Summer - You know I went in hopeful, and was trying to be really positive. It was years ago now, but you may remember that I was the one trying to get the old fans and the developers to get along, with the meet the devs threads. When details about the game hit, I was. . . very disapointed. Making the game be about your father felt like if in FO1 the Master had stolen all the water chips. Part of what made FO1 so special was that you were sent into a mysterious world with a specifc task, but just being in that world changed you. By exploring the world, you become a member of it, and then organically discover the larger threat, which is totally unrelated to your initial task. That is absent from Fallout 3, which is a real shame.
Other than that, the games are just extremely different. And they are different enough that i do not think that the same people who like FO1/2 would be predisposed to like FO3. This doesn't mean that they won't like it, but there is no reason to assume that a FO1/2 fan will be a fan of FO3.
The writing quality is subjective, of course, but I just plain didn't like it in FO3. Even if you like it, I think you have to admit that it is very different from FO1 and 2, so there is no reason to infer that like FO1/2's writing would make someone like or dislike FO3's writing. There are completely different.
Another major difference is the brand of exploration. In FO1/2, you go to defined areas and explore from a fixed perspective. Only things that are nominally useful can be interacted with. A lot of the exploration is actually discovering items that trigger written descriptions, and this is also clearly different form FO3. So in a sense, FO1/2 have much more limited but focused exploration. It takes less time, and involves less "pixel hunting" to look for the "good stuff." By comparison, FO3 has TES style exploration. First person, with the ability to explore the whole world, and interact with/steal almost everything. This is a broader exploration in a sense, but it is clearly different. I would argue that enjoying exploration in FO1/2 does not predispose you to liking exploration in FO3 or vice versa, since the gameplay mechanic involved is so very different.
So, why don't I like FO3? I guess a better question is why should anyone assume that I would? I love the first two games to death, but do not like the TES series. If FO3 was more like FO1/2, then I think it would be surprising that I don't like FO3, but these are very different games, from thematic, stylistic, and mechanical standpoints, and I just don't like where FO3 comes out on these points. If this was another TES game, or some other random game made by Bethesda, of course I would assume it is not for me, because I have played almost all of their games and never liked them. But this was fallout, and I love those games, so I was willing to give a game which I would not have ever tried a shot based on nothing but the fallout elements of the game, and to me, those were lacking. NV is close to FO3 on a number of these points too, but it has enough of FO1/2 in it to make it work for me. If anything, this latter point should be the surprise, and it is a real testament to what Obsidian has created that they were able to make a game which is so different from FO1/2 in almost all the same ways as a game that I don't like feel like FO1/2 anyway.
I don't think anyone especially me have a problem with someone not liking any one of them. It all boils down to personal taste and what one perceives as fun and good. But one's personal taste should not be challenged with such venom as I've seen here through the years. Far be it from me to expound for years to you about how wonderful I think FO:3 is or it's attributes because really I could just as I could tell you what I see wrong with it though we may differ on what we see wrong or right with any of them. That was my point. Why do folks feel they need to call someone names or argue until they are blue in the face because someone likes or dislikes game a. b. c. or d.? In the end, each person will still see it as they see it. Nothing has changed in all that time. Some still like one over the other and they still see things their way.
Tell me, other than 1000's of topics to debate what is good and what is bad and all that bickering, what has all those 1000's of debates changed? Who did they change? How many opinions changed? I stand solid on liking FO and FO:3 and FO:NV all fairly equally. I didn't like FO:2. Never did and probably never will. What purpose does it serve to fight about whose opinions are good sound opinions? Why can't we all just accept one another's opinions at face value? Why can't we all agree to disagree and game and let game? Why the vitrol?
:shrug: Of course, I've probably said that a million times and that changed nobody either. So....the more everyone debates it, the more they continue to disagree. I don't agree with my hubby all the time either about a vast number of things, but I respect him, I don't call him names, I don't tell him he is stupid and we have learned to allow one another to have different opinions. Why can't we all just respect one another. Why must it be demanded that we provide proof of what we like and dislike and why our opinions are just as valuable as the next?