Power armor predictions

Post » Sat May 28, 2011 12:13 pm

I was thinking, and I thought it'd be cool to encounter a type of extremely rare enemy (or just a boss) that uses this outrageously powerful Power Armour, which is massive and twice the size of normal Power Armour. So to take the guy down, you'd have to plant heaps of C4 and other explosives, or be prepared to use a whole lot of magazines up. Like the Juggernaut on MW2 (sorry to make the COD reference :blush:).
Then again, I really don't want any enemies like Reavers again. Kinda contradicted myself there.
Sounds pretty stupid, but just a thought.
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Quick Draw III
 
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Post » Sat May 28, 2011 7:17 pm

plasma rifle

deathclaw or radscorpion

alot of money

i want to actually fear a person that i piss off if hes wearing power armor and when im wearing it i want to be indestructible

i remember back when fallout 1 came out i saw a pack of bos soldiers and i only had a 10mm pistol i was like take this tincan

the bullet bounced off him then in one burst of a minigun i was ripped apart and my only other save game was from the beginning........yeah not my smartest move.....
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Misty lt
 
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Post » Sat May 28, 2011 6:07 pm

Power Armour should not make you immune to any enemy. It might sound cool being impervious to certain enemies but it gets dull quick. It might take a long time to kill you but they should still be able to do it. Melee especialy should be effective against power armour because you just aim for all the suit seals rather then try hitting the metal plates.
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Devils Cheek
 
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Post » Sat May 28, 2011 11:21 am

I'm sincerely hoping I can use a .308 to knock an air vent into that helmet, because I like sniping, and usually headshots are the best solution. I dont want to have this scenario

*Snipes enemy in Power Armour in the helmet*

*Message pops up 'Damage Threshold doesnt let the bullet put a dent in on a molecular level'*

*Rageface*

I don't know, I'm hoping they make limits on how 'godly' power armor is.
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Niisha
 
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Post » Sat May 28, 2011 4:24 pm

Hopefully the power armor will be powerful but very hard to repair to make it balanced.
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Josh Sabatini
 
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Post » Sat May 28, 2011 2:53 pm

I just hope there's some form of limitation to the PA.
Maybe only have BOS soldiers appear at lvl 15 to lvl 20.
Why?
Imagine taking down a BOS soldier and taking his armor at lvl 5.
Well.
That's it.
Now you never need to worry about a better armor.
Cause you got the best.
At lvl 5....
Balanced gameplay =/= PA at lvl 5.

So yeah, I don't know what it should be, maybe have PA only being repairable by certain people and never by the PC.
Maybe have PA training.
Maybe make it so players can't loot the armor off dead bodies and have to buy or find one.

Just something to limit us from using it at low levels.
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Joey Avelar
 
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Post » Sat May 28, 2011 6:03 pm

I predict that there will be Power Armor :mellow:
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Add Me
 
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Post » Sat May 28, 2011 4:42 am

I predict that there will be Power Armor :mellow:

http://www.gametrailers.com/episode/gametrailers-tv/98?ch=3&sd=0
You predicted correct, have a cookie sir. :cookie:
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Beulah Bell
 
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Post » Sat May 28, 2011 12:44 pm

I just hope there's some form of limitation to the PA.
Maybe only have BOS soldiers appear at lvl 15 to lvl 20.
Why?
Imagine taking down a BOS soldier and taking his armor at lvl 5.
Well.
That's it.
Now you never need to worry about a better armor.
Cause you got the best.
At lvl 5....
Balanced gameplay =/= PA at lvl 5.

So yeah, I don't know what it should be, maybe have PA only being repairable by certain people and never by the PC.
Maybe have PA training.
Maybe make it so players can't loot the armor off dead bodies and have to buy or find one.

Just something to limit us from using it at low levels.

They should limit it like it was in the old ones. As in, sure, there is power armour there at low levels if you know where to look, but good luck actually removing its occupant!
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Riky Carrasco
 
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Post » Sat May 28, 2011 7:11 am

They should limit it like it was in the old ones. As in, sure, there is power armour there at low levels if you know where to look, but good luck actually removing its occupant!

Well that's the problem, going against a BOS soldier with a hunting rifle in the old games was suicide.
But that was because of how the game was designed. Mainly it's turn-based part.
Since it's FPP or TPP a player can do what he wants.
It's simply not going to be as hard in the 2nd generation fallout to kill people and loot their stuff.
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Joe Bonney
 
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Post » Sat May 28, 2011 6:14 am

Even so, a low level character shouldn't have the resources to do high enough dps to seriously threaten a PA wearer - and the wasteland is a dangerous place, even for them, so I'd imagine there are few people going out alone, meaning getting someone stuck where they can't hit you and bopping them in the head until they die could be hard. Basically, I don't want it to feel like Oblivion, where you could only do things when you got to a certain level. I /want/ it to be possible to get PA at level 1, in theory at least. Anything blocking me should be logical within the gameworld, and not just existence failure until a certain level. (Unless it's handled FO3-like, and the BoS come in after a plot point, or something)
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Marie Maillos
 
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Post » Sat May 28, 2011 9:05 pm

I'm glad that the BoS will not play as big a part as it did in FO3. And I also like the fact that they're using the classic T51b Power Armor, hopefully there's some decent quest involved in order to obtain it.
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Taylor Bakos
 
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Post » Sat May 28, 2011 7:59 am

Well that's the problem, going against a BOS soldier with a hunting rifle in the old games was suicide.
But that was because of how the game was designed. Mainly it's turn-based part.
Since it's FPP or TPP a player can do what he wants.
It's simply not going to be as hard in the 2nd generation fallout to kill people and loot their stuff.

