» Sun Jun 10, 2012 3:09 pm
1- You can't expect an NPC to change behaviour or dialog just because of what you are wearing. I mean, he really should NOT know that you are an archmage, or the leader of whoever. Maybe a mage, and that's all. I agree anyway that doing things like enter a city in full Forsworm armour, or walking in full Imperial armour inside a Stormcloack camp, SHOULD have consecuences.
2- What this game lacks is NPC "knowledge". I mean, this NPC you are talking about should show some respect after HE knows what you are, not because of what you are wearing or what you achieved somewhere else somewhen. On the opposite, guards know too much! So you just joined the Bards in Solitude, and when walking around in Riften you hear: "What is it, bard?"... A Guard from another city should only know that information if you tell someone in that same city. So it's OK if they all know in Solitude, but it would make sense to be saluted like that in Riften only after you talked to someone about it.
Also, there should be flags for certain NPCs, so once after they introduced themselves, they don't do it once and again... The only one I can forgive is Nils, who is old, and I let him tell me everyday who he is, and where he works.
But all this requires more and more coding, and time, and you know, the polish phase of this game would never end, therefor there wouldn't be a release either.
I like the game the way it is now. Of course it's not perfect, but those things are even funny when they happen, like the guards calling you "sneaky thief!" even if you are not one. I just guess they say it because they notice how silent I walk and move, thanks to my sneaking skill.