That encounter made me turn off the game.
Him going "it's good to see you again friend" after I just beat the crap out of him was as story killing as Ben Afflack in Daredevil.
That was the WEIRDEST moment of the entire game for me.
Here's the general gist of the conversation, for those that don't know:
"I like walking around the greyquarter in the small hours of the morning insulting the greyskins" (for me personally, it was 4am, and he was in the grey quarter)
"What's your problem with the dark elves"
"Excuse me? Do you wanna go?"
"Hell yes. Put em up."
*Khajiit with gloves of the pugilist literally tears him to pieces in half a dozen punches*
"It's always nice to see you, friend"
It really makes the game bizarre. That guy should hate my guts. Instead, he loves me to pieces. I physically assaulted him, tearing him to pieces in a few punches and leaving him a blubbering mess on the floor, before I smacked him a couple of times for good measure. What the heck is he calling me his friend for? The worst bit of it is, if I go around making life horrible for him, he'll stil think of me as a friend, and he'll probably turn up at my wedding if I ever get married??
What is also quite funny is that he is quite bipolar, so he'll say "Its nice to see you again, friend" one moment and insult me the next.
As always we reach the same problem.
It is the result of the current expectations from the games to have a fully voice acted dialog, which combined with different voice actors that can say the same lines, and the need to revise and alter and check and so on, results in more and more man power to add or alter any dialog in the game.
With the direct result of shallower and more sparse dialogs and their diverse lines for diverse situations.
You know what's even SADDER?
The amount of typos in the subtitles.