An Idea of how Vampires and Werewolves Could Have Been Done.

Post » Tue Nov 20, 2012 12:27 am

I think it's more likely that they don't age in their beastform. Hircine's the Prince of the Hunt, and I doubt he wants his servants (especially those he aid in his hunts, such as werewolves) to be old, worn down, and not capable of hunting and not worth hunting themselves. So when they transform, they are restored to peak condition, regardless of what age their normal form is. So theoretically, a lycanthrope with the Ring of Hircine or an incredibly effective hunter would be immortal, since they could transform at will an unlimited number of times/able to hold the form for extended periods of time, possibly on the scale of years.

Does anybody know if the feral werecreatures ever revert to their original form? Or do they lose their ability to revert when their beast spirit overwhelms and consumes their soul?
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Claire Jackson
 
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Post » Tue Nov 20, 2012 1:04 am

Sir, being in the companions and werewolves have nothing to do with their aging. They all age, even though slower, as regular mortals.
I think Tharsten was prolonging his life by natural werewolf means. He ruled the Skaal for generations, yet the Ring of Hircine was used in Daggerfall which is just years before the time of Morrowind. Maybe a dev oversight.
I think Lycanthropy does probably make you age slower, but not like Tharsten, I thought he had been alive for like 300 years or something, that is what I remember him saying, and I thought that was because he had the Ring of Hircine.
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Dean Ashcroft
 
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Post » Tue Nov 20, 2012 1:43 pm

I think it's more likely that they don't age in their beastform. Hircine's the Prince of the Hunt, and I doubt he wants his servants (especially those he aid in his hunts, such as werewolves) to be old, worn down, and not capable of hunting and not worth hunting themselves. So when they transform, they are restored to peak condition, regardless of what age their normal form is. So theoretically, a lycanthrope with the Ring of Hircine or an incredibly effective hunter would be immortal, since they could transform at will an unlimited number of times/able to hold the form for extended periods of time, possibly on the scale of years.

Does anybody know if the feral werecreatures ever revert to their original form? Or do they lose their ability to revert when their beast spirit overwhelms and consumes their soul?
in the quest with Aela when you find the dead werewolf remember she says," some can't separate the animal from themself and go feral." or something along those lines, so my guess is they lose themselves to the animal within and can never revert back to human form.
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ezra
 
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Post » Tue Nov 20, 2012 6:08 am

in the quest with Aela when you find the dead werewolf remember she says," some can't separate the animal from themself and go feral." or something along those lines, so my guess is they lose themselves to the animal within and can never revert back to human form.
Yes, she even expressed her surprise at the player's return to human form. She said "I wonder you came back. Most don't" or something along those lines.
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Christie Mitchell
 
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Post » Tue Nov 20, 2012 8:20 am

in the quest with Aela when you find the dead werewolf remember she says," some can't separate the animal from themself and go feral." or something along those lines, so my guess is they lose themselves to the animal within and can never revert back to human form.
Yes, she even expressed her surprise at the player's return to human form. She said "I wonder you came back. Most don't" or something along those lines.

Figured that was the case, but I must have forgotten about that conversation with Aela. If my hypothesis is right, that would allow for immortal lycanthropes that would become the stuff of legends if nobody put them down (like Mor'du in Brave).

Off-topic, but if you haven't seen Brave yet, and you're a fan of animation, you should definitely check it out. One of my favorite movies to come out this summer.
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Stephanie I
 
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Post » Tue Nov 20, 2012 5:24 am

Figured that was the case, but I must have forgotten about that conversation with Aela. If my hypothesis is right, that would allow for immortal lycanthropes that would become the stuff of legends if nobody put them down (like Mor'du in Brave).

Off-topic, but if you haven't seen Brave yet, and you're a fan of animation, you should definitely check it out. One of my favorite movies to come out this summer.
I still don't think werewolves are immortal in beast form because that would mean the only way they could die was if they get killed by a group of people.

