It's kind of a love/hate relationship for me. If I just did not care about the game, I would just shelve it and not worry about it. There are certain aspects that I really love but there are other things that I really hate. If I did not love the parts I love as much as I do, I would just shelve the game and not worry about it. But the fact that I love certain aspects about it really makes me hate the stuff I hate all that much more.
For example, I played a bunch of this weekend and had a good ole time exploring a draugr ruin. I snuck around and did some backstabbing and sniping, I lured one of the mini-bosses onto a high catwalk and FusRoDuh-ed him to Oblivion. Then I went to Marketh and pickpocketed everyone blind trying to find the mark with the gold ring I was supposed to steal. It was a lot of fun and I loved it. But I hate seeing those red dots in the compass telling me where the enemy is and I hate the sneak crosshair telling me whether I am hidden or not because that kind of stuff just ruins immersion for me. So I play with no HUD. I love the way you can look around and judge by NPC reactions whether you are hidden or not.
Well, then I get killed by some no name bandit because I misjudged how much health I had left because I can't see my health bar because I got the HUD turned off and I get pissed off at Bethesda for not giving us the option to turn off all the other screen clutter but leave the "invisible" status bars. I mean really, they went to all the trouble to make them invisible when not needed but then gave us no way to turn off the other screen clutter without loosing the "invisible" status bars. What's up with that? And don't tell me to mod it because I am on a console.
Stupid stuff like that makes me really annoyed when playing a game that I love so much. so, I complain about it, loudly and often, hoping that someday they will fix it.
Does that make any sense?
And unfortunately, there is no substitute for a TES game. I had a whole thread about that issue. If open world exploration style roleplay is your thing, it is TES/Fallout or nothing (unless you are on a PC and like sci-fi games).
I see your post as completely valid and well thought out (I'd like to see you get your wish about independent toggles for various elements of the HUD, as well), so I wasn't thinking of your kind of player when I made that post you quoted.
My concern was with the very frequent, repetitive complainers who
never start threads about positive experiences in Skyrim, but often start up threads complaining with words like 'hate' and 'broken' and 'shallow' and 'empty'. I wonder why these people feel compelled to share their very biased criticism using exaggerated condemnations of the game, calling for 'solutions' that are mostly retrogressive (ie, they just liked elements of older iterations of TES better, and have no other constructive solution to offer), and tend to argue their same point over and over as a 'response' to any post that doesn't agree with them. If they really do 'hate', are they simply idiots who haven't taken their consumer dollars elsewhere?
Skyrim is considered both commercially and critically successful, so people making grandiose, sweeping statements about the game being broken, or failing on any large scale are just airing their opinion, and I resent the way some of these people present their opinion as a claim of fact, and shared by the majority. The majority of Skyrim players are not the loud minority of complainers on the official forum.
I see the irony because it seems stupid to me to spend your time and money on something you 'hate' - especially when A. You are not forced to, and B. There's mods for PC users to address what they don't like without calling for
everyone to play the game the way they think it should be played. C. There's not only more than one game you can play, there's more than one
type of game available to play. If you can't fix it, you can still take your support elsewhere.
I realize there's no substitute for a TES game if you love elements of TES, but for those who
hate elements maybe they should be looking at their other options as far as game playing goes?
It's a tenet of free trade and capitalism that consumers support what they like. If you spend money and time on something it should be proof enough to the producers of the product that you like it. Without removing your support (money) it's reasonable for them to not take broad criticisms like 'broken' seriously.
Okay, I should conclude my rant. Really what I wanted to say was that I'm sick of reading a lot of angry, indignant, self-important criticism of Skyrim. The creative choices concerning Skyrim are Bethesda's and nobody else's. If you think what they've done with
their product is wrong you can take your consumer support elsewhere. Gamers have developed a culture where they feel they have the right to influence the product, but in reality they don't. Cough up 30 million dollars and you get to say what goes. Your rights extend to either buying the product or not buying the product, everything else is a public relations illusion.