This talk of `I don`t have time so I Fast travel` actually makes no sense (now ya`ll must really concentrate here)...
People say `I don`t have time`, but then they spend time in the game anyway. Or they speed through the game F\Ting to finish it and jump right on the next game to finish it in the `time they don`t have`.
And people who work, hey, I work, but guess what I do? I SAVE my game after getting somewhere and continue later. I MAKE time later.
F\T doesn`t save me time; it don`t save you time. You just spend that same time wasting the same time playing the game. You might as well take your time and see the sights and get immersed while doing it, rather than teleporting everywhere like a rabbit on speed.
It`s a false logic to say `I don`t have time`.
Because I don`t like false logic.
People say `I don`t have time`, but then they spend time in the game anyway. Or they speed through the game F\Ting to finish it and jump right on the next game to finish it in the `time they don`t have`.
And people who work, hey, I work, but guess what I do? I SAVE my game after getting somewhere and continue later. I MAKE time later.
F\T doesn`t save me time; it don`t save you time. You just spend that same time wasting the same time playing the game. You might as well take your time and see the sights and get immersed while doing it, rather than teleporting everywhere like a rabbit on speed.
It`s a false logic to say `I don`t have time`.
Because I don`t like false logic.
"I don't have time" should be translated to "I don't have fun spending my time with that". So the two different opinions are really whether it is fun to hike or not, and most people end up somewhere along a scale from feeling that it is ALWAYS fun to feeling that it is NEVER fun. Depending on where you are on the scale you will use fast travel more or less frequently, and the way it is designed helps people find that balance, which is why it is a quite clever and well designed feature.
