Not misinforming people. That's you. Fact is, you have to exploit magicka reduction, or spam potions for things to be viable, that you never had to do in any other ES. That's a joke compared to previous systems. Lack of spell creation and cut down effects list, only makes it worse. Every magic user shouldn't have to use alchemy. Not to mention there's only one potion that's ups destruction damage level, and no alchemical shield effect anymore. Not even every pure mage should have to use alchemy, hell its not even a magic skill anymore. Lore wise, destruction magic is one of, if not the most powerful forms of damage in lore. Its lack of scaling confounds this to no end though.
The only thing that got better with magic from previous games to now is that it has better animatins and graphics, hence the 'purdy'. Thats pretty much all we gained.
I'm not the one comparing apples to oranges. I'm explaining how it's possible in
Skyrim, not Oblivion, Morrowind or Daggerfall. You make it sound as if it's not possible at all. I'm not talking about lore, I'm talking about existing mechanics.
I really do hope that proper scaling is introduced in the future, but with wise planning and smart playing, Destruction is just as overpowered, if not moreso, than melee builds in
Skyrim.