-Buying ingots to craft is not exploiting
-Waiting until the vendor restocks to buy more ingots is - not exploiting
-Enchanting gear to improve Alchemy and/or Smithing is not exploiting
-Making potions to increase your Enchanting and Smithing is not exploiting
-Improving items via Smithing is not exploiting
-Extra Effect Perk is not exploiting
-Crafting Iron Daggers to raise your Smithing efficiently is not exploiting
-Enchanting a bunch of junk with Banish or Absorb for a huge profit is not exploiting
-Buying Alchemy materials and Daedra hearts is not exploiting
-Crafting the most powerful gear as soon as it is available is not exploiting
Exploiting, kids, would be if you drink Restoration potions to loop your consumables in order to craft items with values that are ridiculous since this is NOT intended by the developers. Abusing the system, would be to loop potions, that is make Fortify Enchant potions and then use that to craft Fortify Alchemy gear over and over. It is intentional it works this way, but doing so abuses the intent of the potion and enchant system.
To say that because people choose to play a certain way, THAT IS NOT EXPLOITING OR ABUSING A SYSTEM, trivializes a game and is their own fault is not only false but stupid. The fact that professions disrupt and adversely affect gameplay so much is a fault of game design - NOT player choices.


