Official Dawnguard Trailer is up

Post » Thu Jun 14, 2012 6:35 pm

I guess you could say the vampires have been *ahem* re-vamped.
YEAAAAHHHHHH
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Causon-Chambers
 
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Post » Thu Jun 14, 2012 11:48 am

lol..now that I see where that Elder Scroll's location seems to be (near Solitude) I'm actually starting to believe they really are going to make the vampire side of things take place in the most unpleasant, unattractive and performance eating section of all of Skyrim (the dreaded MARSH).

Yeah I'd rather they avoided that area or at least fix the performance issue (which has gotten worse after patch 1.5, even with grass shadows disabled in 1.6), mostly I worry that subsequent DLC patches will hurt the main game as they did with Fallout 3, the trailer looks great though, will be looking forward to it.
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Steve Smith
 
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Post » Thu Jun 14, 2012 9:34 am

Me too. I want the vampires to not appear cliche and "totally evil". Of course, I never considered them to be evil at all. Just a bunch of man-creatures surviving off the blood of others. Like a common bat or a leech. If anything, they should make both forces seem "evil". Like the Vigilantes of Stendarr can be compared to the Inquision on Nirn. They kill vampires and werewolves and even can go as far as to torture them. And they are hypocrites.

Looks like a pocket of Coldharbour. I guess we see a vampire afterlife now.

Elder Scrolls Vampires are daedric in origin and while not inherently evil, they tend to lean that way.
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FirDaus LOVe farhana
 
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Post » Thu Jun 14, 2012 2:49 pm

I want to disappear into a swarm of bats, WHY ISN'T ANYBODY ELSE MENTIONING THE SWARM OF ******* BATS!!!!!
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Kate Norris
 
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Post » Thu Jun 14, 2012 9:31 pm

What is this, I don't even ...

Well, at least there are crossbows. Since when do vampires transform into flying monstrosities like that? I already didn't like them in the showcase a few months ago. I don't mind introducing new lore, but this just feels so copypasted.
I hope they are at least Volkihar and can walk through ice. In any case, I'll kill every last one of those beasts.

Ah well, back to TESO.
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Lil'.KiiDD
 
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Post » Thu Jun 14, 2012 11:18 am

Yeah I'd rather they avoided that area or at least fix the performance issue (which has gotten worse after patch 1.5, even with grass shadows disabled in 1.6), mostly I worry that subsequent DLC patches will hurt the main game as they did with Fallout 3, the trailer looks great though, will be looking forward to it.

yep. the performance in that area has always been bad but after 1.5 it's damn near unplayable (the new "grass shaders").
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Lucky Boy
 
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Post » Thu Jun 14, 2012 6:31 am

I hope we'll see something about Lamae Beolfag and the Shrieking Winds ! :banana: :celebration:
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RObert loVes MOmmy
 
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Post » Thu Jun 14, 2012 12:20 pm

Ooh it's all happening ...crossbows, mounted combat. Epic times. I wonder if the place where you devour the souls of the dead is Coldharbour
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OnlyDumazzapplyhere
 
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Post » Thu Jun 14, 2012 8:57 pm

If they turn out to be ice swiming Volkihar... well i might just pee myself
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joannARRGH
 
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Post » Thu Jun 14, 2012 3:37 pm

You leaked before the leakers; I love it! At the beginning I was soooo disappointed because it looked like my character would have to be a vampire or something if I bought the DLC but then it all became clear...I think. I get to fight the filthy blood-drinkers! At least that's how it seems or it wouldn't be a DLC for me. I'll find out when I play. Thanks, G, as always. :tes:
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Becky Cox
 
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Post » Thu Jun 14, 2012 8:36 pm

I want to disappear into a swarm of bats, WHY ISN'T ANYBODY ELSE MENTIONING THE SWARM OF ******* BATS!!!!!

I want to be able to interact with bats!
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Abel Vazquez
 
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Post » Thu Jun 14, 2012 3:53 pm

y'know... vampires are supposed to svck your blood.

i have something they could svck, IYKWIM
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Jason King
 
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Post » Thu Jun 14, 2012 1:08 pm

Man! This is gonna be a waaayy cool DLC!...One of my characters is a vampire mage and Dawnguard will support my goal of spreading E V I L throughout Skyrim! ~ Fantastic!...

