But it doesn't really have that post-apocalyptic feel. I know that any number of years after a world wide nuclear war can technically still be called post-apocalyptic.
The area around California especially, because of the NCR, is starting to get way too tame. I know it's only natural that people would want to rebuild their society after such a disaster, but when you get to a point, it kind of starts to lose its post-apocalyptic feel.
People don't scavenge the wastes for food and supplies necessary to survive... they scavenge the wastes for supplies to sell to business corporations for money with which they can buy food.
Many of the locations and quests in New Vegas no longer feel like they belong to a 'post-apocalyptic' game. Society's been rebuilt too much and it now feels like I'm just playing some plain ol' city game like GTA or something (never played GTA). Except there's trash everywhere.
And even that is kind of weird. If a person has been living in a house for a year, or even a month, why would they leave scrap metal, papers, bent tin cans, and empty syringe needles scattered all over their floor? It's like it's there to serve as the only reminder that this is still the Fallout universe.
If you take away all the clutter and trash scattered throughout the worldspace, it stops being a post-apocalyptic game and is just a 'game.'
