How can you possibly RP in Skyrim?

Post » Sun Jun 10, 2012 7:09 pm

This how it should go

1. Bethesda make the game world and cities,dungeons,landscape so on.
2. Give all the lore to Obsidian
3. Obsidian create the story and NPC's plus all dialogue
4. Bethedsa port the Xbox version and PC version
5. 4J studios ports the PS3 version
6.???
7. Profit!!
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Portions
 
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Post » Sun Jun 10, 2012 10:28 pm

This how it should go

1. Bethesda make the game world and cities,dungeons,landscape so on.
2. Give all the lore to Obsidian
3. Obsidian create the story and NPC's plus all dialogue
4. Bethedsa port the Xbox version and PC version
5. 4J studios ports the PS3 version
6.???
7. Profit!!

That's how TES' are made in heaven. In hell Bethesda does everything but the world, that is made by Obsidian :rofl:
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Alexxxxxx
 
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Post » Sun Jun 10, 2012 8:48 pm

...Savos Aren clearly changed the robes since then, just so Farengar would look a moron later

Alternatively, Farengar is the most sarcastic wizard on Nirn

Are you sure? What are you sources? I remember seeing a female unknown name (she was listed as one of thehttp://i1096.photobucket.com/albums/g322/Raidensama/Skyrim/TESV2012-02-1414-43-15-80.jpg. Might be different style for the females but it's highly recognizable.

Oh and Explainhttp://i1096.photobucket.com/albums/g322/Raidensama/Skyrim/TESV2012-02-1414-41-33-83.jpg
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GRAEME
 
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Post » Sun Jun 10, 2012 10:28 pm

This how it should go

1. Bethesda make the game world and cities,dungeons,landscape so on.
2. Give all the lore to Obsidian
3. Obsidian create the story and NPC's plus all dialogue
4. Bethedsa port the Xbox version and PC version
5. 4J studios ports the PS3 version
6.???
7. Profit!!

this is sorta off topic, but i;ll reply, TES should stay Bethesda. Im sorry, as cool as Fallout New Vegas was. Just No. They would never source their own product, ever
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Chloe :)
 
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Post » Sun Jun 10, 2012 3:24 pm

Unless you can give a reasonable explanation as to why everyone would know of my exploits.I do not recall any newspapers,town criers.bards etc spreading tales of my deeds.

I wouldn't know. I work for Belethor at the general goods store.

I work for Belethor at the general goods store.

I work for Belethor at the general goods store.

I work for Belethor at the general goods store.
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Michelle Serenity Boss
 
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Post » Sun Jun 10, 2012 10:22 pm

That's how TES' are made in heaven. In hell Bethesda does everything but the world, that is made by Obsidian :rofl:

*shudders*
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Ashley Campos
 
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Post » Sun Jun 10, 2012 11:40 pm

Considering the scope and sheer amount of different ways that the character can progress, it would be very difficult to create a complete and full system of intelligence where everything NPC's say makes sense. There will always be a level of breaking-character comments or content.

BUT, some cases, like assuming that there will be a fair number of players that finish the Winterhold College questline, are very obvious and should most certainly be recognized.
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priscillaaa
 
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Post » Sun Jun 10, 2012 11:45 am

So someone wearing the same or similar robes is the reason a handful of mages at the college cannot recognize their own archmage?
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Rich O'Brien
 
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Post » Sun Jun 10, 2012 12:27 pm

You seem to not be capable of seeing a difference between every person in Skyrim knowing who you are, and the friggin Court Wizard telling the Archmage that "if you have the aptitude, you should consider joining the college in Winterhold." NPC's and civilians in Whiterun should *probably* know who the Harbinger of the Companions is.

but sure, keep "thinking" and rationalizing it in your head so it doesn't look like Bethesda made a mistake.

You seem to be banging on Farengar not acknowledging my wearing the Arch mage robes fine fair point.In your opinion if I do not wear the robes should he comment on my being Arch mage?

How many people knew Kodlak was Harbinger outside of the Companions?The Jarl and his court and probably the Guards.In your opinion do you think my being the new Harbinger should be common knowledge just in Whiterun or known throughout Skyrim?

And actually I do agree somewhat with the OP.I believe within the factions themselves it could have been done better.But without a Three Dog or a Mister Vegas broadcasting my deeds to all I do not see the problems with not all citizens knowing about them
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Samantha Pattison
 
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Post » Sun Jun 10, 2012 4:54 pm

You don't even have to go that far. "I had you figured for a mage." No, you idiot, exactly like the last ten times you "figured I was a mage," I just killed a bunch of necromancers and came to sell you their robes and staffs. Not once have I ever purchases magical gear or books from you, and I'm not going to this time either.
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Ellie English
 
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Post » Sun Jun 10, 2012 11:39 am

So someone wearing the same or similar robes is the reason a handful of mages at the college cannot recognize their own archmage?


