give back our spell-making

Post » Fri Jun 08, 2012 5:46 pm

Spell customization is what make the first 4 Elder Scroll games so good!
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Beat freak
 
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Post » Sat Jun 09, 2012 3:57 am

I would have agreed with you once, but I'm over it now. I would like more spells though and more spells with grand animations and effects!
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Manuela Ribeiro Pereira
 
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Post » Fri Jun 08, 2012 10:53 pm

No, that's not why they were good. I very rarely played with it. I was more an enchanter myself.
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Laura Mclean
 
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Post » Fri Jun 08, 2012 2:23 pm

I would have agreed with you once, but I'm over it now. I would like more spells though and more spells with grand animations and effects!

Even if they are worthless? :laugh:
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Invasion's
 
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Post » Fri Jun 08, 2012 11:35 pm

Yes, we need spell creation back. As is, magic is a joke. If I were Beth/Todd, Id be ashamed of what I put out in the final product.
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BRAD MONTGOMERY
 
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Post » Sat Jun 09, 2012 12:58 am

Thought this was a thread about some grammar innuendo....
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Lil'.KiiDD
 
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Post » Fri Jun 08, 2012 1:53 pm

I'm sure the next TES game will have more spells to make up for no spell making.
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Chris Ellis
 
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Post » Fri Jun 08, 2012 6:03 pm

The problem with Oblivion spell making, it felt too much like math. You take x and y and mash them together and it costs z. It was very spreadsheety and didn't feel magical at all. Until you can think of and develop some crafty way to create a spell-making system and still have it feel magical, I don't think it should exist.
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Zoe Ratcliffe
 
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Post » Fri Jun 08, 2012 3:29 pm

The problem with Oblivion spell making, it felt too much like math. You take x and y and mash them together and it costs z. It was very spreadsheety and didn't feel magical at all. Until you can think of and develop some crafty way to create a spell-making system and still have it feel magical, I don't think it should exist.

You should add quotation marks. Stealing Todds words is plagiarism.
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krystal sowten
 
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Post » Fri Jun 08, 2012 1:41 pm

Enchanting isn't very magical and is still very spreadsheety but people don't have a problem with that :laugh:
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Destinyscharm
 
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Post » Sat Jun 09, 2012 1:05 am

Aint going to happen. Deal with it and move on with your life. Sorry.
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Cedric Pearson
 
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Post » Fri Jun 08, 2012 2:17 pm

The problem with Oblivion spell making, it felt too much like math. You take x and y and mash them together and it costs z. It was very spreadsheety and didn't feel magical at all. Until you can think of and develop some crafty way to create a spell-making system and still have it feel magical, I don't think it should exist.

It wasn't complicated at all. In fact, that is the magic in magic. A tangible representation of the Arcane, through study, philosophy, Ethos, and scientific logic. The Spell Making Altar represented spell creation and manipulating the Magicka of Mundus on an intelligent level. Whether spell creation was mathematically difficult (requiring actual 'intelligence') or not, which it wasn't. Since it was, and RPGs are, representations.

Spell Creation allowed outside the box thinking, personal customization above and beyond niche archetypes, new strategies, play-styles and a feeling of corporeal accomplishment, creatively.
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GEo LIme
 
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Post » Fri Jun 08, 2012 7:39 pm

Spell making was fun. It was like a buffet of magicks.
The new system is okay except that I found that I prefer the single target application of some of the lower illusion spells to the AOE of the master level ones.
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Rob Smith
 
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Post » Fri Jun 08, 2012 10:57 pm

I swear if I see another thread about wanting spell making back, I'm gonna pull my hair out.
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Francesca
 
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Post » Fri Jun 08, 2012 9:34 pm

I swear if I see another thread about wanting spell making back, I'm gonna pull my hair out.

Will you stand with us then? A bald headed mage?
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Javaun Thompson
 
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Post » Fri Jun 08, 2012 8:19 pm

I don't agree with your statement as the reasoning to it is what made other 4 games good but I do agree that it needs to come back just because I like it.
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casey macmillan
 
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Post » Fri Jun 08, 2012 4:21 pm

I swear if todd howard is allowed to do any more 'cutting' i'm not buying the next game. Personally, I'd like to see someone else put in charge.
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saxon
 
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Post » Sat Jun 09, 2012 12:46 am

I swear if todd howard is allowed to do any more 'cutting' i'm not buying the next game. Personally, I'd like to see someone else put in charge.

I agree. I think Peter Molyneux would be a great replacement.
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Louise
 
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Post » Fri Jun 08, 2012 4:56 pm

Here we go again......

Why someone would want to make a "Blow everything the $%& up spell" and call it creative is beyond me, but I can see why people dislike the current magic system, especially the School of Destruction. Hopefully, DLC at least or ES 6: (insert setting here) at most will bring spell making back in full.
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Bek Rideout
 
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Post » Fri Jun 08, 2012 7:16 pm

Here we go again...... Why someone would want to make a "Blow everything the $%& up spell" and call it creative is beyond me.
Which would boggle my mind as well. Good thing that's not what the staunch advocates of spell creation are considering 'creative'.
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Rachel Tyson
 
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Post » Fri Jun 08, 2012 4:49 pm

I swear if todd howard is allowed to do any more 'cutting' i'm not buying the next game. Personally, I'd like to see someone else put in charge.

The problem is almost no one speaks up unless they are coming for them. Most the fighter/rogue fans were like it does not effect me what do I care. Of course in ES 6 when they come for their crap they will start caring, but it might be too late for the series by then.

Here we go again......

Why someone would want to make a "Blow everything the $%& up spell" and call it creative is beyond me, but I can see why people dislike the current magic system, especially the School of Destruction. Hopefully, DLC at least or ES 6: (insert setting here) at most will bring spell making back in full.

I'd applaud your creativity in trying to rile people up in this thread but your tactic is fairly played out by now.
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mimi_lys
 
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Post » Fri Jun 08, 2012 2:29 pm

Which would boggle my mind as well. Good thing that's not what the staunch advocates of spell creation are considering 'creative'.

Regardless, I really do hope we get more customizable features in the future, even if people are going to spam the living daylights out of it.
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lolly13
 
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Post » Sat Jun 09, 2012 4:49 am

The problem is almost no one speaks up unless they are coming for them. Most the fighter/rogue fans were like it does not effect me what do I care. Of course in ES 6 when they come for their crap they will start caring, but it might be too late for the series by then.



I'd applaud your creativity in trying to rile people up in this thread but your tactic is fairly played out by now.

Nothing creative here, just making an observation. As I've said many times before, I'm all for the resurrection of the Spell Making Altar.
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Céline Rémy
 
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Post » Sat Jun 09, 2012 5:48 am

Regardless, I really do hope we get more customizable features in the future, even if people are going to spam the living daylights out of it.
Only as long as Timothy Dalton isn't Bond.

But, yeah. That's why I selectively quoted you. Because I agreed with everything else you said.
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christelle047
 
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Post » Sat Jun 09, 2012 3:12 am

Only as long as Timothy Dalton isn't Bond.

But, yeah. That's why I selectively quoted you. Because I agreed with everything else you said.

I was actually thinking about people who make iron daggers into the hundreds to get their skill level up there....
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Darrell Fawcett
 
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