallout 2 (~18mo). This both pleases and worries me.


I don't think any reliable figures on the due date have been released by Obsidian yet...

Would be nice! But this is Fallout - their baby - and I hope they take the time to make it Just Right
User avatar
Jimmie Allen
 
Posts: 3358
Joined: Sun Oct 14, 2007 6:39 am

Post » Fri May 27, 2011 8:05 am

So, I have been really addicted to F3 + DLCs. And although an old Bethesda fan, I am loving it more than any of their previous efforts. Still, there is some stuff I'd love to see improved on in New Vegas, even taking it as a given that writing/quest design (areas where Beth is traditionally weak) are going to be excellent. Namely:

Environmental puzzles in the style of Half Life, though possibly involving skill checks too. All that destroyed landscape just cries for something like this and it would raise the already excellent exploration aspect to nirvana levels, IMHO.

Climbing or a jetpack that you'd need fuel tanks to operate. There are just so many non-entrable buildings that I long to get on the top of and it is really annoying when I can't get up to collect loot from various enemies who have attacked my character from above.

There should be much fewer stimpaks around (they should be mainly for healing crippled limbs, IMHO), but food should heal more and there should be much more variation in healing/radiation properties of it. Would really help the whole survival aspect. Maybe let us cook food?

Melee/unarmed - let us target different areas in VATS, too!

Barter needs to be made more exciting. Maybe give all major traders a special item that they'd only sell upon a Barter skill check. Also, traders further on in the main quest and repairmen found in the sidequests need higher Repair skills, to make chosing Barter over Repair viable.

Medicine is also dull. I am not sure how to spruce it up - a mini-game to repair broken limbs? Skill thresholds for said repairs? Not sure.

Repair is well implemented, IMHO (with the caveat above re: better NPC repairmen), but instead of boring blueprints we should have been allowed to figure the special weapons out ourselves. Also, it would have been nice to be able to make some other contraptions, like traps or non-combat stuff. Also, maybe quests where we'd have to figure out and find necessary items to patch something up, instead of just supplying NPCs with scrap metal.

Science - hacking is well implemented, but it would also be nice to be able to mix chems and explosives.

When picking pockets, I'd like to have an idea how likely I am to succeed. Green/yellow/red borders, maybe? And with each item lifted it should get progressively more difficult.

Anyway, I am very excited for New Vegas. Atmosphere/exploration goodness of F3 combined with writing excellence of Obsidian (I am a major fan of KOTOR2 and NwN2 Mask of the Betrayer) - it could be the bets of both worlds. As long as it is technically stable and finished, of course.
User avatar
u gone see
 
Posts: 3388
Joined: Tue Oct 02, 2007 2:53 pm

Post » Fri May 27, 2011 3:06 pm

what all do we know about this game so far?
User avatar
priscillaaa
 
Posts: 3309
Joined: Sat Dec 30, 2006 8:22 pm

Post » Fri May 27, 2011 11:57 am

what all do we know about this game so far?


made by obsidian, coming 2010, set in new vegas
User avatar
kitten maciver
 
Posts: 3472
Joined: Fri Jun 30, 2006 2:36 pm

Post » Fri May 27, 2011 5:35 am

Best Buy is showing release date of 10/1/2010 now. Was 6/1/2010 few days ago.
User avatar
Yung Prince
 
Posts: 3373
Joined: Thu Oct 11, 2007 10:45 pm

Post » Fri May 27, 2011 7:48 am

what all do we know about this game so far?


Expect gameplay to get tweaked, and possibly 60 FPS across both consoles (PC will vary depending on hardware, of course.)
User avatar
Lilit Ager
 
Posts: 3444
Joined: Thu Nov 23, 2006 9:06 pm

Post » Fri May 27, 2011 3:30 am

Best Buy is showing release date of 10/1/2010 now. Was 6/1/2010 few days ago.

Prior to an "official announcement all of those dates given are guesses by the retailer and mean very little.
User avatar
James Hate
 
Posts: 3531
Joined: Sun Jun 24, 2007 5:55 am

Post » Fri May 27, 2011 9:46 am

That's correct. Retailers have to have some sort of placeholder date. We will let everyone know when there's a final announced date.

More news on the game http://twitter.com/bethblog
User avatar
Emma Pennington
 
Posts: 3346
Joined: Tue Oct 17, 2006 8:41 am

Post » Thu May 26, 2011 11:18 pm

News on New Vegas is coming tomorrow! Sweet.
User avatar
Fluffer
 
Posts: 3489
Joined: Thu Jul 05, 2007 6:29 am

Post » Fri May 27, 2011 2:17 am

woot. finaly. ty for the info
User avatar
Eibe Novy
 
Posts: 3510
Joined: Fri Apr 27, 2007 1:32 am

Post » Fri May 27, 2011 9:58 am

More news on the game http://twitter.com/bethblog


Thanks for the headsup Gstaff.

Finally (hopefully) the newsflow begins.
User avatar
Catharine Krupinski
 
Posts: 3377
Joined: Sun Aug 12, 2007 3:39 pm

Post » Fri May 27, 2011 10:56 am

Mmmmm Yummy, Fresh, Real News...

