» Fri May 25, 2012 9:48 am
I'd like to point out some flaws in the lore regarding Solstheim in this thread.
First of all, the major destructive force, according to the novels (which you should read as they visit Solstheim briefly in the second novel, both are fast reads), in addition to Red Mountain erupting, is the Ministry (that giant floating rock above Vivec), which was actually a meteor that was being held in place by the power of Vivec, a power that was lost when Black Marsh invaded Morrowind. Vivec only stopped it in place, but he did not stop the rock's inertia, because it was actually somehow encased in Oblivion, and it smashed into Vvardenfell as hard as it would have had it never been stopped at all.
This completely decimated Morrowind, and forced the Dunmer to take refuge on Solstheim, as well as in Skyrim. The Nord allowed the Dunmer to call Solstheim their own, after it had been contested for many, many years. Now it's mostly dominated by the Dunmer, but the Nords still have a presence on the island.
Also, as has been noted, Raven Rock pretty much collapsed, meaning the Imperial presence is more or less gone. Besides, the Nords who lived there seem to not mind the presence of the Dunmer, so they're unlikely to be Stormcloak sympathizers. BUT! That was, like, 160 years ago (40 years after the Oblivion Crisis).
I also doubt that the Dunmer would build using their traditional architecture. Far too cold. I'd expect to see a Nord and Dunmer mix, as well as taking advantage of some castles and forts that already exist.
But I really like the idea, and I kinda doubt that they'd add Solstheim as DLC, so I think you're good in that respect.