was I supposed to become the lord master dovahkin by maximizing potentials with bs/alch/enchant ? Because I thought these were just professions in the game, that you know, other npc's do as well. lmao.
Spot on.
The problem some people seem to be failing to understand is that for a player who hasn't trawled the web for tips and just chooses to play the game, by merely deciding to use
certain skills, they will seriously ruin the experience later on.
They may well choose other paths and enjoy the game in it's latter stages, but by using smith/alch/enchant, by simply enjoying the game as they choose to, they are unknowingly spoling the latter stages of the game.
I get the whole 'freedom' argument, but you really aren't free to play as you choose by selecting the very skills you feel comfortable with...
forcing the player to select certain skills/perks to balance the game themselves is bad design.
If Beth patched in a new difficulty at least to compensate for those that had made these 'bad' choices, they could rekindle old abandoned high level characters. (Yes, or they could take their armour off and never use heal spells etc.)
But nerf the skills or at least have a "Using this skill will ruin your experience" popup warning?