I can almost taste the crispness, don't make us wait all day tomorrow! ;)
User avatar
Sarah MacLeod
 
Posts: 3422
Joined: Tue Nov 07, 2006 1:39 am

Post » Thu May 26, 2011 11:53 pm

don't make us wait all day tomorrow! ;)



OK, we will release the news at 11:58 PM, that way you won't have to wait all day, just 99.9% of it...... :D
User avatar
Benji
 
Posts: 3447
Joined: Tue May 15, 2007 11:58 pm

Post » Fri May 27, 2011 6:37 am

OK, we will release the news at 11:58 PM, that way you won't have to wait all day, just 99.9% of it...... :D


But Santa says that I've been so Good! :cryvaultboy:

Maybe last-years bribe was in-sufficient... Note to self; Increase Bribe :hubbahubba:
User avatar
M!KkI
 
Posts: 3401
Joined: Sun Jul 16, 2006 7:50 am

Post » Fri May 27, 2011 1:41 am

http://forums.obsidian.net/index.php?s=&showtopic=53962&view=findpost&p=1010376
User avatar
Lisa Robb
 
Posts: 3542
Joined: Mon Nov 27, 2006 9:13 pm

Post » Fri May 27, 2011 9:43 am

Mmmmm Yummy, Fresh, Real News...

I can almost taste the crispness, don't make us wait all day tomorrow! ;)

Most of Bethesda's big announcements go up in the afternoon, presumably because they're spending the morning putting the final touches on things and then having a really looooong lunch while they surf the forums and laugh at our anguish and frustration. :biglaugh:

http://forums.obsidian.net/index.php?s=&showtopic=53962&view=findpost&p=1010376

Three pages about the new sock customization engine, graphically illustrated.
User avatar
A Dardzz
 
Posts: 3370
Joined: Sat Jan 27, 2007 6:26 pm

Post » Fri May 27, 2011 3:42 am

Actually, yeah - I think something like that would be cool. Sort of made me think of the movie Six-String Samurai, where it just so happens they're travelling to Vegas, as well. I could see a travelling sort of minstrel or bard being a concievable occupation in the Wasteland, as well. Not sure exactly how it would work out in terms of game mechanics and usefulness, but I think it might be a neat thing to see; if done well.


lol... Actually, when I had written that, I had just finished watching Six-String Samurai. So yeah, that's where I got the inspirational idea for it.

And for usefulness, I was thinking that maybe it could work with some kind of personality or speech skill? Maybe you had to weasel your way into some highly secure place, to reach some high security target, that was otherwise impossible to meet with. But this high security target, was throwing a high class/highly secure party, and only certain people were invited. So then you'd have to work your way into being the band for the party or something? I dunno, just a thought.
User avatar
Marion Geneste
 
Posts: 3566
Joined: Fri Mar 30, 2007 9:21 pm

Post » Fri May 27, 2011 10:56 am

Three pages about the new sock customization engine, graphically illustrated.


Will there be dev interviews? :shifty:

edit: Caesar's [censored] Legion!
Spoiler
Yes, that faction being made canon is still on my lore wish list.

User avatar
Jordan Fletcher
 
Posts: 3355
Joined: Tue Oct 16, 2007 5:27 am

Post » Fri May 27, 2011 4:10 am

Will there be dev interviews? :shifty:

I shouldn't be telling you this but in the mod/admin forum Gstaff has hinted at a video roundtable where the Obsidian developers show off their own socks and compare them to the variety found in the game. :whisper:
User avatar
Marion Geneste
 
Posts: 3566
Joined: Fri Mar 30, 2007 9:21 pm

Post » Fri May 27, 2011 8:44 am

http://forums.obsidian.net/index.php?s=&showtopic=53962&view=findpost&p=1010376


I wouldn't pay attention to that guy, he's full of it.
User avatar
naome duncan
 
Posts: 3459
Joined: Tue Feb 06, 2007 12:36 am

Post » Thu May 26, 2011 10:45 pm

So is this news really gonna be just a site of the game thats gonna open up? cause i keep hearing from some that they found this website thats seems legit with fallout all over it and obsidian logo and what not but its not open... any one might have link for this if its real?
User avatar
Trey Johnson
 
Posts: 3295
Joined: Thu Oct 11, 2007 7:00 pm

Post » Fri May 27, 2011 1:38 pm

I hope the game does have vehicles as implied by the alleged leaked info. Here's something I'd imagine the raiders driving around.. http://i47.tinypic.com/349fd5l.jpg



yeah but i heard they're prolly gonna put horses in it.. that would be gay.. i wouldnt mind having a little truck or a four wheeler or dirt bike...
User avatar
Vickey Martinez
 
Posts: 3455
Joined: Thu Apr 19, 2007 5:58 am

Post » Fri May 27, 2011 1:18 am

yeah but i heard they're prolly gonna put horses in it.. that would be gay.. i wouldnt mind having a little truck or a four wheeler or dirt bike...

i think for the game to have vehicles the whole level is gonna have to be idk... quadruple the size of fallout 3 or bigger than oblivion or something... wont be so fun driving in such small area cause there wouldn't be much room driving around a level the size of fallout 3 or so...
User avatar
Eddie Howe
 
Posts: 3448
Joined: Sat Jun 30, 2007 6:06 am

Post » Fri May 27, 2011 2:15 am

i think for the game to have vehicles the whole level is gonna have to be idk... quadruple the size of fallout 3 or bigger than oblivion or something... wont be so fun driving in such small area cause there wouldn't be much room driving around a level the size of fallout 3 or so...



yeha good point but i think any bigger of a game will jus tmake my xbox get cancer and just pass out on me... plus if they make it any bigger think of all the laggy, glitchy moments you'll have...
User avatar
matt
 
Posts: 3267
Joined: Wed May 30, 2007 10:17 am

Post » Fri May 27, 2011 2:44 pm

yeah .....but i doubt they'll put vehicles... idk it'll just take out that freeroaming feeling and fast travel feeling and xp gaining feeling from the game... idk i think it would stay as is
User avatar
Dorian Cozens
 
Posts: 3398
Joined: Sat May 26, 2007 9:47 am

PreviousNext

Return to Fallout: New Vegas