Game Jam to DLC? what would you like to see in it.

Post » Tue Jun 12, 2012 12:18 pm

You obviously don't know much about vampires then, they are not always murderous and evil, they were once human and their personality doesn't change automatically over the three days. what drives them to kill is their sometimes lack of control over bloodlust or when they are insane from starvation as is the case in some oblivion vampires or if they were evil then its simply that but not all are like that. Vampires even sometimes want to be cured and become human again. Vampires can be tolerated by cultures unless you never played oblivion or even morrowind, which despite being worse than skyrim in terms of getting attacked on sight, the telvanni, some guards and the mages guild speak to you and are non-hostile AND they KNOW you are a vampire...well so did the people in oblivion if you talked them as a stage four vampire.

Vampires = evil....don't make me laugh. I suppose by that logic werewolves automatically evil as well then and daedric worshippers.

Read the wiki on them on uesp or elderscrolls wiki, its very informative on them and their respective clans.

Only friendly vampires i know are Twilight.. :S ..
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Quick draw II
 
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Post » Tue Jun 12, 2012 12:32 am

Everything would be nice.

As far as vampires go, i'd rather they revamped the current system and made the Volkihar tribe unique, as opposed to the regurgitated and crappy system from Oblivion.
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john page
 
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Post » Tue Jun 12, 2012 2:52 pm

OH on the lines of forced transformations i mentioned (during the forced period... you do not have the ability to "wait" ... ) so you have to either kill to satisfy your bloodlust, or be a wolf till the sun rises (at which point if you havent killed, you suffer a attribute penalty for weakness)
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Big Homie
 
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Post » Tue Jun 12, 2012 2:06 pm

Only friendly vampires i know are Twilight.. :S ..

I will ignore that comment for now (try bringing up other novels and movies for once!) and reply with: janis hassildor, his wife, sybille stentor and possibly the player character if the player was a nice ...which are friendly vampires or at least not evil. The vampire prisoners of the sadistic mages were non-hostile too.
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Dagan Wilkin
 
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Post » Tue Jun 12, 2012 4:02 am

Everything would be nice.

As far as vampires go, i'd rather they revamped the current system and made the Volkihar tribe unique, as opposed to the regurgitated and crappy system from Oblivion.

I certainly agree there, a lot of us explained how we like the volkihar improved with the vampire lord in the other thread but i also posted potential improvement in the first post of this one.

Rehashing oblivion's vampires game mechanics was a very bad move by bethesda.
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Makenna Nomad
 
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Post » Tue Jun 12, 2012 1:13 am

I will ignore that comment for now (try bringing up other novels and movies for once!) and reply with: janis hassildor, his wife, sybille stentor and possibly the player character if the player was a nice ...which are friendly vampires or at least not evil. The vampire prisoners of the sadistic mages were non-hostile too.

Was only joshin :P
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suzan
 
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Post » Mon Jun 11, 2012 11:44 pm

Was only joshin :tongue:

which would have been funny if it was about other vampire but everywhere on internet is repetitiveness about twilight, make jokes about blade, dracula, near dark, lost boys and i will happily laugh...if the joke is funny of course.
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lucy chadwick
 
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Post » Tue Jun 12, 2012 4:31 am

Only friendly vampires i know are Twilight.. :S ..

https://encrypted-tbn1.google.com/images?q=tbn:ANd9GcQqCxrASvO6acJAuJGb_swvlhfZoGm40sOdc2iMOTTIBOu7xg87

https://encrypted-tbn1.google.com/images?q=tbn:ANd9GcTHB0AJLdQjDGqCYIQ-KwAdcHjQCbO0F4sUOoavM_d4QUijUkq7

https://encrypted-tbn0.google.com/images?q=tbn:ANd9GcQf4xSa3sC9tKVpQ55nbdoPTZ4GExTqqy9NO2IPhsv6QHpT0Lzy

https://encrypted-tbn3.google.com/images?q=tbn:ANd9GcRu7x95R7ynBo9VbnBo0DmzozCdy-rcNvEcfs1m8Zplsob3Gyq1IQ

https://encrypted-tbn2.google.com/images?q=tbn:ANd9GcROEzBjwXIF6LIa3JXtmBIiFDfbG8ybA3E6LUkokJqc80bq0HppDg
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Brad Johnson
 
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Post » Tue Jun 12, 2012 2:03 pm

Rehashing oblivion's vampires game mechanics was a very bad move by bethesda.
Seemingly a lore breaking decision as well. Doubtless all other vampire clans will have conveniently made "the deal" just so they can keep rehashing the same system over and over in future games.
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Nitol Ahmed
 