And how can you say that movie is the best this summer with movies like The Amazing Spider-man and The Dark Knight Rises coming this summer. I am not a fan of movies like that too because they are too kiddie for me.
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Melung Chan
 
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Post » Tue Nov 20, 2012 3:18 pm

Figured that was the case, but I must have forgotten about that conversation with Aela. If my hypothesis is right, that would allow for immortal lycanthropes that would become the stuff of legends if nobody put them down (like Mor'du in Brave).

Off-topic, but if you haven't seen Brave yet, and you're a fan of animation, you should definitely check it out. One of my favorite movies to come out this summer.
It's a good movie, took my niece to go see it and watching it made me more want werebears even more.
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Vivien
 
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Post » Tue Nov 20, 2012 9:57 am

I still don't think werewolves are immortal in beast form because that would mean the only way they could die was if they get killed by a group of people.

And how can you say that movie is the best this summer with movies like The Amazing Spider-man and The Dark Knight Rises coming this summer. I am not a fan of movies like that too because they are too kiddie for me.

"One of my favorite movies to come out this summer" is the operative phrase. I haven't seen the Amazing Spiderman yet, but I'm looking forward to it.

I'm an animation junkie, and so a film like that (which is mostly pretty mature. The comedy in the trailer isn't indicative of the film's tone at all. There is much more drama than comedy really) with such beautiful visuals (particularly the hair) and a pretty great story is a joy for me. Though The Dark Knight Rises is expected to be at the top of my summer films list right now.

Back on topic though: the fact that they'd only die if killed by predators (either other werecreatures or people) I think would fit Hircine's style, because that means his creatures have to be hunted to be destroyed in their beastforms. And if he ever really wanted to get a particular werecreature's soul to serve him in death that was in a transformed state all the time, I'd wager he'd either put a hit out on the beast for his hunters to gain his favor, or find a way to get the job done himself.
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katsomaya Sanchez
 
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Post » Tue Nov 20, 2012 5:48 am

"One of my favorite movies to come out this summer" is the operative phrase. I haven't seen the Amazing Spiderman yet, but I'm looking forward to it.

I'm an animation junkie, and so a film like that (which is mostly pretty mature. The comedy in the trailer isn't indicative of the film's tone at all. There is much more drama than comedy really) with such beautiful visuals (particularly the hair) and a pretty great story is a joy for me. Though The Dark Knight Rises is expected to be at the top of my summer films list right now.

Back on topic though: the fact that they'd only die if killed by predators (either other werecreatures or people) I think would fit Hircine's style, because that means his creatures have to be hunted to be destroyed in their beastforms. And if he ever really wanted to get a particular werecreature's soul to serve him in death that was in a transformed state all the time, I'd wager he'd either put a hit out on the beast for his hunters to gain his favor, or find a way to get the job done himself.
I guess Hircine could do that, but once they go to his Hunting Grounds would they gain their humanity back or would they still be stuck in their wolf form forever?
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Nicholas C
 
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Post » Tue Nov 20, 2012 12:16 am

And how can you say that movie is the best this summer with movies like The Amazing Spider-man and The Dark Knight Rises coming this summer. I am not a fan of movies like that too because they are too kiddie for me.
I'm thinking about going to see The Amazing Spiderman today, is it pretty good?
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Benji
 
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Post » Tue Nov 20, 2012 2:31 am

I'm thinking about going to see The Amazing Spiderman today, is it pretty good?
It is really good, I thought they did the movie extremely well. It made me think this is how Spider-man would be, and the actors did a great job portraying the characters.
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Kelsey Anna Farley
 
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Post » Tue Nov 20, 2012 3:10 pm

I guess Hircine could do that, but once they go to his Hunting Grounds would they gain their humanity back or would they still be stuck in their wolf form forever?

I'm a bit unclear about that myself. We know that at least some of the members of the Circle retained their humanity, but that was because they seemed to resist Hircine and wanted to spend eternity in Sovngarde over the Hunting Grounds. Those that embrace Hircine's gift likely keep their human minds, but can hold their transformed state as long as they (or Hircine) want.

The feral ones probably lose their humanity forever, and become permanent predators on the mortal souls in the Hunting Grounds, and possible prizes for Hircine and his servants.

