» Mon Jun 11, 2012 9:24 am
To each their own, but the Perk system in Skyrim has made my characters feel more unique and valid than in either Oblivion or Morrowind. The only things that separated characters in those games were skill levels, race, and birthsign. I like starting with a clean slate, leveling up the skills I wish to level, and seeing my character develop specializations through perks.
6 of my characters use one-handed weapons. Each of them have a different feel and a different level of specialization due to perk selections, and feel more unique. In previous TES games, all you had was skill level. Now, I have swordmasters, mace experts, a dual-axe wielding orc, swordmages who only dabble in swordplay enough to mix with casting, a mace-wielding evil cleric, etc, and each one plays different based on perks, with exactly the same skill level.
NOTHING is preventing you from playing your character how you want right out of the box. I've made dozens of characters in Morrowind and Oblivion, and even Fallout 3. Skyrim, in my opinion, allows for the best tool to make multiple characters feel unique. I'm on my 12th character in Skyrim, and it still feels fresh. If anyone seriously needs to wait until level 40 to "begin" playing their character, you might have some serious OCD problems...