We're going too far after the Great War, I think?

Post » Sun Mar 06, 2011 2:53 am

The same feels really post-apocolyptic to me, well in some places especially (that give the nuclear fallout 3 feeling), heck I thought the year was 2077 in FO3. xD

Has confused me, =\ what happened in WW||? or 60's? Was there a nuclear bomb then?
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Kieren Thomson
 
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Post » Sun Mar 06, 2011 8:12 am

Fallout isn't supposed to be about the Great War (which is why we know next to nothing about it), it's about what happens after. As in, how the world gets back on its feet.
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NO suckers In Here
 
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Post » Sun Mar 06, 2011 3:20 am

fallout: new sahara......."after a raging nuclear war, one egytian makes a venture across the desert fighting his way through dehydration, starvation, and his greatest enemy delusion.....join our traveler on his quest to reach civilization and attempt to create a new life"......i can see it now, people think fighting deathclaws is hard, try fighting a mutated king cobra with a just dress and flip flops.
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Claudia Cook
 
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Post » Sun Mar 06, 2011 4:55 pm

I can totally see where the OP is coming from. The game dev's should def stop advancing in time and stick to the time period but shift locations (and actually stop being lazy about writing up new factions). To be really honest I'm VERY curious as to what is happening on the other side of the world during this time frame. Most specifically China because the Great war was between the US and China. It would be awesome to see a Chinese side to the story. Of course the guys will be speaking English because this is a US based game but regardless doesn't mean you can't throw the main character from a [insert Synonym of the word Vault] buried beneath the forbidden city or the Great Wall.
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Facebook me
 
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Post » Sun Mar 06, 2011 2:37 am

Future fallout games can be set before FNV, and even F3. If thhey relate to those games, or nod to them in anyway, no one will really know the difference becuas excluding vegas, FNV and F3 are basically them same barren wasteland. (not saying that there is nothing to do, but it's most inhosbitible and ruined).
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Jack Bryan
 
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Post » Sun Mar 06, 2011 5:43 am

i wanna se what tokyo japan looks like after a nuclear war.....that would be an awsome setting, buildings everywere, tons of poeple wich means lots of civilians and raiders. and technology over there would be far superior befor the war wich means after they still have access to amazing weapons and resources.



With the population density of places like japan and china and their lack of agriculture they would turn into areas of extreme cannibalism when the import of food stops.... but then again the bombs might have thinned the herd enough for the land to support the survivors.
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Sophh
 
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Post » Sun Mar 06, 2011 1:13 pm

With the population density of places like japan and china and their lack of agriculture they would turn into areas of extreme cannibalism when the import of food stops.... but then again the bombs might have thinned the herd enough for the land to support the survivors.


Or they'd survive by warring with (and eating) the mutated fish people.
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Emerald Dreams
 
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Post » Sun Mar 06, 2011 3:46 am

Bethesda nearly lost its unique mood on the Fallout Game. after they release New Vegas. I agree with the first post. no feel on the end of the world.
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Laurenn Doylee
 
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Post » Sun Mar 06, 2011 2:20 pm

Fallout has always been about people rebuilding after the end of the world. The first game takes place 80 years after the bombs fell and there was already a major trading center in the Hub.

As for having a game that takes place shortly after the Great War, they would really need to bend the suspension of disbelief to make it fun. You'll basically have vast areas of almost complete lifelessness. There won't even be many mutants since the lack of plants means the food chain's gone. The survivors will be few and they won't have any supplies. No economy means no money for bartering and that's assuming people even have anything to trade.
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Kat Stewart
 
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Post » Sun Mar 06, 2011 6:53 am

I'd like to see what's happening in the Annexed Canada, maybe see some cold weather stuff. I understand that the Anchorage DLC sort of touches on this (I didn't play it) but Alaska isn't Canada. Maybe something centered around fighting over resources found such as wood or coal in the north, between groups of Chinese Ops and Brotherhood members or something, with a third main faction (Canadians looking to take back the country for example). Add in some mutated bears, moose, and other Canadian wildlife.
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james tait
 
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Post » Sun Mar 06, 2011 6:25 pm

I think part of the problem with exploring the rest of the world during this setting is that it would cease to feature the games primary selling point of "50's era America gone crazy"

I would like to see something a bit different though...like making a story where you play as a Ghoul or a Super Mutant freshly recruited in the masters army.
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Alkira rose Nankivell
 
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Post » Sun Mar 06, 2011 10:55 am

I agree with the sentiments of the OP. FO3 was great because the capitol's destruction was so utterly complete and thorough. I've never seen detail on that scale before in terms of nuclear destruction. It was great.

It just so perfectly captured how bleak, desolate, dark, violent, and day-to-day reality was. When I think of FO3 the first image that comes into my mind are grimy BoS soldiers entrenched, covered in muck, with that "been doing this for years" weary kind of attitude. The sheer desperation against the mutant onslaught is what sells it so perfectly.

