Why have perks at all if they can be altered after the fact?
Why not just give the "easy button" approach and give every character every perk at the beginning of game...then just think about it, how awesome we don't even need to play the game
Obviously I am being facetious...but you do hopefully get my point...altering the consequences of perks makes the game banol and uninteresting...at least for me
We do live in a world of entitlement and instant gratification so I should not be surprised by people wanting something without working for it...i guess i am old school where i enjoy the perk more with the journey included than without the journey
Why not just give the "easy button" approach and give every character every perk at the beginning of game...then just think about it, how awesome we don't even need to play the game
Obviously I am being facetious...but you do hopefully get my point...altering the consequences of perks makes the game banol and uninteresting...at least for me
We do live in a world of entitlement and instant gratification so I should not be surprised by people wanting something without working for it...i guess i am old school where i enjoy the perk more with the journey included than without the journey
I don't think anyone is asking for "every Perk point at once". Having a finite amount of Perk points is essential to creating balanced characters. I don't even think it should be EASY to re-perk. You should have to complete a quest in order to do it. That isn't "instant gratification". You should still have to put the time in to get the Perks initially. You are right, it is uninteresting for you I don't disagree that is how you feel - well then don't go use it. If you are on PC, this is the same as NOT using a console command to remove a perk.


