Open console ~ saveini = Intresting read!

Post » Mon May 28, 2012 2:07 pm

Saw this mentioned in another thread so i gave it a shot.....WOW
The in-game generated INI is massive. Does the game use this INI or not? I pulled some interesting things out of it ...lol @ last line.
Spoiler

fSunShadowUpdateTime=1.0000
fSunUpdateThreshold=0.5000

bShadowsOnGrass=0
bActorSelfShadowing=0

bEquippedTorchesCastShadows=0
bReportBadTangentSpace=0
bStaticMenuBackground=1

bAllow30Shaders=0
iNPatchNOrder=0
iNPatchPOrder=0
iNPatches=0

fDefault1stPersonFOV=65.0000
fDefaultWorldFOV=65.0000
fDefaultFOV=65.0000

bUseSunbeams=0

bShowMenuTextureUse=1
iDebugTextSubPage=0
sDebugText=VATS

sInvalidationFile=ArchiveInvalidation.txt

bUseWaterHiRes=0

[MapMenu]
bWorldMapNoSkyDepthBlur=0
[Menu]
iConsoleSizeScreenPercent=40>> Tested working

[Camera]
bReturnTo1stPersonFromVanity=0
bDisableAutoVanityMode=0
fAutoVanityModeDelay=120.0000 Tested.....This is in Seconds=2 mins. So I set to 1800.0000 = 30 mins...Good as disabled!

[Decals]
bForceAllDecals=0
bDecalMultithreaded=0

[GamePlay]
sTrackProgressPath=\\vault2\Fallout\LevelData\
bTrackProgress=0
iActorsDismemberedPerFrame=2
fMapMarkerUpdateTime=0.0500
bAllowHavokGrabTheLiving=0
bEssentialTakeNoDamage=1
bHealthBarShowing=0
bInstantLevelUp=0

[SaveGame]
iAutoSaveCount=3
bDisableAutoSave=0
bDisplayMissingContentDialogue=1
bCopySaveGameToHostOrMemStick=0
bOutputSaveGameScreenshot=0
bAllowProfileTransfer=0
iSaveGameBackupCount=1
sSaveGameSafeMarkerID=1DC0A
bAllowScriptedForceSave=1
bAllowScriptedAutosave=1
bUseSaveGameHistory=0

[Trees]
bForceFullDetail=0 Tested>> Doesn't appear to do much. I left enabled (1)

[TestAllCells]
bFileSkipIconChecks=0
bFileUnusedObject=0
bFileTestLoad=0
bFileCheckModelCollision=0
bFileSkipModelChecks=0

[ScreenSplatter]
bBloodSplatterEnabled=1

[LANGUAGE]
sFailureMessage=Something is broken

The original INI had 41 lines in it. After open console and type "saveini" my ini has 1,454 lines !!! Try it ...lol@last line!!
Off to test some things......

Edit:
Save your INI in a differant location for a back-up . I just now notice the main menu logo is a weird color now. Still testing.>>Fixed see below

IF you generate an ini you WILL have a Red overlay on the menu. to remove it find these lines and remove.

Fix red logo:
rUIMistMenu_AmbientZPosRGB=0,0,0
rUIMistMenu_AmbientZNegRGB=0,0,0
rUIMistMenu_AmbientYPosRGB=0,0,0
rUIMistMenu_AmbientYNegRGB=0,0,0
rUIMistMenu_AmbientXPosRGB=0,0,0
rUIMistMenu_AmbientXNegRGB=0,0,0

Another oddity is the Map will be real Ugly. Snow and mountains look bad. to Fix, Remove these lines and Save the INI.

Fix map uglies

fMapMenuOverlaySnowScale=0.0000
fMapMenuOverlayScale=0.0000
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Tarka
 
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Post » Mon May 28, 2012 8:30 am

bAllowHavokGrabTheLiving? Time to toss some annoying people around.
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Alycia Leann grace
 
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Post » Mon May 28, 2012 12:43 am

bAllowHavokGrabTheLiving? Time to toss some annoying people around.