I apologize, i did not know that the example was that the College's OWN mages didnt recognised the Arch Mage.

We were talking about the court wizard of whiterun weren't we?
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Charity Hughes
 
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Post » Sun Jun 10, 2012 2:18 pm

Yeah, that'll solve all of Skyrim's issues.

We can just... imagine.

:wink:
http://www.youtube.com/watch?v=eW4tY8mQ_1o
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Taylah Illies
 
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Post » Sun Jun 10, 2012 8:18 am

You seem to be banging on Farengar not acknowledging my wearing the Arch mage robes fine fair point.In your opinion if I do not wear the robes should he comment on my being Arch mage?

Farengar will say the same thing throughout the game, over and over. In roleplaying, it seems likely at least some characters would bother to tell Farengar "Thanks for the suggestion. I actually went there and now I'm the archmage." Bethesda, however, has taken away any roleplaying option, forcing your character to be somebody who doesn't ever have a friendly conversation with Farengar despite repeated interaction.
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Rachael
 
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Post » Sun Jun 10, 2012 8:26 am

You seem to be banging on Farengar not acknowledging my wearing the Arch mage robes fine fair point.In your opinion if I do not wear the robes should he comment on my being Arch mage?

How many people knew Kodlak was Harbinger outside of the Companions?The Jarl and his court and probably the Guards.In your opinion do you think my being the new Harbinger should be common knowledge just in Whiterun or known throughout Skyrim?

And actually I do agree somewhat with the OP.I believe within the factions themselves it could have been done better.But without a Three Dog or a Mister Vegas broadcasting my deeds to all I do not see the problems with not all citizens knowing about them

You're obviously not going to take an objective stance on this issue, so I give up. If you don't think there's something wrong with a Court Wizard not immediately recognizing the Archmage, or a town consisting of 2 dozen people not knowing the Harbinger of the Companions who resides within their own town-- then I don't even know what to tell you. The Companions aren't the Dark Brotherhood, they're a well known and well respected organization seen in the light of day. EVERYONE in Whiterun should have known who Kodlak was. It's realism. It's immersion. When the world around you treats you exactly the same if you're the most evil mass-murdering cannabal-necromancer on the planet, or the most heroic honorable and noble hero ever seen-- what's the point?

I only wish I could rationalize the errors of Bethesda like you, I'd probably enjoy the game a hell of a lot more.
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Michelle davies
 
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Post » Sun Jun 10, 2012 1:29 pm

All of this is a matter of degree- there will always be NPC's who don't get it- it is not reasonable to expect every NPC in Skyrim to know of your every exploit. However, key individuals should know of events that pertain to them. In Oblivion when you were the Arch Mage the other mages knew it. Simple.

Pretending this is somehow a convoluted issue when it is not is part of the Red Herring, strawman field of study.
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Chenae Butler
 
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Post » Sun Jun 10, 2012 5:47 pm

Thats funny I played all of the games mentioned above and feel the opposite of the OP. I feel a more realistic acknowledgement in most cases. It seems more localized and believable. I have a much easier time roleplaying in this game over previuos.

Now I am not sayimg there are not gaps as there certainly is but overall I have been impressed. It seems its a subjective matter...
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Kathryn Medows
 
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Post » Sun Jun 10, 2012 8:12 am

Thats funny I played all of the games mentioned above and feel the opposite of the OP. I feel a more realistic acknowledgement in most cases. It seems more localized and believable. I have a much easier time roleplaying in this game over previuos.

You can't be serious... ? You do realize that the majority of NPC's repeat the same line over, and over, and over, and over.... right?
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Angelina Mayo
 
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Post » Sun Jun 10, 2012 7:37 pm

This topic started with a generalization, then went to mages not knowing the archmage to the court wizard at White Run not knowing the arch mage. So, what the court mage in Whiterun knows proves or disproves the assertion that there needs to be more NPC interaction between themselvers and the player?

Really? I don't care what Fa--what's his name knows. He repeats the same idiotic lines throughout the game. There have always been NPC's who do that. But there should be more interation and awareness in the NPC's about world events and our hero. You can't prove or disprove whether the interaction in Skyrim is sufficient on what one citie's mage says. But he sure is indicative of the entire problem!
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Chloe Botham
 
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Post » Sun Jun 10, 2012 8:18 am

You're obviously not going to take an objective stance on this issue, so I give up. If you don't think there's something wrong with a Court Wizard not immediately recognizing the Archmage, or a town consisting of 2 dozen people not knowing the Harbinger of the Companions who resides within their own town-- then I don't even know what to tell you. The Companions aren't the Dark Brotherhood, they're a well known and well respected organization seen in the light of day. EVERYONE in Whiterun should have known who Kodlak was. It's realism. It's immersion. When the world around you treats you exactly the same if you're the most evil mass-murdering cannabal-necromancer on the planet, or the most heroic honorable and noble hero ever seen-- what's the point?

