Instead, the quest is given in a completely impersonal manner, just one of fifty things on the 'to do today' list. The game encourages you to do as much as possible as quickly as possible, a proper journal would go some way toward making each of those fifty things something worth doing, something worth investing effort into, and possibly providing role play potential more substantial than the 'let's pretend' variety.
Bravo!
Instead of simply fetching a dull sword of dullness, a few well written lines could make the whole endeavor seem as if you were really setting out on a QUEST, not a CHORE.
Something that could well be dangerous, going somewhere that you're not even truly sure exists. To find an item that is of mythical importance.

find a carriage.