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Post » Tue Jun 12, 2012 3:28 am

https://encrypted-tbn1.google.com/images?q=tbn:ANd9GcQqCxrASvO6acJAuJGb_swvlhfZoGm40sOdc2iMOTTIBOu7xg87

https://encrypted-tbn1.google.com/images?q=tbn:ANd9GcTHB0AJLdQjDGqCYIQ-KwAdcHjQCbO0F4sUOoavM_d4QUijUkq7

https://encrypted-tbn0.google.com/images?q=tbn:ANd9GcQf4xSa3sC9tKVpQ55nbdoPTZ4GExTqqy9NO2IPhsv6QHpT0Lzy

https://encrypted-tbn3.google.com/images?q=tbn:ANd9GcRu7x95R7ynBo9VbnBo0DmzozCdy-rcNvEcfs1m8Zplsob3Gyq1IQ

https://encrypted-tbn2.google.com/images?q=tbn:ANd9GcROEzBjwXIF6LIa3JXtmBIiFDfbG8ybA3E6LUkokJqc80bq0HppDg

Exactly and even vicente is quite polite and friendly despite being evil, affably evil would describe him.
Janis' wife was most likely good as well as she refused to feed.

there is a lot media where there friendly or non-hostile vampires.
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teeny
 
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Post » Tue Jun 12, 2012 1:51 am

Seemingly a lore breaking decision as well. Doubtless all other vampire clans will have conveniently made "the deal" just so they can keep rehashing the same system over and over in future games.

If they continue to do that then they are going to get a lot of tongue lashing from the fans.

Volkhar are described as powerful ice-based undead with a freezing breath and the ability to reach through the ice.
its not just the lore being violated (again) that irks me its that have removed all the basic "vampire abilities" which was present in all clans, they were enhancement to strength, speed, magic and jumping. There are no attributes but the "super-strength|" could have been applied to fists (brawling or attacking unarmed) and with one/two handed weapons, sprint could have easily been increased as well as jumping.
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Kat Lehmann
 
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Post » Tue Jun 12, 2012 12:53 pm

Yes i have always found it strange how places where no one has been in centuries has torches that are lit. Yet again, it does add to the creep factor and the haunted-ness of the area.

A truly dark cave or ruins would be excellent.
I hate this, What is the purpose of a torch?
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Michael Korkia
 
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Post » Tue Jun 12, 2012 10:12 am

Werebears! Wereberas! Wereberas! Wereberas! Wereberas!.........
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Rodney C
 
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Post » Tue Jun 12, 2012 3:41 am

Its a must for WereBears, i mean there supposed to be in Skyrim, one book explains that many people place wolfsbane? (i think) on there houses. its been asked by the community many times and its in the lore of the province.
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CHANONE
 
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Post » Tue Jun 12, 2012 7:24 am

Wearbears would be excellent and a good rival to the werewolves, some say though that werebear looks to much like a normal bear and since the idea of a werebear to be half-man-half bear, i agree that its looks a little too much like a normal bear.
I will replay the video and see it in pause to get a better look at it so i can voice my opinions with better clarity.

The Lycanthrope tree is a must and by that potential perk there then should be a vampire one.
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Mrs. Patton
 
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Post » Tue Jun 12, 2012 9:32 am

You obviously don't know much about vampires then, they are not always murderous and evil, they were once human and their personality doesn't change automatically over the three days. what drives them to kill is their sometimes lack of control over bloodlust or when they are insane from starvation as is the case in some oblivion vampires or if they were evil then its simply that but not all are like that. Vampires even sometimes want to be cured and become human again. Vampires can be tolerated by cultures unless you never played oblivion or even morrowind, which despite being worse than skyrim in terms of getting attacked on sight, the telvanni, some guards and the mages guild speak to you and are non-hostile AND they KNOW you are a vampire...well so did the people in oblivion if you talked them as a stage four vampire.

Vampires = evil....don't make me laugh. I suppose by that logic werewolves automatically evil as well then and daedric worshippers.

Read the wiki on them on uesp or elderscrolls wiki, its very informative on them and their respective clans.

