Open console ~ saveini = Intresting read!

Post » Mon May 28, 2012 2:43 am

Would it be possible to just add 1 or 2 of these lines into the current Skyrim.ini without having to go into the game and do the saveini console command?
sure
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BEl J
 
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Post » Mon May 28, 2012 10:17 am

Would it be possible to just add 1 or 2 of these lines into the current Skyrim.ini without having to go into the game and do the saveini console command?
Yeah, that will work fine.
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hannaH
 
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Post » Mon May 28, 2012 10:42 am

sure


Yeah, that will work fine.
Thanks. I rather bypass the graphic anomalies even if they are easy to fix and maybe just add one or two of these.
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.X chantelle .x Smith
 
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Post » Mon May 28, 2012 2:48 pm

bDisableAutoVanityMode=0

Would =1 get rid of vanity?
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ZANEY82
 
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Post » Mon May 28, 2012 6:26 am

bDisableAutoVanityMode=0

Would =1 get rid of vanity?

In my testing no, others have said yes. So what i did was set the other command (delay) to a high number I set it for 30 mins= 1800.000

[Camera]
fAutoVanityModeDelay=120.0000 -->1800.0000
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BrEezy Baby
 
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Post » Mon May 28, 2012 6:36 am

I'll just test it right now...

edit: Nope, didn't work.

Proposed Vanity-cam Fix: Set the timer to an obscene number.

3600-4000 seems to be an acceptable timer. I'm curious what happens if you set fAutoVanityModeDelay=0

edit2: Setting it to zero seems to make it in-effect useless. Your save loads in vanity cam, but it exits pretty much immediately and then doesn't come back on. Can I get some confirmation on that?

edit3: Alt-tabbing out and back in caused it to automatically do the cam over and over... so nope. :<
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Code Affinity
 
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Post » Mon May 28, 2012 12:49 pm

This is SUPER awesome, thanks so much!

I wanted to zoom in closer and zoom out further on the loading screens... mission accomplished :)

Original:
fUIMistMenu_LogoOnscreenZoomMaxFOV=95.0000fUIMistMenu_LogoOnscreenZoomMinFOV=60.0000
Modded:
fUIMistMenu_LogoOnscreenZoomMaxFOV=150.0000fUIMistMenu_LogoOnscreenZoomMinFOV=30.0000
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naomi
 
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Post » Mon May 28, 2012 12:18 am

Oh man the awesome just continues :)

I'm running 1680 x 1050, seems when you go "full" on inventory items, they're not any bigger than they already are... now that's totally fixed :)

[Interface]Original: fInventory3DItemZoomScale=2.2500Large:    fInventory3DItemZoomScale=3.0000
Like it says... simply turns off 3D inventory view (unfortunately, it doesn't suddenly replace it with an awesome, alternate stats view :P)

[Interface]on:  bShowInventory3D=1off: bShowInventory3D=0
Skip intro logo movie:

[General]Original: sIntroSequence=BGS_LOGO.BIKSkipped:  sIntroSequence=
Speed up opening and closing books!

[Interface]Original: fBookOpenTime=1000.0000Faster:   fBookOpenTime=50.0000
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Ella Loapaga
 
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Post » Mon May 28, 2012 3:10 am

tested with this one:

bAllow30Shaders=1 (default 0)

besides some red light on the items in the loading screen, it seems to work, at least for me and it looks really good

Has someone tested this and can offer some screens on what it does?
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Alexander Horton
 
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Post » Mon May 28, 2012 9:30 am

Oh man the awesome just continues :)


OMG YES! Speed this dang thing up!

[Interface]Original: fBookOpenTime=1000.0000Mod: fBookOpenTime=50.0000
Can you speed up other actions in menu's? Like opening map,etc?
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Naazhe Perezz
 
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Post » Mon May 28, 2012 1:06 am

The correct thing to type in the console is "saveini", not "save ini". And they will appear in Skyrim.ini. The .ini is located in
C:\Documents and Settings\%USERNAME%\My Documents\My Games\Skyrim
Mine didnt, mine appeared in 'SkyrimCustom.ini'

Its in My Documents\My Games\Skyrim with 'Skyrim.ini' and 'SkyrimPrefs.ini', both of which havnt changed.
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Kelly Upshall
 
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Post » Mon May 28, 2012 4:14 am

Can you speed up other actions in menu's? Like opening map,etc?
If so, I haven't found any more yet :(