Thats interesting.
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Trey Johnson
 
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Post » Mon May 28, 2012 4:41 am

any more found out about this?is this legit?
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JUDY FIGHTS
 
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Post » Mon May 28, 2012 3:06 pm

I'll start with the with the Kings son in Dragonreach... heheheh
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Rodney C
 
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Post » Mon May 28, 2012 9:33 am

bEssentialTakeNoDamage=1

Turn off for super hardcoe mode.
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MISS KEEP UR
 
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Post » Mon May 28, 2012 2:14 am

Ohh, new ini settings to mess with nice find!
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Nymph
 
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Post » Mon May 28, 2012 9:12 am

any more found out about this?is this legit?

I don't have the time to test All of the different settings now ...but I just did verify that changes made to the Generated INI DO in fact show up .

Tested:
[Menu]
iConsoleSizeScreenPercent=40

Changed to 10 and then 80 and the console did as asked....lol

So Yes. Generate your own if you don't believe me.
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BRIANNA
 
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Post » Mon May 28, 2012 12:22 pm

bEssentialTakeNoDamage=1

Turn off for super hardcoe mode.
OMG that would be worse then hardcoe!!!!!
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remi lasisi
 
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Post » Mon May 28, 2012 12:18 am

bEquippedTorchesCastShadows=1
bUseSunbeams=1

I tested these, and neither worked. bEquippedTorchesCastShadows=1 would be so awesome.
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Sarah Evason
 
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Post » Mon May 28, 2012 4:35 am

bEquippedTorchesCastShadows=1
bUseSunbeams=1

I tested these, and neither worked. bEquippedTorchesCastShadows=1 would be so awesome.

well then what is it there for?
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Matt Bee
 
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Post » Mon May 28, 2012 4:23 pm

There is also a debuging setting for vats still in there. But try them bEquippedTorchesCastShadows=1 and see if it works for you.
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Nikki Hype
 
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Post » Mon May 28, 2012 3:22 pm

well then what is it there for?
unfinished features?
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Cayal
 
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Post » Mon May 28, 2012 4:25 pm

Weird finding #1:

iRenderingThread2HWThread=1
iRenderingThread1HWThread=0

^^^^Default^^^^

When you change both to 1, it changes the... color?

Here are two comparison screenshots.
http://i.imgur.com/KD5UA.jpg
http://i.imgur.com/QE4bC.jpg

Ps; The times aren't changing, they are maybe a few seconds apart so it's not the weather.
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Melly Angelic
 
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Post » Mon May 28, 2012 1:09 pm

Weird finding #1:

iRenderingThread2HWThread=1
iRenderingThread1HWThread=0

^^^^Default^^^^

When you change both to 1, it changes the... color?

Here are two comparison screenshots.
http://i.imgur.com/KD5UA.jpg
http://i.imgur.com/QE4bC.jpg

Ps; The times aren't changing, they are maybe a few seconds apart so it's not the weather.
weather can change suddenly in skyrim
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Sweets Sweets
 
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Post » Mon May 28, 2012 12:03 am

tested with this one:

bAllow30Shaders=1 (default 0)

besides some red light on the items in the loading screen, it seems to work, at least for me and it looks really good

Edit:
Another interesting part (remember the "Morrowind FPS Optimizer" Tool ?)
iAutoViewMinDistance=2000
iAutoViewHiFrameRate=40
iAutoViewLowFrameRate=20
bAutoViewDistance=1
(default = 0)

it's a bit fast in switching sometimes, but it seems to work
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Krystina Proietti
 
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Post » Mon May 28, 2012 4:19 am

tested with this one:

bAllow30Shaders=1 (default 0)

besides some red light on the items in the loading screen, it seems to work, at least for me and it looks really good

Edit:
Another interesting part (remember the "Morrowind FPS Optimizer" Tool ?)
iAutoViewMinDistance=2000
iAutoViewHiFrameRate=40
iAutoViewLowFrameRate=20
bAutoViewDistance=1
(default = 0)

it's a bit fast in switching sometimes, but it seems to work
Looks good? Whats different?

When I savini, i get red loading screen items by default, even if i dont touch the settings.
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Kayla Oatney
 
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Post » Mon May 28, 2012 11:37 am

weather can change suddenly in skyrim

Not 1-2 seconds apart, lol. Trust me, it's not the weather. Try it yourself.

Looks good? Whats different?

