How can you possibly RP in Skyrim?

Post » Sun Jun 10, 2012 9:49 am

As much as the GW2 info is intriguing, this is and elder scrolls forum, unless it relates to topic, please dont say it.

and skyrim will always be about more quests. Its a fantasy, they wont do the fallout thing where there are less big quest lines. It will always be shorter but more quests

Quests are all well and good if there's a nice pace and direction to them. Even fetch quests can be interesting if the area your sent to is well designed - and Skyrim's dungeons are generally pretty good - but, I'd like to see more GW2-esque open-world events too. For example, if I'm told of a giant with a bounty, I'd like to find that giant actively attacking people and proving how he obtained that bounty rather than find him standing around picking daisies. So to speak.
User avatar
adam holden
 
Posts: 3339
Joined: Tue Jun 19, 2007 9:34 pm

Post » Sun Jun 10, 2012 1:31 pm

Quests are all well and good if there's a nice pace and direction to them. Even fetch quests can be interesting if the area your sent to is well designed - and Skyrim's dungeons are generally pretty good - but, I'd like to see more GW2-esque open-world events too. For example, if I'm told of a giant with a bounty, I'd like to find that giant actively attacking people and proving how he obtained that bounty rather than find him standing around picking daisies. So to speak.

I havent kept up with GW2 because it was uspposed to be released september 2010 i beleive, but i have heard of the reactive world, which would be nice to see in the elder scrolls
User avatar
Janine Rose
 
Posts: 3428
Joined: Wed Feb 14, 2007 6:59 pm

Post » Sun Jun 10, 2012 8:07 pm

I havent kept up with GW2 because it was uspposed to be released september 2010 i beleive, but i have heard of the reactive world, which would be nice to see in the elder scrolls

The devs have never set a release date. Ever. To the point where 'when it's ready' has become a running joke. CBT starts Feb 20th though, so we're getting close.

And yeah, a reactive world is something that would be wonderful to see in a single-player game like Skyrim. If anything, I would have thought dynamic open-world events would have been harder to impliment for multiplayer than for a single player campaign, so I'm sorry to see a mere handful of them (release the Stormcloak prisoner, take an ale from the revellers) in Skyrim when there's so much more potential there.
User avatar
Lisha Boo
 
Posts: 3378
Joined: Fri Aug 18, 2006 2:56 pm

Post » Mon Jun 11, 2012 12:09 am

The devs have never set a release date. Ever. To the point where 'when it's ready' has become a running joke. CBT starts Feb 20th though, so we're getting close.

And yeah, a reactive world is something that would be wonderful to see in a single-player game like Skyrim. If anything, I would have thought dynamic open-world events would have been harder to impliment for multiplayer than for a single player campaign, so I'm sorry to see a mere handful of them (release the Stormcloak prisoner, take an ale from the revellers) in Skyrim when there's so much more potential there.

there was a retail date, i worked at gamestop, we had adds for it, and it just never came
User avatar
Jessica Stokes
 
Posts: 3315
Joined: Fri Jul 28, 2006 11:01 am

Post » Sun Jun 10, 2012 7:57 am

there was a retail date, i worked at gamestop, we had adds for it, and it just never came

The devs have never set a date. Gamestop, Amazon and loads of others have happily assumed, but the devs and their publishers have made a very strong point of never setting a date.
User avatar
Michelle davies
 
Posts: 3509
Joined: Wed Sep 27, 2006 3:59 am

Post » Sun Jun 10, 2012 12:12 pm

If anyone ever seen the movie Mom and dad saved the world starring Jon Lovitz

I think you're the only one.
User avatar
yermom
 
Posts: 3323
Joined: Mon Oct 15, 2007 12:56 pm

Post » Sun Jun 10, 2012 4:52 pm

yep, and considering it was done miles better in previous iterations (new vegas, fallout 3, even oblivion), how in the seven levels of hell did they manage to make it worse?

This is the most mind-boggling and frustrating part of Skyrim, and not a day goes by that I almost don't lose my [censored] and post an incomprehensible rant on these forums about how....."not particularly smart" Bethesda must be to pull that off.
User avatar
Krista Belle Davis
 
Posts: 3405
Joined: Tue Aug 22, 2006 3:00 am

Post » Sun Jun 10, 2012 9:32 am

I would like to be a trader, bookseller, bartender, cook... All the things that an NPC can be, but I can't.

Maybe they should have skipped making jobs and focused on careers instead, as most side quests tend to be jobs anyway.
User avatar
Lily Evans
 
Posts: 3401
Joined: Thu Aug 31, 2006 11:10 am

Post » Sun Jun 10, 2012 2:56 pm

I would like to be a trader, bookseller, bartender, cook... All the things that an NPC can be, but I can't.