I desperately want to speed up the horizontal scrolling through skills in the constellation menu.
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Krystal Wilson
 
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Post » Mon May 28, 2012 4:33 am

tested with this one:

bAllow30Shaders=1 (default 0)

besides some red light on the items in the loading screen, it seems to work, at least for me and it looks really good

Edit:
Another interesting part (remember the "Morrowind FPS Optimizer" Tool ?)
iAutoViewMinDistance=2000
iAutoViewHiFrameRate=40
iAutoViewLowFrameRate=20
bAutoViewDistance=1
(default = 0)

it's a bit fast in switching sometimes, but it seems to work
Where do you put the bAllow30Shaders=1 info?
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FirDaus LOVe farhana
 
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Post » Mon May 28, 2012 11:16 am

IIRC you could do this in FNV as well. I don't remember if you could alter stuff so it would stick, tho. Probably, just don't remember.

Is vanity camera the one that causes the swirling when idle too long? I hate that...too bad it didn't work. Been waiting for the editor to make a mod to get rid of it. (if vanity camera is different, then, er...nvm :) )
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Thomas LEON
 
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Post » Mon May 28, 2012 3:29 am

Can you speed up other actions in menu's? Like opening map,etc?
Faster opening map:

[MapMenu]Original: fMapTransitionSpeed=0.7500Faster:   fMapTransitionSpeed=0.2500
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Frank Firefly
 
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Post » Mon May 28, 2012 2:54 pm

Hmm interesting

sAudioAPI=XAudio2

^ wonder if this is the reason some people are having issues with low volume, wonder if you can use DirectSound api instead....
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Chase McAbee
 
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Post » Mon May 28, 2012 12:07 am

I remember this from FO3. Thanks for refreshing my memory. Thought I'd pitch with a couple lines in case I'm not the only one with this past annoyance:

One of the more annoying things since I started playing was the zoom transition delay between vanity and first person view. Did some testing and found some lines in the generated INI that remedy this.


Higher value faster zooming. Additionally to faster mouse wheel scrolling, it will switch faster from zoomed out third person to first person using the default F-key
Original:  fMouseWheelZoomSpeed=0.8000Mod:       fMouseWheelZoomSpeed=2.4000



After changing this, you should also alter the value of zooming increments.
Original:  fMouseWheelZoomIncrement=0.0750Mod:       fMouseWheelZoomIncrement=0.0320
Lower value = http://forums.bethsoft.com/topic/1274769-open-console-saveini-intresting-read/lower increments

Camera now switches a LOT faster than original while still retaining the constant fluid motion of transitioning. Using the scroll wheel to zoom in / out is also a lot more responsive and accurate.


There are a lot more interesting lines in the [Camera] section, like;

fShoulderDollySpeed=3.0000 "Controls the camera transition between holstered / drawn weapon. Lower value = http://forums.bethsoft.com/topic/1274769-open-console-saveini-intresting-read/slower transition"fOverShoulderCombatPosZ=20.0000 "Vertical orientation of the vanity cam, drawn weapon. Positive value moves the camera higher. Negative value the opposite"fOverShoulderCombatPosX=0.0000 "Horizontal orientation of the vanity cam, drawn weapon. Positive value moves camera to the left of the character. Negative value moves it to the right of the character"fOverShoulderPosZ=-10.0000 "Vertical orientation of the vanity cam, holstered weapon. Values behave identically as above."fOverShoulderPosX=30.0000 "Horizontal orientation of the vanity cam, holstered weapon"fVanityModeMinDist=155.0000 "Governs how close you may zoom vanity camera before it switches to first person camera. Lower value = http://forums.bethsoft.com/topic/1274769-open-console-saveini-intresting-read/closer, although a too low value will make camera start clipping into the player and the transparency / ghost effect will take effect"

In response to LadyCrimson, that would be the AutoVanityMode under [Camera] section. Theres a setting that presumptively should disable it, "bDisableAutoVanityMode=0", though I've not tested it myself. A sure fix would be setting the fAutoVanityModeDelay value to some absurdly high number. I've read reports that this line works. The default value should be 120, which are values in seconds. Setting this to 3600 - one hour - (or even higher) is one way to extend the time for it to kick in.
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Strawberry
 
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Post » Mon May 28, 2012 8:57 am

Some interesting things in the .ini to be sure. Lots to play about with.

