I'm at level 60 with 10 unspent ability points that I don't even need to use at the moment. I only need to use 2 pieces of heavy armor to get over 660 defense (which is the reduction cap I think). My weapons do 500 damage each, and have 2 enchants on them. I leveled everything legitimately with no exploitation at all, still I feel like I am way, WAY overpowered even with the difficulty raised to master I am still unchallenged. I honestly don't even need to fight, my follower Lydia can handle literally anything herself and this was done using the games mechanics legitimately.
Honestly I just feel a bit let down, this doesn't seem very play tested at all; by that I mean it's completely imbalanced. The only way I could possibly be challenged even a little bit is if they added additional difficulty settings.
So, here's to hoping they add a much higher difficulty in the future.
TL;DR
Honestly, if I knew I'd be THIS imba doing this alchemy/enchant/blacksmith combo I probably wouldn't have. I didn't even read about it or anything I just looked at this stuff and said, Damn, if I do this, this and this I'm gonna get better gear for my 1handed heavy armor build. I mean leveling this stuff I was able to get 100,000 gold without a problem without exploiting at all. So not even money is an issue either anymore.
Anyone else did this feel a bit annoyed that there isn't a harder difficulty setting to choose?



Be total chaos if everybody in game had over 9000 damage swords.