Or you could just stack all of your mines and grenades and C4 in a bigass pile and blow him straight to hell, something you couldn't do in the earlier games, at least not with as much ease.
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Josh Dagreat
 
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Post » Sat May 28, 2011 5:03 am

Or you could just stack all of your mines and grenades and C4 in a bigass pile and blow him straight to hell, something you couldn't do in the earlier games, at least not with as much ease.

Yep.
Guess that's the problem with FPP RPG's.
They will be unbalanced.
But who knows maybe New Vegas is the one and only who's going to be balanced.
All we can do is wait and see.
But my vote is: unbalanced after the first couple of weeks. ;)
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Dylan Markese
 
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Post » Sat May 28, 2011 6:36 pm

Or you could just stack all of your mines and grenades and C4 in a bigass pile and blow him straight to hell, something you couldn't do in the earlier games, at least not with as much ease.

If you had them you could... I mean... In those games you could arm dynamite and C4, and reverse pickpocket it, or stack them. :shrug:
I used to drop bombs during combat and engage another opponent in the opposite direction ~and when the first opponent tried to close the distance, they blew up. :chaos:
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Kay O'Hara
 
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Post » Sat May 28, 2011 3:10 pm

You know Gizmo, I'm starting to like your version of the Advanced Power Armor :)

But I really hope you'll be able to slap some quality textures on it, most mods for Oblivion/Fallout 3 have these cheap plastic-looking textures, no matter how good their models.
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Erich Lendermon
 
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Post » Sat May 28, 2011 5:17 pm

Higher caliber rounds like the .357 Magnum, the .44 Magnum,


All of those are fairly weak pistol calibers (compared to the rifle calibers that PA is also functionally immune to.) Modern body armor is rated to take those without penetration and without hitting the ceramic plates, much less Fallouttech power armor.

the 12.7mm, or the .50 cal


Note that these are the same round. Also, at this size, you should be able to penetrate PA with a fair bit of regularity. .50 BMG is a heavy machine gun round, suited for taking out light armored vehicles.
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Farrah Barry
 
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Post » Sat May 28, 2011 9:01 am

Honestly i think it all depends on how damage threshold turns out i guess almost should think of it as an element type thing water beats fire easy as hell aka armor penatating ammo, and water does jack against rock aka smaller weapons. so i guess it depends because it could be way over powered if you just get the highest power armor and you could unarmed kill anyone because no one can cause u any harm. idk but im sure they will get it right. and honestly i think there might only be one or two power armors but idk BoS is a mystery right now.
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Zoe Ratcliffe
 
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Post » Sat May 28, 2011 4:05 pm

I'm a bit disappointed that there's only going to be DR *or* DT on armor, never both :(
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Code Affinity
 
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Post » Sat May 28, 2011 4:38 pm

I'm a bit disappointed that there's only going to be DR *or* DT on armor, never both :(

If there was both you could like a walking tank it would be crazy.
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Kelvin Diaz
 
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Post » Sat May 28, 2011 2:02 pm

I'm a bit disappointed that there's only going to be DR *or* DT on armor, never both :(

Maybe it messed the game's coding up having both and couldn't find a viable solution.
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Emerald Dreams
 
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Post » Sat May 28, 2011 11:15 am

You had both in FO1&2 (and even a third stat AC), and it can also work against you if the enemy has really good armor.

That's why I was so excited when they announced the return of DT, because it would be more like the original games, but having one or the other means it doesn't really make a difference.
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Gemma Archer
 
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Post » Sat May 28, 2011 5:58 pm

well i guess it will just be another choice do i not think a grenade lancher is gonna come from behind this door or is it gonna be some guy with a tire iron who knows.
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Amy Masters
 
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Post » Sat May 28, 2011 1:30 pm

It makes sense though if I'm in a giant suit of powered armor I want to feel invincible, I want to feel like a walking tank because I earned the armor I'd be wearing. (At least I hope that is how its going to be I'd much rather have far fewer Power Armors this time around, Fallout 3 had an over abundance of them.)

Honestly isn't anyone else tired of being damaged by .32 Pistol Rounds or 5.56mm when your supposedly in the most advanced combat armors around? Modern body armors used currently in Iraq & Afghanistan can block 7.62mm Rifle Rounds, Why can't the walking tank armors used by the Enclave and BoS do the same? :tops:
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jennie xhx
 
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Post » Sat May 28, 2011 1:21 pm

Note that these are the same round. Also, at this size, you should be able to penetrate PA with a fair bit of regularity. .50 BMG is a heavy machine gun round, suited for taking out light armored vehicles.


I figure the difference is akin to the difference between 7.62X51 NATO and .308 Winchester. The Power armor is supposed to be about as strong as tank armor, so I think they should do greatly reduced damage. Power Armor is only protected from Lasers by a thin ablative coating, therefore, Lasers should do more damage percentage wise.
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Stephanie Nieves
 
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