Maybe they should have skipped making jobs and focused on careers instead, as most side quests tend to be jobs anyway.

What do you mean you can't? I made a character that was purely a merchant. Never fought, always ran from a battle and never killed anything or anyone. I leveled him with black smiting, enchanting and speech skills along with some magic such as restoration and illusion (non combatant magic schools) Sure I missed out on a lot, but then again that is what I expected from playing such a class. And that was before mods such as "Live Another Life" were released and I was forced to do the intro of the game. There is nothing you can't do in skyrim you just have to have an imagination. Sure I didn't own a shop, but you couldn't do that in any TES game. Maybe there will be a mod to fix that though.
User avatar
Darrell Fawcett
 
Posts: 3336
Joined: Tue May 22, 2007 12:16 am

Post » Sun Jun 10, 2012 6:20 pm

My favorite (in the "I want to kill this guy" sort of way) is the one guy in the Thieves Guild that tells me "What do you want? You've already caused enough trouble around here!" Ummm, I'm the Guild Master that single-handedly brought back the guild in Skyrim - ie. have guild contacts in all the major cities. All four shops are opened in the Ragged Flagon, there's new recruits all over the place, not to mention completed the entire Nightengale quest line and theres a shrine to Nocturnal in the guild house, etc. Meanwhile, they all stand around the guild house 24/7, usually doing nothing more than standing in the water like it's a roman bathhouse.
User avatar
sara OMAR
 
Posts: 3451
Joined: Wed Jul 05, 2006 11:18 pm

Post » Sun Jun 10, 2012 1:16 pm

Your right, I should have gone deeper, but something that can work, i posted it above your post i beleiev

Based on the NPCs Class, Class status (poor,rich, noble), Connections, distance from event, etc, there should be a percentage that causes a chance that they know. It would be a farely easy system which would be hard to create.
That's an interesting concept that I think would work well if you could code it right. That'd be perfect for this situation, actually.
User avatar
Tikarma Vodicka-McPherson
 
Posts: 3426
Joined: Fri Feb 02, 2007 9:15 am

Post » Sun Jun 10, 2012 9:34 pm

By realizing that no game is perfect and can have everything, and by having an imagination.
User avatar
Sheila Reyes
 
Posts: 3386
Joined: Thu Dec 28, 2006 7:40 am

Post » Sun Jun 10, 2012 8:11 am

You know if it wasn't for the gift of imagination I think I wouldn't gotten bored from skyrim a long time ago.

What I find disturbing is the lack of intelligence from the NPC's. I can agree with many here that being around them simply have that cold robotic feeling. Nothing intelligent to say but to repeat their sentences over and over again. You can't help but to kill 'em all and put them out of their misery.

For an example I went to whiterun to sell some full soul gems and to buy empty ones from Farengar Secret-Fire and mind you that I became the archmage, and I am wearing the gear. Right after the transaction He tells me "http://i1096.photobucket.com/albums/g322/Raidensama/Skyrim/TESV2012-02-1413-38-00-36.jpg WTF! Does he even know what the Archmages gear looks like?

If anyone ever seen the movie Mom and dad saved the world starring Jon Lovitz you can clearly see that Skyrim reminds me a lot like the planet Spengo where theirs nothing but complete idiots living there.

What Skyrim desperately needs is INTELLIGENCE! Not some fat giant walking around in the jams video. Since Beth doesn't want this game to be Muliplayer then hire some good writers so we can actually enjoy playing the game instead being around brainless NPC's too the time.

you can always pretend to have meaningful interactions with npc's
User avatar
noa zarfati
 
Posts: 3410
Joined: Sun Apr 15, 2007 5:54 am

Post » Sun Jun 10, 2012 10:43 am

The feeling I get with Skyrim and Bethesda is that they made a giant shell and expected modders to fill it up. There`s potentially good stuff that just got... left out as if forgotten halfway. Even simplt things like Lockpicking are painfully easy to unlock without perks even on master. A mod has been made that corrects this perfectly. It`s the same with most everything.
User avatar
{Richies Mommy}
 
Posts: 3398
Joined: Wed Jun 21, 2006 2:40 pm

Post » Sun Jun 10, 2012 3:09 pm

I'm more put off by the limiting of actual RP types. My Acrobat in Ob and Morrowind was incredibly fun to play as, that's not even an option now (without mods/console commands). Spell creation as well allowed for a lot of unique builds, all or most of which are gone.
User avatar
Chloe Yarnall
 
