Remove daedric from perk tree ....

Post » Fri Jun 22, 2012 8:33 am

Really, OP? You're the type of nerd that is killing this franchise.

"Oh, it's not hard enough! Meh meh meh make it almost impossible and difficult and realistic!"

It's a damn game for crying out loud. You don't like how easy it is? Find a harder gamer or make a damn mod or download one that makes it hard.

You're one of the people that made Fallout: New Vegas horrible with the way it handled enemy leveling.
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lauren cleaves
 
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Post » Fri Jun 22, 2012 2:33 pm

actually its from this plane
its ebony armor tempered in a way that catches some of the living essence of a daedric creature
so yeah... its craftable in nirn, even though they did make it a bit easy
and il just follow the crowd and say dont craft it if it bothers you so much
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Madeleine Rose Walsh
 
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Post » Fri Jun 22, 2012 11:04 pm

Why would you need to sacrifice a non-daedra to make Daedric armor? Its not souls that made daedric armor it was the essences of Daedras.
It already has a soul in it from the heart you use to make the item. I am merely saying it needs some sort of evil process to improve it other than one ebony ingot at a workbench.
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Chris Duncan
 
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Post » Fri Jun 22, 2012 10:26 am

Ho then why not craft everything ? Why not craft all unique weaponstoo instead of looking for them ? Why not crafting horse and castles ? Oh why not making the whole game into a craftsimscrolls? I just gived an answer on the pair level of intelligence of the ones I got ...

You like dumbed down games for dumbed down people ...you like to win easy and play easy. . .? Oh waid why not remove all buttons from pad as well and leave only one for killing stuff around?

Because Daedric armor requires Daedric Hearts and a ritual (that you don't see) to make it, which if you roleplay even slightly, a good character would never create. (Which is why Dragonplate exists)
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Flash
 
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Post » Fri Jun 22, 2012 12:56 pm

Without sounding harsh, why not just do what I do and don't craft it? Deadric Hearts are pretty difficult to get hold of anyway.

The Communist Goose Corollary.
It states that what is a good idea and course of action for one, should be good for all, and all who are in opposition of the statement or idea are traitors to the community.

But what do I know? I'm just a dumbed down person, playing a dumbed down game.
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N Only WhiTe girl
 
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Post » Fri Jun 22, 2012 5:41 pm

Daedra aren't evil and a soul of the mortal races wouldn't be enough to fuel a Daedric weapon since a Dremora's soul is stronger.
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STEVI INQUE
 
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Post » Fri Jun 22, 2012 11:36 am

Daedra aren't evil

How are Daedra not evil? It's highly subjective, what one may look at as evil, another may not.
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Cheville Thompson
 
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Post » Fri Jun 22, 2012 11:27 am

Why not just do what I do and don't craft it?

Tis what I do. I wish it was rarer. But, if I ever decided to make it, I'd keep it on display only. The idea of demonic/skull and bones kind of style never caught on with me.
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Matt Gammond
 
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Post » Fri Jun 22, 2012 9:17 pm

Smithing has already been nerfed unnecessarily, now you want to nerf it more?
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TWITTER.COM
 
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Post » Fri Jun 22, 2012 8:24 pm

Ho then why not craft everything ? Why not craft all unique weaponstoo instead of looking for them ? Why not crafting horse and castles ? Oh why not making the whole game into a craftsimscrolls? I just gived an answer on the pair level of intelligence of the ones I got ...

You like dumbed down games for dumbed down people ...you like to win easy and play easy. . .? Oh waid why not remove all buttons from pad as well and leave only one for killing stuff around?
i must have missed something.... is someone forcing you to craft them? is it seriously ticking you off this much that there is merely the OPTION for it to be crafted? nothing requires you to craft a suit of daedric armor. makes sense to me that a someone who is almost a master smith can craft this uber rare armor.
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Kayleigh Williams
 
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Post » Fri Jun 22, 2012 11:34 pm

Daedra aren't evil and a soul of the mortal races wouldn't be enough to fuel a Daedric weapon since a Dremora's soul is stronger.

I don't know if I can agree with this statement.
In the past three TES games, very few Daedra have been willing to talk things over rather then attack my face.
Golden Saints and Dark Seducers being an exception, but by that time you were a citizen of the realm.
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Ashley Hill
 
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Post » Fri Jun 22, 2012 11:25 am

Completely agree! It's an absolute joke you can craft daedric items at a bog standard forge.
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Jade Barnes-Mackey
 
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Post » Fri Jun 22, 2012 11:09 pm

I don't think finding something should be more of an accomplishment than making it. Just about every character's going to go around adventuring and collecting loot, but not everyone's going to invest valuable skill points in smithing. It wouldn't be very rewarding if you would still find stuff better than you could make, so the skill needs to let you eventually do exceptional feats of crafting on par with being a master of magic. When you get to 100 skill, you're not just any old smith anymore, you're the kind of smith where people are going to be collecting "(CharacterName) Swords" 100 years from now.

Maybe smithing Daedric's a bit too easy, I dunno because I haven't done it yet. But instead of removing it, maybe add crafting recipes that you need to learn or find instead of having the materials being all perk-based. Daedric could be from a quest involving summoning a Daedra and learning it from them somehow. Make you feel like you really did something unique.
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Wayne W
 
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Post » Fri Jun 22, 2012 11:23 am

How are Daedra not evil? It's highly subjective, what one may look at as evil, another may not.