I think they can still advance the timeline, ever so slowly, but the focus really needs to be on new locations and new factions through North America. I think the Twin Cities, Minnesota, would be a perfect locale for the next FO title as they could really play up the nuclear winter aspect of things and do some fun stuff with the cold and snow. Plus it's two large metropolitan areas within eyesight of one another, there's a massive Catholic cathedral, you have the Mississippi river right there, and http://en.wikipedia.org/wiki/Minnesota_State_Capitol is also really cool and would be an awesome location to explore. There's just a lot going on in that metro area.

Plus think about it, two major cities right next to one another? You just know that cries out for some type of brutal two-faction conflict kind of like what we had in NV between NCR and CL except brand new factions.

Aside from that the Commonwealth would be a really cool to check out too. Heck, even Anchorage could be pretty badass. Toronto, Montreal, Detroit, all good stuff. I think the next title should just be roughly mid-North American and north, north, north.

None of the games have been set in the deep south either, though. I could totally dig something like Atlanta.
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Tyrel
 
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Post » Sun Mar 06, 2011 4:41 am

Before I start off, I like Fallout New Vegas. Despite it's many, many, many, many, many flaws and bugs that are soon hopefully resolved by a very, very, very large official patch, it is a pretty fun game.

But it doesn't really have that post-apocalyptic feel. I know that any number of years after a world wide nuclear war can technically still be called post-apocalyptic.
The area around California especially, because of the NCR, is starting to get way too tame. I know it's only natural that people would want to rebuild their society after such a disaster, but when you get to a point, it kind of starts to lose its post-apocalyptic feel.

People don't scavenge the wastes for food and supplies necessary to survive... they scavenge the wastes for supplies to sell to business corporations for money with which they can buy food.

Many of the locations and quests in New Vegas no longer feel like they belong to a 'post-apocalyptic' game. Society's been rebuilt too much and it now feels like I'm just playing some plain ol' city game like GTA or something (never played GTA). Except there's trash everywhere.

And even that is kind of weird. If a person has been living in a house for a year, or even a month, why would they leave scrap metal, papers, bent tin cans, and empty syringe needles scattered all over their floor? It's like it's there to serve as the only reminder that this is still the Fallout universe.

If you take away all the clutter and trash scattered throughout the worldspace, it stops being a post-apocalyptic game and is just a 'game.'



Very interesting read! I agree with you. The feel of NV isn't the same as the FO3 feel for instance. It is too ordinairy.
Still a great game though, but not so post apocalyptic indeed.
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Jessie
 
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Post » Sun Mar 06, 2011 11:42 am

Yes, the game is post, post apocalypse... I'm glad. I think exploring the struggle back to civilization with all its conflicts, politics, and setbacks is very interesting.

If you want something closer to the war, go play Fallout or Fallout 2. If you want something more like Fallout 3, go play Fallout 3. Personally, been there, done that. I want something new.

New Vegas is new, different, and has my interest. I'd much rather deal with the clash of emerging civilizations and battles over per-war tech than feel like I needed to scrounge through every cloned building or metal/ammo/footlocker box in the world.
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Nice one
 
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Post » Sun Mar 06, 2011 2:16 am

I have a feeling that in FO4 something big is going to happen like the Enclave or BOS (Hell they could even join forces) discovers a super weapon like better the the Archimedes Orbital Laser and they launch a Massive strike against the NCR and they beat them back to The Boneyard when unknown Member of the Enclave or BOS gives the NCR the battle plans for the attack on The Capital of the NCR and they retaliate and the entire game is spent trying to find out who it was and defending or attacking the Capitol (Your a innocent bystander so you can choose who to help) I think that would really give it the post Apocalyptic feeling again. I mean the game just needs more Choas
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Da Missz
 
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Post » Sun Mar 06, 2011 5:03 am

I agree with the sentiments of the OP. FO3 was great because the capitol's destruction was so utterly complete and thorough. I've never seen detail on that scale before in terms of nuclear destruction. It was great.

It just so perfectly captured how bleak, desolate, dark, violent, and day-to-day reality was. When I think of FO3 the first image that comes into my mind are grimy BoS soldiers entrenched, covered in muck, with that "been doing this for years" weary kind of attitude. The sheer desperation against the mutant onslaught is what sells it so perfectly.

I think they can still advance the timeline, ever so slowly, but the focus really needs to be on new locations and new factions through North America. I think the Twin Cities, Minnesota, would be a perfect locale for the next FO title as they could really play up the nuclear winter aspect of things and do some fun stuff with the cold and snow. Plus it's two large metropolitan areas within eyesight of one another, there's a massive Catholic cathedral, you have the Mississippi river right there, and http://en.wikipedia.org/wiki/Minnesota_State_Capitol is also really cool and would be an awesome location to explore. There's just a lot going on in that metro area.

Plus think about it, two major cities right next to one another? You just know that cries out for some type of brutal two-faction conflict kind of like what we had in NV between NCR and CL except brand new factions.

Aside from that the Commonwealth would be a really cool to check out too. Heck, even Anchorage could be pretty badass. Toronto, Montreal, Detroit, all good stuff. I think the next title should just be roughly mid-North American and north, north, north.

None of the games have been set in the deep south either, though. I could totally dig something like Atlanta.

