OMG. So you base your theory on the gamepad ? That's giving 10 points to the "consolization"/consoles fault arguments.
then you talk about spells unlockable in the perk tree (if I understood correctly ?) ??!!
Do you wish to turn this franchise into a hack'n'slash with abilities in trees etc like in diablo or WoW ?
I can't ever go with that.
i never went into detail about the gamepad...its the better option from what we got as a mage char though in oblivion it was used to switch everyspell thats 8 spells for 1 button maby less if you include weapon, torch, shield etc. The skyrim quick menu would be perfect if left right and up/down were quick swaps between 6 diff combinations and up/down were the quick drop menu, but its not.
spells unlockable in the tree as said before, is because of learning to use your skills. Do you not learn decapitation as you level a sword? or zoom with bows? backstabs with daggers? spells dont have that, they just have magicka decrease consumption or dmg increases and a stagger, which is not how true skills learn. To put it plainly if I were to summon that familar wolf for 10 days straight, i think by then id be able to summon sonthing else than a wolf regardless of going to a master
This franchise has always been a hack and slash with added RPG elements thrown in. those elements are simply becoming less spreadsheety and more realistic. no more random misses cuz skill is too low. Thats a reason why attributes are hidden, they held no significance other than showin you what stat was increasing as you lvl, the perk system allowes for dynamic control of "learning" as you play rather than throwing it all at you at once.
dont believe me? Rage is an FPS with RPG mechanics, Boarderlands is an FPS with RPG mehcanics, Mss effect is a third person shooter with RPG mechanics. Its not a symptom of consoleitus, its the fact that the game is evolving as it should. people want this series to be a third person table top game, which dosent work in a realtime situation. Yes i know speech should be more fleshed out, Yes i know that quests are dull since oblivion, i know what people want this game to be. But its not how it should be. It should be a realistic fantasy action adventure with RPG mechanics added.
even "true" RPGs like the Final fantasy series, or Tales of series, or Star Ocean series have the level of depth the TES series has. Its becuase people expect to everything and have high hopes and get let down when they realize that not everything is possible