This is all conjecture though, I haven't been able to find a book that goes deep into detail about the Hunting Grounds.
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jessica breen
 
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Post » Tue Nov 20, 2012 11:44 am

I'm a bit unclear about that myself. We know that at least some of the members of the Circle retained their humanity, but that was because they seemed to resist Hircine and wanted to spend eternity in Sovngarde over the Hunting Grounds. Those that embrace Hircine's gift likely keep their human minds, but can hold their transformed state as long as they (or Hircine) want.

The feral ones probably lose their humanity forever, and become permanent predators on the mortal souls in the Hunting Grounds, and possible prizes for Hircine and his servants.

This is all conjecture though, I haven't been able to find a book that goes deep into detail about the Hunting Grounds.
I don't think resisting Hircine has anything to do with keeping your humanity because Aela and Skjor didn't resist him and they were still in control. But the Companions are a bad example because they are supposed to have control since that was the reason they went to the Glenmoril Witches. So I think it depends on a person's willpower whether they lose themselves or not. I don't think there are any books on this kind of thing, I would also like to find out whether werewolves are immortal in their wolf form.
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Mason Nevitt
 
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Post » Tue Nov 20, 2012 1:15 am

I'm thinking about going to see The Amazing Spiderman today, is it pretty good?
i have been too... not sure how im gunna like it though
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courtnay
 
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Post » Tue Nov 20, 2012 10:52 am

I don't think resisting Hircine has anything to do with keeping your humanity because Aela and Skjor didn't resist him and they were still in control. But the Companions are a bad example because they are supposed to have control since that was the reason they went to the Glenmoril Witches. So I think it depends on a person's willpower whether they lose themselves or not. I don't think there are any books on this kind of thing, I would also like to find out whether werewolves are immortal in their wolf form.
In the Novel they travel to the hunting grounds but it doesn't really go deep into the lore, its pretty cool though.
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Music Show
 
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Post » Tue Nov 20, 2012 5:57 am

In a dlc we should go to Hircine's hunting grounds and I also noticed something in the game jam video. I noticed that the lycanthropy is a perk tree with the regular skills and a perk on it that would let us change into the beast form 2 more times per day. I wonder why they did'nt put them.
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Cathrin Hummel
 
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Post » Tue Nov 20, 2012 3:47 pm

In a dlc we should go to Hircine's hunting grounds and I also noticed something in the game jam video. I noticed that the lycanthropy is a perk tree with the regular skills and a perk on it that would let us change into the beast form 2 more times per day. I wonder why they did'nt put them.
There was a lot of things in the game jam Lycanthropy tree. I believe there was even a perk that improved the armor rating for werewolves. I guess they thought It might have been OP.
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Jeffrey Lawson
 
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Post » Tue Nov 20, 2012 3:53 pm

In a dlc we should go to Hircine's hunting grounds and I also noticed something in the game jam video. I noticed that the lycanthropy is a perk tree with the regular skills and a perk on it that would let us change into the beast form 2 more times per day. I wonder why they did'nt put them.

They probably didn't put in the additional transformation perk because those really interested in that would probably go get the Ring of Hircine instead of wasting a perk point on it, espeically since if memory serves that would be thefirst perk in the tree, meaning you would have to get it if you wanted other perks, meaning the game would shoe-horn you into getting a pointless perk for no reason other than bad tree design.
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Anna Kyselova
 
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Post » Tue Nov 20, 2012 12:18 pm

I would like if Werewolves had lunar transformations. It's classic. But, I do like only being able to freely transform once a day. I force myself to do that. It feels like a good weakness to have to not be OP.

I kind of wish you were forced to transform more. Like, not a choice. If not lunar transformations, then like....if you don't transform for three days, your beast blood take you over and you transform. Kind of like a sickness. You can only go so long without transforming before the beast takes over.

And maybe, you can't transform too much or you'll become more animal than human and risk going feral.

