It doesn't necessarily have to be too intricate. You could just have a generic npc named 'traitor' or 'outlaw' or something to that effect executed as you enter the city, or alternatively, you see the person being accompanied by guards or soldiers from the direction of dungeons or from outside the city, and then executed - so that it seems more dynamic. Obviously having npcs talk about it would be impractical. You could set up the other cities with chopping blocks, but of course that's your call as to whether that fits within the mod's scope. Anyway, just my thoughts on it.
I probably won't add more chopping blocks, but I'll think about this.
Couldn't wait for the Beta anymore, so downloaded and installed.
Very subtle and enriching.
One thing t?ill now........
Spoiler My character is not, nor ever was a werewolf.
Still the Silverhand attacks on sight, and not only me.
Last time I saw them they attacked Riften guards.
That is vanilla Silver Hand behavior. I try to use vanilla NPCs (or NPC templates) whenever possible so that if anyone changes them with another mod, the behavior will carry over to this mod. (For instance, when the Join the Silver Hand mod comes out, I foresee that the Silver Hands in my mod will become friendly.)
Hi,
this is what Skyrim needs sorely. Most appreciated effort. BUT, is it compatible with the "You`re not the Dragonborn" mod or other mods disabling MQ? And "no killmoves" mods?
Shouldn't be. There are some events that won't trigger if you use this mod, but that's all.
BTW, if there is a conflict between voicing(as dev workload) and content, I`ll go for content all the way. No need to please illiterates. They should concentrate on grammar anyway, not video games.
Rgds, Haldir
Any conflict between VO and content is due to my desire for consistency with the rest of the game world. Illiteracy is hardly the only reason one would prefer voice acting in one's mod.
I think I should make one thing clear: I'm making this mod because it's something I want to see in my game. I'm asking for ideas because, well, the more ideas the better. However, I'm not catering to anyone, illiterate or otherwise. And my personal preference is to have voice acting. That said, I'll release unvoiced content while I'm still looking for voice actors--but for now, I'm doing all the content that doesn't require voice acting first.
I have downloaded the 007 alpha from Nexus. Not sure whether I will manage to get this tested today or tomorrow.
Thank you! Let me know what you think.
