HI there Bieltan!
Well, Skyrim didn't feel stereotypical to me. Shallow, certainly, but not a carbon paper copy. There is an awful lot we don't know about Dawnguard, but for now it does not look a full fledged cliché to me, even if the theme of vampire hunters vs vampires has matured into a full- fledged cliché for a decade now. Storytelling was rather weak in SKyrim. I was hoping they had learned their lesson and haven't given up on them in this department.
HI there Bieltan!
Well, Skyrim didn't feel stereotypical to me. Shallow, certainly, but not a carbon paper copy. There is an awful lot we don't know about Dawnguard, but for now it does not look a full fledged cliché to me, even if the theme of vampire hunters vs vampires has matured into a full- fledged cliché for a decade now. Storytelling was rather weak in SKyrim. I was hoping they had learned their lesson and haven't given up on them in this department.
Maybe not as generic fantasy as oblivion was, but its still fairly generic. Lucky for me I'm a svcker for fantasy and ancient history etc (I derived most of my enjoyment in the original Assassins Creed from just wandering around going 'ooooh'). I know what you mean about the writing though, I seem to recollect reading somewhere that they'd had a big shake up in the writers department? Hopefully thats the cause and we'll see improvement as they settle into their new posts...
Vampire factions... sounds like they listened to the feedback about the loss of vamp factions from Morrowind. And they've put in mounted combat, which has been in demand too. Didn't they say magic users were going to love this DLC? There was quite a lack of spell footage in the trailer. Thats got me wondering, is the hit of the whole fruit magical? Is spellcrafting coming back, or new nuke spells?