Just an idea.
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Benji
 
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Post » Tue Nov 20, 2012 6:09 am

I would like if Werewolves had lunar transformations. It's classic. But, I do like only being able to freely transform once a day. I force myself to do that. It feels like a good weakness to have to not be OP.

I kind of wish you were forced to transform more. Like, not a choice. If not lunar transformations, then like....if you don't transform for three days, your beast blood take you over and you transform. Kind of like a sickness. You can only go so long without transforming before the beast takes over.

And maybe, you can't transform too much or you'll become more animal than human and risk going feral.

Just an idea.
Unless you had the Ring of Hircine then you should have comlpete control. But I wish they had forced lunar transformations, not change every night, or at random times like some people think when someone mentions forced transformations. We should also have Bloodlust on forced lunar transformations where we have to kill an NPC. So essentially we need the Daggerfall system of Lycanthropy.
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Andrew
 
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Post » Tue Nov 20, 2012 7:38 am

I would like if Werewolves had lunar transformations. It's classic. But, I do like only being able to freely transform once a day. I force myself to do that. It feels like a good weakness to have to not be OP.

I kind of wish you were forced to transform more. Like, not a choice. If not lunar transformations, then like....if you don't transform for three days, your beast blood take you over and you transform. Kind of like a sickness. You can only go so long without transforming before the beast takes over.

And maybe, you can't transform too much or you'll become more animal than human and risk going feral.

Just an idea.

Did you ever play Kingdom Hearts 2? There was a system of transformations you could initiate, but with three of them you ran the risk of transforming into something called your http://images.wikia.com/kingdomhearts/images/b/b7/Anti_Form.jpg, which was overall weaker and more feral. That could kinda be used to facilitate you going feral. If you transform too many times in rapid succession, you go feral, causing your health to continuously drain (1-3 points per second maybe?) and make your transformed state last longer than usual, meaning you have to constantly move and feed to keep your strength up until you're able to regain your normal form.
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lucy chadwick
 
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Post » Tue Nov 20, 2012 10:20 am

Did you ever play Kingdom Hearts 2? There was a system of transformations you could initiate, but with three of them you ran the risk of transforming into something called your http://images.wikia.com/kingdomhearts/images/b/b7/Anti_Form.jpg, which was overall weaker and more feral. That could kinda be used to facilitate you going feral. If you transform too many times in rapid succession, you go feral, causing your health to continuously drain (1-3 points per second maybe?) and make your transformed state last longer than usual, meaning you have to constantly move and feed to keep your strength up until you're able to regain your normal form.
I could see that being a problem pre-Dawnguard because we could not feed on animals, but with post Dawnguard that could work since apparently with a perk you can get it allows you do feed on animals. However, it kind of goes against the whole Companions having control of themselves.
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City Swagga
 
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Post » Tue Nov 20, 2012 4:04 am

I could see that being a problem pre-Dawnguard because we could not feed on animals, but with post Dawnguard that could work since apparently with a perk you can get it allows you do feed on animals. However, it kind of goes against the whole Companions having control of themselves.

Aela notes that people lose themselves to the beastblood. Whether she was referring to werewolves in general, or previous members of the Circle, is unclear.
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Liii BLATES
 
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Post » Tue Nov 20, 2012 9:38 am

Aela notes that people lose themselves to the beastblood. Whether she was referring to werewolves in general, or previous members of the Circle, is unclear.
I think she means werewolves in general because the whole point of the Companions strain of Lycanthropy is that they have complete control over their beast form, and they do not suffer from Bloodlust, so it wouldn't make sense that they could lose themselves and become feral.
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Enie van Bied
 
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Post » Tue Nov 20, 2012 6:49 am

I think she means werewolves in general because the whole point of the Companions strain of Lycanthropy is that they have complete control over their beast form, and they do not suffer from Bloodlust, so it wouldn't make sense that they could lose themselves and become feral.

Was that ever confirmed in game, or is that just the rationale we came up with to explain Bethesda removing drawbacks as a werewolf, similar to how we originally thought the vanilla vampires were members of the Cyrodiilic strain because they sure as hell weren't Volkihar?
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ladyflames
 
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