Amazing Idea BETHESDA DO THIS!!!
I love the Idea you could have BOS on one side (Since in BOS tactics your in Chicago and I think that they would spread out to here soon enough) and like a new Faction on the other or like a Super organized group of raiders.
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Alexander Horton
 
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Post » Sun Mar 06, 2011 7:01 am

oh *****POSSIBLE SPOILER*******




Chief Hanlon mentions something mysterious going on in Baja that is causing the NCR to divert military resources there.... Fallout: New Baja anyone?


What you think it could be the Baja California peninsula?

http://en.wikipedia.org/wiki/Baja_California_Peninsula
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Cash n Class
 
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Post » Sun Mar 06, 2011 3:29 am

The problem I have with NV is I start to wonder why there are crumbling ruins all over the place, and the buildings that are inhabited are so poorly maintained. The Fallout 3 universe was in a state of anarchy. Small, isolated groups of people fending off hoards of raiders and mutants, barely clinging on. New Vegas has quite an ordered society. People have career paths, there's agriculture, commerce. Yet nobody has bothered to go out, pick up some of the rubble and build something else with the bricks! Berlin, which was flattened in 1945, was rebuilt 20 years later. 200 years should be long enough to tidy up a bit! There are scientists in NV - what happened to all the architects and engineers? Why haven't the NCR cleared that pile of rubble in their base and fixed the roof? The desolation feels like post-apocalyptic decoration for the sake of it.
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Sarah Unwin
 
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Post » Sun Mar 06, 2011 2:46 pm

i would like to see a fallout game go on at least 10 years before New Vegas.

but i would like it to show a different part of the united states.

New Orleans.
New York.
Appalachia mountain area.

somewhere new
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Cagla Cali
 
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Post » Sun Mar 06, 2011 2:50 am

I agree completely, Fallout NV, while a good game is missing that "Fallout-feel".
I dont blame it for that, it just is as it is.

However i would like to voice about where someone said lets look at diffrent states.. why not continents?
What happened in Europe?, Australia?, Asia?, Russia? etc etc, far more interesting as the same ol same ol of "american wastelands" i seen them in 4 games now, time for a completely bombarded paris or italy!

You'd say a company like Vault-Tec would have a world wide branch. (made a Vault in Mt Fuji? or hell Himalaya's!)

As for keeping the retro style, everyone who knows a little bit of the early 50's know it was a world wide trend, not focussed in the US.
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Kelly Upshall
 
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Post » Sun Mar 06, 2011 4:40 am

*sigh*
Fallout never was about the post-apocalypse, but rebuilding in what some might call the post-post-apocalypse. [Imagine whatever I write at any point this comes up after this sentence, written here, would you kindly?]
^_^
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Roy Harris
 
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Post » Sun Mar 06, 2011 3:35 pm

I agree completely, Fallout NV, while a good game is missing that "Fallout-feel".
I dont blame it for that, it just is as it is.


What you mean is that it doesn't have that Fallout 3-feel.......................

FONV is actually very much like Fallout 2.
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Laura-Jayne Lee
 
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Post » Sun Mar 06, 2011 5:54 am

With regards to the comments about cleaning up the clutter around the place and in the dwellings. I know for a fact that there are people who live in houses where they treat their own floor like a garbage dump and or toilet (yes, some people are doing this right now).
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Adriana Lenzo
 
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Post » Sun Mar 06, 2011 4:15 am

What you mean is that it doesn't have that Fallout 3-feel.......................

FONV is actually very much like Fallout 2.


No actually i -dont-, and dont put words into peoples mouths either, that is considered rude behaviour.
I played BOTH Fallout 1 and 2 the moment the got released, hell i got the Limited Edition for Fallout 1 at release when i saw it in the stores.
Im talking story wise and how the overall "wastelands" feel.

This is feeling too much like "Oblivion in the Wild West".
Not Fallout.

As for an FYI : i said the same about Fallout 3, it misses the feel.
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XPidgex Jefferson
 
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Post » Sun Mar 06, 2011 2:18 pm

As far as i'm concerned there is no doubt in my mind that Fallout 4 will be:

i) Developed (internally) by Bethesda on the east coast
ii Set on the east coast (probably The Big Apple Wasteland)
iii) Take place long after FO3/NV so as to not interfere with existing Fallout cannon
iv) Primarily based on the same engine/tech as Elder Scrolls V (gamembryo 2)
v) Estimated release date no earlier than 2016

I think what you have to bear in mind is that New Vegas was presumably as far as we know the only major city in America that was not hit directly by a nuclear bomb due in part to the power and influence of Mr. House. This is what makes New Vegas unique in the entire series as the only pre-war city/region in America that doesn't look like Capital Wasteland. Hence a great place for a quick follow-up.

The next major title in the series will be a much bigger and more ambitious pre-war metropolis than NV in line with the allotted development time frame, budget and next-gen technology. Such a setting would clearly bare the brunt of the nukes along with the Capital and would need to share equivalent national importance in order for it to be every bit as bleak and desolate as the Capital Wasteland yet even more ambitious. I don't think you have to worry about that.

P.S. Besides if the NCR falls into a civil war it could be year zero all over again on the West Coast.
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Marine Arrègle
 
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