Sick of the shadows only updating every 10s or so?
fSunShadowUpdateTime=10.0000fSunUpdateThreshold=0.5000
They still update every 10s, but now the transition time is also 10s long, so shadows should move continuously.
The downside is that it takes 10s for the first update to happen.

If you change it to 1.0000 and 0.0500 it should update every second, in theory, but that may put additional strain on your system.


Sick of slow panning on the map, and want to zoom further out?
fMapZoomMouseSpeed=100.0000fMapWorldMaxPanSpeed=125000.0000fMapWorldMinPanSpeed=110000.0000fMapWorldMaxHeight=100000.0000fMapWorldMinHeight=80000.0000fMapLocalHeight=80000.0000
fMapZoomMouseSpeed makes it so that it goes from min height to max height just scrolling once.

Tired of slow book opening speeds? Hate pixellated text?
fBookOpenTime=250.0000fNoteDistance=125.0000fBookDistance=125.0000
Anything less than 250 for fBookOpenTime can cause some books to not finish their opening animation.
fNoteDistance and fBookDistance set the size of the note/book when you open it. Higher numbers are smaller. I prefer it fairly small on my screen to keep the text sharp.
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oliver klosoff
 
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Post » Mon May 28, 2012 6:48 am

Faster opening map:

[MapMenu]Original: fMapTransitionSpeed=0.7500Faster:   fMapTransitionSpeed=0.2500
Sweet. Can you go so low as to basically made it instantaneous like Morrowind UI? I hate UI delays, they don't make sense to me. The Fallouts were the worst offenders, it was so slow to get into and out of the UI. When I press map button or whatever, I want the screen to pop up instantly, no delay. Are there any other delays in the SR UI? Like the journal, inventory screens,etc, if so can you change there ini values so its instant(or as fast as possible) like MW?
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Greg Cavaliere
 
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Post » Mon May 28, 2012 10:07 am

Any chance one can disable third person executions? I hate playing in first person only to watch my character kill people in third.
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Mylizards Dot com
 
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Post » Mon May 28, 2012 3:26 pm

Any chance one can disable third person executions? I hate playing in first person only to watch my character kill people in third.
Thread has life of its own....need to update the OP with some of the things found thru the thread...BUT i am having way to much fun Playing right now sorry. Read thru and pick things you like for now.

To the above. in the generated INI there is a line to disable Gore... (not tested)....but think it would remove all blood and such also.

Sure there will be a mod to remove that.

Disabling the Swirling/vanity/screensaver camera (whatever you want to call it) does not work for me. BUT setting the delay to a high number does work . I have mine set to 30 mins (1800.0000) and have not seen it since.
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Charlotte Lloyd-Jones
 
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Post » Mon May 28, 2012 6:13 am

Nice find. In a few hours I bet we see some organized lists of the best things to change and what not to touch or doesn't work.

:celebration:
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Johnny
 
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Post » Mon May 28, 2012 3:28 am

Also, can anyone remind me how to make arrows fly farther? Or at least be registered? I spent the greater half of an hour shooting a mammoth at long range only to find out the game wasn't registering it as being hit.

And don't tell em I'm a bad shot.

>:|
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Kelli Wolfe
 
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Post » Mon May 28, 2012 2:12 am

@ Rumpilot

http://www.gamesas.com/index.php?/topic/1279548-archery-magic-range-limit-fix/
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Aaron Clark
 
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Post » Mon May 28, 2012 3:39 pm

Spoiler
Seems like I found something that could change the performance for a lot of people:

iHWThread6=0iHWThread5=1iHWThread4=2iHWThread3=3iHWThread2=4iHWThread1=5iRenderingThread2HWThread=4iRenderingThread1HWThread=5iAIThread2HWThread=3iAIThread1HWThread=2

Previously:

iHWThread6=5iHWThread5=5iHWThread4=5iHWThread3=4iHWThread2=4iHWThread1=4iRenderingThread2HWThread=1iRenderingThread1HWThread=0iAIThread2HWThread=5iAIThread1HWThread=3

All I did was changing the 5s and 4s to the different CPU core numbers (0-5 as I have a phenom x6 1055t) and my performance was better.

I need clarification on this one so maybe someone else should try it and report back with results.


EDIT:

OK I guess it was just a placebo effect as further testing showed no gains... :sadvaultboy: Still strange because I was sure something happened. .
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Nathan Maughan
 
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