I only wish I could rationalize the errors of Bethesda like you, I'd probably enjoy the game a hell of a lot more.


You dont seem to understand that the Court mage of WHITERUN may not immediately know that the Archmage in WINTERHOLD has changed. HOWEVER!!!!!!!!!!!!!

Does he ever reconize you as Arch Mage? If over time he doesnt, then thats bogus. a Court Wizard would EVENTUALLY know the dealio in Winterhold
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OTTO
 
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Post » Sun Jun 10, 2012 10:12 am

I posted that no matter how obvious the facts in Skyrim there is always a faction who see it completely differently.
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Claire Lynham
 
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Post » Sun Jun 10, 2012 7:15 pm

whats frustrating is that we can all talk about how much the NPCs in skyrim svck (which seems to be the common consensus) until we are blue in the face, yet bethesda will NEVER acknowledge our thoughts, even though someone from the company is probably reading this post right now...they will probably make them even worse the next time around. Oblivion was a better game, i will say that. Not better graphics, not better melee mechanincs or archery mechanics, but as far as NPCs go, and quests, the user interface, the item selection, the facial expressions, the consequences to what you do, oblivion was WAY better. Its crazy that it took 5 years for this game to come out, yet there was almost NOTHING added, and MANY MANY GOOD THINGS were just taken away. all they cared about was graphics when they were developing this game. so much breadth in this game, but NO DEPTH. its depressing.
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Ezekiel Macallister
 
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Post » Sun Jun 10, 2012 10:40 am

If there's a better open world exploration sword and sorcery type RPG out there, that has the free expanse, and options to the player that Skyrim does; , and itsn't a game chock full of scripted events, stuffed into a linear hub style design, id really like to hear about it.
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Sunny Under
 
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Post » Sun Jun 10, 2012 7:02 pm

whats frustrating is that we can all talk about how much the NPCs in skyrim svck (which seems to be the common consensus) until we are blue in the face, yet bethesda will NEVER acknowledge our thoughts, even though someone from the company is probably reading this post right now...they will probably make them even worse the next time around. Oblivion was a better game, i will say that. Not better graphics, not better melee mechanincs or archery mechanics, but as far as NPCs go, and quests, the user interface, the item selection, the facial expressions, the consequences to what you do, oblivion was WAY better. Its crazy that it took 5 years for this game to come out, yet there was almost NOTHING added, and MANY MANY GOOD THINGS were just taken away. all they cared about was graphics when they were developing this game. so much breadth in this game, but NO DEPTH. its depressing.

[img]http://troll.me/images/avatar-meme/avatar-meme.jpg[/img]
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-__^
 
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Post » Sun Jun 10, 2012 11:27 pm

If there's a better open world exploration sword and sorcery type RPG out there, that has the free expanse, and options to the player that Skyrim does; , and itsn't a game chock full of scripted events, stuffed into a linear hub style design, id really like to hear about it.
I was about to say Amalur, then you said hubs..
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Rudy Paint fingers
 
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Post » Sun Jun 10, 2012 3:09 pm

1- You can't expect an NPC to change behaviour or dialog just because of what you are wearing. I mean, he really should NOT know that you are an archmage, or the leader of whoever. Maybe a mage, and that's all. I agree anyway that doing things like enter a city in full Forsworm armour, or walking in full Imperial armour inside a Stormcloack camp, SHOULD have consecuences.

2- What this game lacks is NPC "knowledge". I mean, this NPC you are talking about should show some respect after HE knows what you are, not because of what you are wearing or what you achieved somewhere else somewhen. On the opposite, guards know too much! So you just joined the Bards in Solitude, and when walking around in Riften you hear: "What is it, bard?"... A Guard from another city should only know that information if you tell someone in that same city. So it's OK if they all know in Solitude, but it would make sense to be saluted like that in Riften only after you talked to someone about it.

Also, there should be flags for certain NPCs, so once after they introduced themselves, they don't do it once and again... The only one I can forgive is Nils, who is old, and I let him tell me everyday who he is, and where he works.

But all this requires more and more coding, and time, and you know, the polish phase of this game would never end, therefor there wouldn't be a release either.

I like the game the way it is now. Of course it's not perfect, but those things are even funny when they happen, like the guards calling you "sneaky thief!" even if you are not one. I just guess they say it because they notice how silent I walk and move, thanks to my sneaking skill.
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Sarah MacLeod
 
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