"The H o r r o r....The H o r r o r"
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Jeffrey Lawson
 
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Post » Thu Jun 14, 2012 7:18 pm

I hope they have "silver" bolts for vampire killing!... oh wait...
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Nathan Barker
 
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Post » Thu Jun 14, 2012 6:04 pm

HI there Bieltan!

Well, Skyrim didn't feel stereotypical to me. Shallow, certainly, but not a carbon paper copy. There is an awful lot we don't know about Dawnguard, but for now it does not look a full fledged cliché to me, even if the theme of vampire hunters vs vampires has matured into a full- fledged cliché for a decade now. Storytelling was rather weak in SKyrim. I was hoping they had learned their lesson and haven't given up on them in this department.
HI there Bieltan!

Well, Skyrim didn't feel stereotypical to me. Shallow, certainly, but not a carbon paper copy. There is an awful lot we don't know about Dawnguard, but for now it does not look a full fledged cliché to me, even if the theme of vampire hunters vs vampires has matured into a full- fledged cliché for a decade now. Storytelling was rather weak in SKyrim. I was hoping they had learned their lesson and haven't given up on them in this department.

Maybe not as generic fantasy as oblivion was, but its still fairly generic. Lucky for me I'm a svcker for fantasy and ancient history etc (I derived most of my enjoyment in the original Assassins Creed from just wandering around going 'ooooh'). I know what you mean about the writing though, I seem to recollect reading somewhere that they'd had a big shake up in the writers department? Hopefully thats the cause and we'll see improvement as they settle into their new posts...

Vampire factions... sounds like they listened to the feedback about the loss of vamp factions from Morrowind. And they've put in mounted combat, which has been in demand too. Didn't they say magic users were going to love this DLC? There was quite a lack of spell footage in the trailer. Thats got me wondering, is the hit of the whole fruit magical? Is spellcrafting coming back, or new nuke spells?
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CxvIII
 
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Post » Thu Jun 14, 2012 6:03 pm

Elder Scrolls Vampires are daedric in origin and while not inherently evil, they tend to lean that way.
Daedra are not evil, for they manifest what they represent. People is what came up with the concept of good or evil.

The DLC looks good. I am glad we can join the vampires and kill the Dawnguard.
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Jordan Moreno
 
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Post » Thu Jun 14, 2012 7:50 am

If they were willing to give us this much early...

I wonder what they have in store for E3? Maybe info even better!

(optimism mode activated)
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Tina Tupou
 
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Post » Thu Jun 14, 2012 3:29 pm

Vampires, Dawnguard, in the end they'll all be slaughtered.
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Emma Pennington
 
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Post » Thu Jun 14, 2012 7:34 am

I can't wait to tuck into all the lore that's going to come with this DLC!
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Elisabete Gaspar
 
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Post » Thu Jun 14, 2012 8:30 am

Any significance in the butterflies at 1:05?
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Nienna garcia
 
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Post » Thu Jun 14, 2012 9:46 pm

If they were willing to give us this much early...

I wonder what they have in store for E3? Maybe info even better!

(optimism mode activated)

Also, do you remind how much more there was in SI than in KOTN? And how much more in Bloodmoon than in Tribunal?

Hearth Fire will be legendary!
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helliehexx
 
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Post » Thu Jun 14, 2012 5:33 pm

Did anyone else see the Falmer and Molag bals alter?
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victoria johnstone
 
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Post » Thu Jun 14, 2012 3:29 pm

Any significance in the butterflies at 1:05?
they seem like Moths to me, which are one of the 9 nordic animal gods, presumably of decay and the night...
A wild Keanu face appears
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Dean Brown
 
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Post » Thu Jun 14, 2012 10:07 am

I didn't expect to see anything before E3.

This is awesome! Bethesda, you made my day! :banana:
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Ella Loapaga
 
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Post » Thu Jun 14, 2012 2:01 pm

they seem like Moths to me, which are one of the 9 nordic animal gods, presumably of decay and the night...
A wild Keanu face appears

Moths you say? Moths like the moth priests who read the elder scrolls, perhaps? Hmmm .. *rubs chin thoughtfully*
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Rob
 
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