Because to Daedra the ideal of good and evil is a mortal concept thats not really applied to them, they live outside of the terms of good and evil since its a mortal construct and even so not all Daedra are "bad" or "evil"

Its a very common misconception to think that morality applies to the Daedra but they have pointed this out numerous times in the TES series, only people who see the Daedra as evil are fanatic divine worshipers.
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Amysaurusrex
 
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Post » Fri Jun 22, 2012 4:46 pm

Smithing has already been nerfed unnecessarily, now you want to nerf it more?

I wouldn't say it was nerfed. Leveling up smithing feels accurate now, rather than crafting Iron Daggers until 100.
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keri seymour
 
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Post » Fri Jun 22, 2012 10:14 pm

Because to Daedra the ideal of good and evil is a mortal concept thats not really applied to them, they live outside of the terms of good and evil since its a mortal construct and even so not all Daedra are "bad" or "evil"

It's a concept that applies to us, and we're the ones judging them to have good or evil intentions. Unless..... we're Daedra, now?
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Danii Brown
 
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Post » Fri Jun 22, 2012 2:52 pm

Because to Daedra the ideal of good and evil is a mortal concept thats not really applied to them, they live outside of the terms of good and evil since its a mortal construct and even so not all Daedra are "bad" or "evil"

I call upon the law of Gamer Moral Standing.
That which attacks me is the bad guy, and they will be punished.
That which buys my loot and sells me things are my allies.

Wake me up when they release the DLC where we deal with Daedric diplomacy.
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IM NOT EASY
 
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Post » Fri Jun 22, 2012 10:12 am

I smith the finest Iron Daggers in all of Skyrim. My daggers rival those of even Eorland Gray-Mane himself.
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Mashystar
 
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Post » Fri Jun 22, 2012 8:58 am



Because to Daedra the ideal of good and evil is a mortal concept thats not really applied to them, they live outside of the terms of good and evil since its a mortal construct and even so not all Daedra are "bad" or "evil"
But since it is a mortal concept mortals and daedra ussually perform actions to effect mortals, mortals can categorize their actions as good or evil. just because they don't acknowledge it does not mean it does not apply to them. Anyway I always seen most daedra as generally neutral. They have aspects that are beneficials as well as harmful.
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xx_Jess_xx
 
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Post » Fri Jun 22, 2012 12:24 pm



I call upon the law of Gamer Moral Standing.
That which attacks me is the bad guy, and they will be punished.
That which buys my loot and sells me things are my allies.

Wake me up when they release the DLC where we deal with Daedric diplomacy.
Pretty sure all of them but Dagon were generally diplomatic or friendly towards the player. Dagon is just a dike.
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R.I.p MOmmy
 
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Post » Fri Jun 22, 2012 2:02 pm

Really, OP? You're the type of nerd that is killing this franchise.

"Oh, it's not hard enough! Meh meh meh make it almost impossible and difficult and realistic!"

It's a damn game for crying out loud. You don't like how easy it is? Find a harder gamer or make a damn mod or download one that makes it hard.

You're one of the people that made Fallout: New Vegas horrible with the way it handled enemy leveling.
How is the Op killing the franchise? I may not agree with him on how he wants daedric armor removed from perk tree. But I do some what agree with him on how it's dumbing the game down. Bethesda did add/remove things that are dumbing the series down.

If he(we) wants a harder game he(we) shouldn't have too do it by outside sources. The Elder Scrolls games used to be challenging. Now they are a joke. Also the same thing can be said back. "You don't like how hard it is? Find an easier gamer or make a damn mod or download one that makes it easy."

What was so bad about the New Vegas enemy leveling?
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Reven Lord
 
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Post » Fri Jun 22, 2012 4:01 pm

Pretty sure all of them but Dagon were generally diplomatic or friendly towards the player. Dagon is just a dike.

Dagon is the one that tends to give Oblivion the worst rep. In the past two games we were swimming in Dremora.
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Miss Hayley
 
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Post » Fri Jun 22, 2012 10:52 am



Dagon is the one that tends to give Oblivion the worst rep. In the past two games we were swimming in Dremora.
As I said, Dagon is a dike.
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Greg Cavaliere
 
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Post » Fri Jun 22, 2012 1:50 pm

No because this is not a original lore reference it is a skyrim book refernce to justify the presence of the daedric amomg the armors .... I would have preferred to see some better and more earthly materials than daedric ... This way they have just dumbed down and cheapened the daedric armor , making it pass from an unique item in morrowind to a common armor as any other just requiring daedra hearths which are aslo not so uncommon to find ....
Your ignorance on this subject is great here's a quote from back in Morrowind.
"Daedric weapons are made from raw ebony which has been refined using the craft and magical substances of the lesser minions of Oblivion. The process is not a pleasant one for the Daedra involved, and the weapons retain echoes of preternaturally prolonged suffering endured during manufacture. Daedric weapons are the most rare and expensive weapons known in Tamriel." - http://www.uesp.net/wiki/Morrowind:Garothmuk_gro-Muzgub

Sorry your argument is hollow and baseless. The book in Skyrim simply built on what was already in lore from Morrowind. Daedric Armor can be crafted by mortals. You will NEVER get a complete suit of daedric armor without crafting it yourself. That makes the armor rarer in Skyrim then it was in Morrowind. So even back in your beloved Morrowind it was established that people could make Daedric equipment.
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His Bella
 
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Post » Fri Jun 22, 2012 6:56 pm

As I said, Dagon is a dike.

Unfortunately, that's the pantheon, and it's been clear that even they can't always keep a leash on their minions on Nirn.
Winged Twilights, for instance, the servitors of Azura, would attack you in Morrowind. Despite being your mysterious patron in Morrowind, she apparently can't get a memo passed to leave the one special mortal alone.
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Jinx Sykes
 
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