When I savini, i get red loading screen items by default, even if i dont touch the settings.

Happens to me as well, I deem it normal.
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Kanaoka
 
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Post » Mon May 28, 2012 1:10 pm

so how do we find this expanded ini.? type the save ini command in game in the console , then these additional ini lines appear in the skyrimprefs.ini?
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Assumptah George
 
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Post » Mon May 28, 2012 2:18 am

so how do we find this expanded ini.? type the save ini command in game in the console , then these additional ini lines appear in the skyrimprefs.ini?

The correct thing to type in the console is "saveini", not "save ini". And they will appear in Skyrim.ini. The .ini is located in
C:\Documents and Settings\%USERNAME%\My Documents\My Games\Skyrim

Oh, and setting
[ScreenSplatter]
bBloodSplatterEnabled=1
to 0 does what you'd expect. Removes the "strawberry jelly" effect when you get hit. But it makes my game CTD when I open the map.
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Killer McCracken
 
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Post » Mon May 28, 2012 2:30 pm

The correct thing to type in the console is "saveini", not "save ini". And they will appear in Skyrim.ini. The .ini is located in
C:\Documents and Settings\%USERNAME%\My Documents\My Games\Skyrim

Oh, and setting
[ScreenSplatter]
bBloodSplatterEnabled=1
to 0 does what you'd expect. Removes the "strawberry jelly" effect when you get hit. But it makes my game CTD when I open the map.
wow thanks , it works. now there is a crankload of stuff in the skyrim.ini. do they all work and affect the game when changed?
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Beth Belcher
 
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Post » Mon May 28, 2012 4:58 am

tested with this one:

bAllow30Shaders=1 (default 0)

besides some red light on the items in the loading screen, it seems to work, at least for me and it looks really good

Edit:
Another interesting part (remember the "Morrowind FPS Optimizer" Tool ?)
iAutoViewMinDistance=2000
iAutoViewHiFrameRate=40
iAutoViewLowFrameRate=20
bAutoViewDistance=1
(default = 0)

it's a bit fast in switching sometimes, but it seems to work


Looks good? Whats different?

When I savini, i get red loading screen items by default, even if i dont touch the settings.


wow thanks , it works. now there is a crankload of stuff in the skyrim.ini. do they all work and affect the game when changed?


HI,

Was without internet for a couple days......but that gave a little time to find out some things....

Anyone that has RED dragon on the Menu...Read..

This took me some time to find....1400+ lines of ini settings and it comes down to these few lines.

Fix red logo......Remove these lines > Save . NOW you will have a normal logo!!

rUIMistMenu_AmbientZPosRGB=0,0,0
rUIMistMenu_AmbientZNegRGB=0,0,0
rUIMistMenu_AmbientYPosRGB=0,0,0
rUIMistMenu_AmbientYNegRGB=0,0,0
rUIMistMenu_AmbientXPosRGB=0,0,0
rUIMistMenu_AmbientXNegRGB=0,0,0

Also the MAP is messed up to fix that remove these lines..> Save.

Fix map uglies

fMapMenuOverlaySnowScale=0.0000
fMapMenuOverlayScale=0.0000

Still Testing but things do work....I can not stop the Vanity camera from being used BUT i can set it for say 1 hour ....lol Instead of the Default of 2 mins!
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RUby DIaz
 
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Post » Mon May 28, 2012 12:52 pm

bumping for discussion
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Niisha
 
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Post » Mon May 28, 2012 12:25 pm

I'd be interested in changing the mist color on the main menu to a nice, green tint. Is that possible? Would this do it....
rUIMistMenu_AmbientZPosRGB=0,25,0
rUIMistMenu_AmbientZNegRGB=0,25,0
rUIMistMenu_AmbientYPosRGB=0,25,0
rUIMistMenu_AmbientYNegRGB=0,25,0
rUIMistMenu_AmbientXPosRGB=0,25,0
rUIMistMenu_AmbientXNegRGB=0,25,0

I'm totally guessing. :P
That didn't seem to work. :shrug:
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louise tagg
 
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Post » Mon May 28, 2012 12:30 pm

Would it be possible to just add 1 or 2 of these lines into the current Skyrim.ini without having to go into the game and do the saveini console command?
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Laurenn Doylee
 
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