Lmfao. Actually, i'd wager i know ALOT more about TES Vampires than you do, since i began playing TES when they introduced Vampires as playable, which was TES II: Daggerfall back in 1996, and i've kept up on the lore. You likely have just seen too much of the "romanticized" type Vampires that have been in the media for the past 10-15 years.
In Daggerfall, they didn't quite have the technology at the time to allow NPCs to identify you as a Vampire (Or even a transformed Lycanthrope). You'd lose all your ranks in every Guild you had joined (Since you had technically died), and once a year your clan or a Vampire Hunter would send you a letter. That's about as much "Vampire Recognition" there was in Daggerfall.
The Vampire Clans in Morrowind were attacked on sight by about 95% of the NPCs in the game, the only ones who wouldn't attack you on sight, were some Mage's Guild and Telvanni members, because they were curious about Vampires. Honestly, the only quest i can even remember that you could take as a Vampire that didn't involve your clan, the Mage's Guild or Telvanni, was some woman in a Redoran city wanted you to lose a fight against her son, so he'd become disillusioned with Vampires, and not want to become one anymore.
The Vampires in Oblivion were the Order, the only reason they didn't get attacked on sight was because they could hide their nature. Once they reached Lvl 4 Vampirism though where their Vampirism became plain for all to see, guess what? They got attacked on sight by just about everyone.
In TES V: Skyrim, when you reach Lvl 4 Vampirism to where your nature becomes evident, you get attacked on sight by just about everyone.

I will ignore that comment for now (try bringing up other novels and movies for once!) and reply with: janis hassildor, his wife, sybille stentor and possibly the player character if the player was a nice ...which are friendly vampires or at least not evil. The vampire prisoners of the sadistic mages were non-hostile too.
Neither Janus Hassildor nor Sybille Stentor are "good" or particularly "nice", they're just "civilized". Both of them seem to adhere to this: http://www.uesp.net/wiki/Lore:Manifesto_Cyrodiil_Vampyrum. They manipulate mortals and society for their own ends. Rona Hassildor went into a coma shortly after becoming a Vampire, before she really even got a taste of what it is like to be a Vampire.
Sure, you can play as a "good" Vampire, but don't expect the NPCs to treat you well once they realize you're a Vampire. The notion of "romantic" vampires is not common in TES series, so why would the citizens of Tamriel react to an obvious Vampire with anything less than hostility? Considering by and far, Vampires are considered to be monsters by the mortals of Tamriel. The only "romantic" Vampire that i can even think of in TES series, was Lord Lovidicus. Once the orc woman he loved found out what he was though, she left him and trapped him in his tower, and he went ape[censored].
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Elina
 
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Post » Tue Jun 12, 2012 11:22 am

Lmfao. Actually, i'd wager i know ALOT more about TES Vampires than you do, since i began playing TES when they introduced Vampires as playable, which was TES II: Daggerfall back in 1996, and i've kept up on the lore. You likely have just seen too much of the "romanticized" type Vampires that have been in the media for the past 10-15 years.
In Daggerfall, they didn't quite have the technology at the time to allow NPCs to identify you as a Vampire (Or even a transformed Lycanthrope). You'd lose all your ranks in every Guild you had joined (Since you had technically died), and once a year your clan or a Vampire Hunter would send you a letter. That's about as much "Vampire Recognition" there was in Daggerfall.
The Vampire Clans in Morrowind were attacked on sight by about 95% of the NPCs in the game, the only ones who wouldn't attack you on sight, were some Mage's Guild and Telvanni members, because they were curious about Vampires. Honestly, the only quest i can even remember that you could take as a Vampire that didn't involve your clan, the Mage's Guild or Telvanni, was some woman in a Redoran city wanted you to lose a fight against her son, so he'd become disillusioned with Vampires, and not want to become one anymore.
The Vampires in Oblivion were the Order, the only reason they didn't get attacked on sight was because they could hide their nature. Once they reached Lvl 4 Vampirism though where their Vampirism became plain for all to see, guess what? They got attacked on sight by just about everyone.
In TES V: Skyrim, when you reach Lvl 4 Vampirism to where your nature becomes evident, you get attacked on sight by just about everyone.


Neither Janus Hassildor nor Sybille Stentor are "good" or particularly "nice", they're just "civilized". Both of them seem to adhere to this: http://www.uesp.net/wiki/Lore:Manifesto_Cyrodiil_Vampyrum. They manipulate mortals and society for their own ends. Rona Hassildor went into a coma shortly after becoming a Vampire, before she really even got a taste of what it is like to be a Vampire.
Sure, you can play as a "good" Vampire, but don't expect the NPCs to treat you well once they realize you're a Vampire. The notion of "romantic" vampires is not common in TES series, so why would the citizens of Tamriel react to an obvious Vampire with anything less than hostility? Considering by and far, Vampires are considered to be monsters by the mortals of Tamriel. The only "romantic" Vampire that i can even think of in TES series, was Lord Lovidicus. Once the orc woman he loved found out what he was though, she left him and trapped him in his tower, and he went ape[censored].