Posts: 3461
Joined: Sun Oct 08, 2006 3:26 am

Post » Sun Jun 10, 2012 1:04 pm

I agree but..
Answering to the question "How can you possible RP In skyrim?"
Trust me,you can almost RP in every game x) might sound stupid but...
User avatar
Lindsay Dunn
 
Posts: 3247
Joined: Sun Sep 10, 2006 9:34 am

Post » Sun Jun 10, 2012 4:26 pm

This is why i've moved away from Skyrim and am now playing KoA . Skyrim has no soul, it's great visualy and the combat is good ,but even then it's the same bandits and mages to kill over and over ,and the boss battles are so few and far between you can't really even say this game has them.
User avatar
Charlie Ramsden
 
Posts: 3434
Joined: Fri Jun 15, 2007 7:53 pm

Post » Sun Jun 10, 2012 8:12 pm

See, I got these two things called imagination and creativity. Allows me to RP in just about any game I play.
User avatar
DAVId MArtInez
 
Posts: 3410
Joined: Fri Aug 10, 2007 1:16 am

Post » Sun Jun 10, 2012 2:17 pm

Its quite easy to rp,I rp by doing stuff that my character would do, Such as If his ordered to he will kill civilians, but if he isint ordered to he wont kill them.

You mean the dark brotherhood forever quests? Where you kill the same people over and over and over again? It's a loop. Yeah that's real fun.
User avatar
Lavender Brown
 
Posts: 3448
Joined: Tue Jul 25, 2006 9:37 am

Post » Sun Jun 10, 2012 4:01 pm

You mean the dark brotherhood forever quests? Where you kill the same people over and over and over again? It's a loop. Yeah that's real fun.

Surely that's better than "NOPE you did EVERYTHING, game over!" Do bear in mind that you did have to complete quite the questline to get there, and do a lot of side contracts which weren't "the same people over and over". I'm glad the random quests are there to keep me occupied, if I get sick of them, well that's the time to start a new character. In previous TES games when I ran out of quests I did this anyway, so what's the drawback exactly?
User avatar
Britney Lopez
 
Posts: 3469
Joined: Fri Feb 09, 2007 5:22 pm

Post » Sun Jun 10, 2012 11:59 pm

See, I got these two things called imagination and creativity. Allows me to RP in just about any game I play.
I will re-quote from my earlier post :
Beth make the best worlds/backgrounds out there if you want annoy them on rpgcodex and do some make believe, but you are in a way doing some of the devs' jobs for them. I personally love their games for this, that's just me, but you shouldn't have to.
User avatar
James Shaw
 
Posts: 3399
Joined: Sun Jul 08, 2007 11:23 pm

Post » Sun Jun 10, 2012 2:20 pm


I will re-quote from my earlier post :

I'm not getting it. So it's a great RPg if you want to RP, but then you are doing the devs work for them, which is designing a RPg??
I'm confused
User avatar
aisha jamil
 
Posts: 3436
Joined: Sun Jul 02, 2006 11:54 am

Post » Mon Jun 11, 2012 12:13 am

I'm not getting it. So it's a great RPg if you want to RP, but then you are doing the devs work for them, which is designing a RPg??
I'm confused
It's a great world to make your own story in, if you ignore certain inconsistencies, but role playing within the stories you are given, which is exactly what you should be able to do, has left many feeling a little unfulfilled.
User avatar
C.L.U.T.C.H
 
Posts: 3385
Joined: Tue Aug 14, 2007 6:23 pm

Post » Sun Jun 10, 2012 8:23 am


It's a great world to make your own story in, if you ignore certain inconsistencies, but role playing within the stories you are given, which is exactly what you should be able to do, has left many feeling a little unfulfilled.

Ah, now I understand. The storyline is a bit thin and shallow?
User avatar
Lucy
 
Posts: 3362
Joined: Sun Sep 10, 2006 4:55 am

Post » Sun Jun 10, 2012 1:06 pm

So someone wearing the same or similar robes is the reason a handful of mages at the college cannot recognize their own archmage?


Well, you know, truth be known, I wouldn't recognize the president of my university, and I attended it for 5 years. I have no idea what kind of clothes he wears. I used to know his name, but right now I can't even remember that. I know where the president's house is. It's large. That's about it. Probably remember his name later today.

Granted it's been 20 years. But he was never really that important. I can't even remember who the Deans of History or English were.
User avatar
Patrick Gordon
 
Posts: 3366
Joined: Thu May 31, 2007 5:38 am

PreviousNext

Return to V - Skyrim