Oblivion deeper than skyrim!?

Post » Thu Jun 07, 2012 6:21 pm

be that as it may, but dicerolls are about character skill.
The system of Oblivion and Skyrim is based on player skill and therefore not RPG.
RPG "Role Playing Game", not Dice Roll Game. I find it much easier to play the role of my character in real time combat compared to some magical random chance factor determining if I am doing well or not.
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Rinceoir
 
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Post » Thu Jun 07, 2012 3:50 am

Except for the endings of all guild quest lines and civil war quest line and main quest line.
None of them are statisfactory.
I agree that the build up was great in most cases.
But its like they ran out of time or something and just went with what they had.
The mages guild questline ends in the biggest deus ex machina imaginable and gives no answers as to why you even did the entire questline.

The ending of the main quest was so underwhelming, I have no words.
Especially since it changes nothing in the world.
Oblivion at least had a great speech from Mankar and a wonderful other realm to explore.
Sovngarde is very small with nothing in it and Alduin turns out just a dragon like all the rest.

Oblivion's MQ also didn't insert a half-baked attempt at a moral dilemma with laughable consequences. For all its faults, Oblivion's MQ managed to make more sense and definitely had a far more satisfying outcome. Skyrim's had the superior start, but rapidly ran out of steam and was filled with logical fallicies that make me reach for the Ibuprofin.
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Roanne Bardsley
 
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Post » Thu Jun 07, 2012 10:30 am

Oblivion? Deep?

I must have missed something very important while playing it.
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TIhIsmc L Griot
 
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Post » Thu Jun 07, 2012 5:40 am

This is an example of what i saying.

Hey here's another proof: the Skyrim exe is almost twice the size of Oblivion's! Jokes aside, there's so much going on under the hood I can't really understand how Oblivion might be considered deeper than Skyrim.
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emma sweeney
 
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Post » Thu Jun 07, 2012 3:07 pm

Hey here's another proof: the Skyrim exe is almost twice the size of Oblivion's! Jokes aside, there's so much going on under the hood I can't really understand how Oblivion might be considered deeper than Skyrim.

Well, I'm not sure this is the best criterion to judge the depth of the game. Besides, the full install for Skyrim is a mere 3.7GB for the 360, compared to 6.7GB for Oblivion. Much of that is due to superior compression techniques, but it still is an interesting point of comparison. Again, for me personally the issue isn't really if Skyrim is deeper or better. It is supposed to be. It leverages Oblivion's code, as well as FO3, NV, and techniques from competitors such as DA, Dark Souls, etc. The question is if it is 5 years deeper/better.
For all the hateration that Oblivion receives, it was a fairly substantial bar for Bethesda to beat, and they succeeded and several fronts. However, Oblivion is what many developers refer to as a "programmers albatross." I knew they had their work cut out for them. Oblivion is dated, flawed, but still a very good game 5 years later.
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Rebecca Dosch
 
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Post » Thu Jun 07, 2012 1:51 pm

Well, I'm not sure this is the best criterion to judge the depth of the game.

Actually I'm pretty sure it's not :blink: either your sarcasm detectors are completely broken or I'm really bad at jokes
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Roanne Bardsley
 
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Post » Thu Jun 07, 2012 5:50 pm

RPG "Role Playing Game", not Dice Roll Game. I find it much easier to play the role of my character in real time combat compared to some magical random chance factor determining if I am doing well or not.

Took the words out of my mouth. These ideas that what make an RPG is that must be akin to an animated pencil and paper game is dumb. A good RPG is one in which I can role play my character the way I wish. I can do that just as easily in Skyrim as I can in any of the previous elder scrolls titles, and just as easily as other popular rpgs like Dragon Age, Neverwinter nights, etc. Even more so in the elderscrolls infact, since I don't have to play the main quest in order to develop my character.
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Nathan Maughan
 
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Post » Thu Jun 07, 2012 4:09 pm

Actually I'm pretty sure it's not :blink: either your sarcasm detectors are completely broken or I'm really bad at jokes

My bad.... but, still your point (a true comparison of the games installed size) is well taken.
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Lisha Boo
 
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Post » Thu Jun 07, 2012 6:47 pm

I'm not far enough along to say if Oblivion is deeper than Skyrim. So far it seems as though it is, though Skyrim is a very fun game,and a amazingly detailed world.

...For all the hateration that Oblivion receives, it was a fairly substantial bar for Bethesda to beat,...

Yes, that hateration is quite annoying. Oblivion was deeper than many people give it credit for.
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Steeeph
 
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Post » Thu Jun 07, 2012 3:39 am

Some say Morrowind was deeper, and some say Oblivion. Some say Skyrim is, and some say that none of the ES titles had depth.

No matter what, these opinions are just that... opinions, and are subjective to the individual gamer. So debating about it is a little pointless, IMHO.
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sexy zara
 
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Post » Thu Jun 07, 2012 5:03 am

Some say Morrowind was deeper, and some say Oblivion. Some say Skyrim is, and some say that none of the ES titles had depth.

No matter what, these opinions are just that... opinions, and are subjective to the individual gamer. So debating about it is a little pointless, IMHO.
We have a winner!
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[ becca ]
 
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Post » Thu Jun 07, 2012 10:41 am

Some say Morrowind was deeper, and some say Oblivion. Some say Skyrim is, and some say that none of the ES titles had depth.

No matter what, these opinions are just that... opinions, and are subjective to the individual gamer. So debating about it is a little pointless, IMHO.