who cares for romantic vampires? no one, the fact of the matter is that both janis and sybelle were polite and civilised and not evil, janis liked being a vampire but hated the vicious "wild" vampires in his domain, while his wife refused to feed, thus human personality does not change when one becomes a vampire. Their behaviour is due to either self-control or lack of it and who they were before being infected.
Cyrodiil people obviously tolerate vampirsim to an extent since they do not call the guards when you try and talk to them as a stage 4 vampires.
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Erin S
 
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Post » Tue Jun 12, 2012 5:31 am

and that is a bit rude of you to presume you know better than anyone else, i know vampires lose guild ranks and awake in a tomb etc , blaming it on tech is an excuse, since you get letters from vampire hunters and vampires who know what you are.

and the telvanni and mage's guild still talk to morrowind vampires despite most people hating them so it shows that they can be tolerated.
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Jacob Phillips
 
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Post » Mon Jun 11, 2012 11:04 pm

and that is a bit rude of you to presume you know better than anyone else, i know vampires lose guild ranks and awake in a tomb etc , blaming it on tech is an excuse, since you get letters from vampire hunters and vampires who know what you are.

and the telvanni and mage's guild still talk to morrowind vampires despite most people hating them so it shows that they can be tolerated.
When i said "romantic", i also meant "chivalrous" and "noble". Vampires in TES are not known for those qualities, they are much more infamous for being bloodthirsty, murderous monsters to the people of Tamriel. Which is why they're treated as such.
As a Vampire in Daggerfall, you'd recieve letters from Vampire Hunters or your Clan once a year. The Vampire Hunters would offer you the chance to get cured, or they'd start to hunt you, and your Clan would give you a quest, usually to steal something back from the Mages Guild. However, if you encountered another Vampire or Vampire Ancient, even if they were of the same clan as you (Within the area your clan controlled) they'd attack you on sight. Werewolves/Wereboars could transform right in the middle of the town too, and the citizens/guards wouldn't even notice or react to it. The guards would only react if you started killing people, which is the same as if you were a human. It was a tech restriction at the time.
The Telvanni and Mages Guild tolerated Vampires, because they were scholars and Vampirism was an esoteric subject, and they were confident that they had the power to kill a Vampire should one decide to attack.
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Alexx Peace
 
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Post » Tue Jun 12, 2012 7:36 am

I want all of that stuff.
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Michael Korkia
 
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Post » Tue Jun 12, 2012 8:56 am

When i said "romantic", i also meant "chivalrous" and "noble". Vampires in TES are not known for those qualities, they are much more infamous for being bloodthirsty, murderous monsters to the people of Tamriel. Which is why they're treated as such.
As a Vampire in Daggerfall, you'd recieve letters from Vampire Hunters or your Clan once a year. The Vampire Hunters would offer you the chance to get cured, or they'd start to hunt you, and your Clan would give you a quest, usually to steal something back from the Mages Guild. However, if you encountered another Vampire or Vampire Ancient, even if they were of the same clan as you (Within the area your clan controlled) they'd attack you on sight. Werewolves/Wereboars could transform right in the middle of the town too, and the citizens/guards wouldn't even notice or react to it. The guards would only react if you started killing people, which is the same as if you were a human. It was a tech restriction at the time.
The Telvanni and Mages Guild tolerated Vampires, because they were scholars and Vampirism was an esoteric subject, and they were confident that they had the power to kill a Vampire should one decide to attack.

Yes they already know what you are and no one but the vampire hunters attack you. and there is nothing wrong with noble vampires, they were once human after all, its the blood-lust and their refusal to feed that make them murderous in recent game since lack of feeding results in insanity. When it comes to the player then yes, the vampires could be know for honour and chivalry.

So yeah i reckon vampires should be able to be talked to at least on the western side.
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QuinDINGDONGcey
 
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Post » Tue Jun 12, 2012 4:54 am

I want all of that stuff.

All? well i don't know about that but some may be implemented.
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Marion Geneste
 
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Post » Tue Jun 12, 2012 1:37 am

All the stuff from the gamejam, but please can we have an easier way to organise different character saves? Naming saves or grouping character saves ina profile please!
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naome duncan
 
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Post » Tue Jun 12, 2012 11:02 am

All the stuff from the gamejam, but please can we have an easier way to organise different character saves? Naming saves or grouping character saves ina profile please!
kinda late for that
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Rhysa Hughes
 
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Post » Tue Jun 12, 2012 2:07 am

Its a must for WereBears, i mean there supposed to be in Skyrim, one book explains that many people place wolfsbane? (i think) on there houses. its been asked by the community many times and its in the lore of the province.

Canis root warded off werebears
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jessica breen
 
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