Isn't that what forums were made for? debating completely subjective opinions?

besides if I want more morrowind or OB or daggerfall in my next ES I will sure enough express it and try my best to make it happen
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jasminε
 
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Post » Thu Jun 07, 2012 6:58 am

Isn't that what forums were made for? debating completely subjective opinions?

besides if I want more morrowind or OB or daggerfall in my next ES I will sure enough express it and try my best to make it happen
It's nice that someone has the balls to be objective.
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Eileen Müller
 
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Post » Thu Jun 07, 2012 11:16 am

Isn't that what forums were made for? debating completely subjective opinions?

I always thought they were a gathering of the "National Rodeo Clowns Association".... I think I'm on the wrong website.
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MR.BIGG
 
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Post » Thu Jun 07, 2012 6:45 pm

They don't want do something new and different, they want to do a game , how a can say , more adapt to this generation of videogamer that can't afford the complexity of game like morrowind, and so bethesda can earn more money.

I play videogames since ATARI and i dont agree with you, i handled the complexity of morrowind and still think the skyrim gameplay more enjoyable. My opinion is that things can be made simpler for the better gaming experience. I think complexity makes people feel smarter, but complexity is pointless sometimes. I dont like your "new generations are less capable than older generations" argument.
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Tarka
 
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Post » Thu Jun 07, 2012 7:43 am

I sum up Skyrim thus: They gave with one hand & took away with the other, why cant we have both ?
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Tina Tupou
 
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Post » Thu Jun 07, 2012 7:05 pm

Superior game is subjective. I disliked Morrowind when I played it first in 2004, I disliked it when I tried it again in 2011.

Not every single person believes Morrowind is better, which certain people find difficult to believe.

If Morrowid had visuals, voice-acting and combat system compared to that of Skyrim, it would crush anything in its path.
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Sharra Llenos
 
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Post » Thu Jun 07, 2012 5:42 am

I sum up Skyrim thus: They gave with one hand & took away with the other, why cant we have both ?

That is the big question.
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Harry-James Payne
 
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Post » Thu Jun 07, 2012 3:17 pm

Except for the endings of all guild quest lines and civil war quest line and main quest line.
None of them are statisfactory.
I agree that the build up was great in most cases.
But its like they ran out of time or something and just went with what they had.
The mages guild questline ends in the biggest deus ex machina imaginable and gives no answers as to why you even did the entire questline.

The ending of the main quest was so underwhelming, I have no words.
Especially since it changes nothing in the world.
Oblivion at least had a great speech from Mankar and a wonderful other realm to explore.
Sovngarde is very small with nothing in it and Alduin turns out just a dragon like all the rest.

WOw, thanks for the spoilers, [censored]!
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Loane
 
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Post » Thu Jun 07, 2012 4:03 am

WOw, thanks for the spoilers, [censored]!

What spoilers?
I said nothing about the content of those quests, just that I think they dont end well.
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Tyrel
 
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Post » Thu Jun 07, 2012 4:53 am

I liked Oblivion much better. Skyrim seems pretty dumbed down to me. I remember doing the Theives Guild quests in Oblivion and thinking how cool it was. And you really had to sneak to get by guards ond so forth. In Skyrim I can do pretty much anything early in the game without the guards doing squat. Why? Because it's way to easy to build skills up in Skyrim. Kind of lame.

I also thought the landscape in Cyrodiil was much better looking. More color. Skyrim is always brownish or white with snow. Everything looks like hay growing.

And I hate the radiant quests. Once I complete a quest, I don't want to do it again. I think it svcks to have to do some of them 3 or 4 times just to get another one randomly. Once a quest is completed, I want it to stay completed and move on. Who the hell wants to keep asking the same NPC for work hoping to get the quest you actually want to do?

Smithing is just stupid. You can build it up to 100 in no time at all just by upgrading leather equipment after getting animal pelts for free. Value makes no difference at all. Skill raises the same amount weather you're upgrading a cheap pair of leather shoes or and expensive ebony warhammer. Got it up to 100 just by killing bears for their pelts and upgrading everything leather, hide, and fur.

You shouldn't be able to get daedric armor that early in the game. You should have to be at a higher level.

Same with weapons. I have deadric everything all upgraded to "Legendary". I can't be killed. I kill everything but dragons pretty much with one hit. Way to easy and takes the fun out of the game for me.
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Andrea Pratt
 
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Post » Thu Jun 07, 2012 12:42 pm

Skyrims world as in landscape and cities is alot better craften than Oblivion. Oblivon just feels more satisfying in content. It feels more variated and less limited than Skyrim

Yes, Skyims is the most limited TES game.
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Lil Miss
 
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Post » Thu Jun 07, 2012 5:51 am

Agree with the OP, it's a laughable statement. Oblivion had longer guild quest lines but that's it and they weren't that much longer then Skyrim.
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daniel royle
 
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Post » Thu Jun 07, 2012 3:01 am

If Morrowid had visuals, voice-acting and combat system compared to that of Skyrim, it would crush anything in its path.
No it wouldn't. Morrowind's world and landscape is far, far less interesting than Skyrim's. The dungeons simply don't compare. The interface is old and dated.

You can't just change a few aspects of an existing game and say it will be the best game ever.
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Isabella X
 
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Post » Thu Jun 07, 2012 2:22 pm

If Morrowid had visuals, voice-acting and combat system compared to that of Skyrim, it would crush anything in its path.
Nope, if Morrowind came out today it would be called Skyrim because that's how it would be designed.
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Heather Dawson
 
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