Hyperbole, at the very least an exaggeration and in all honesty just plain and simply not true.
It could be argued that not having any cost to any combination of two whole school of spells brought the magic back.
Not even mentioning the dual wielding aspect of the whole process.
Regardless, I'm not going to change your staunchly held stance on the issue...
But just know that specialized mages are JUST as, if not moreso, powerful than any other build in the game period.
The general /wrists the game is boring and fileted sentiment is that the removal of spellcrafting and chameleon somehow simplified the game.
The inarguable truth is that with dual-wielding you have MORE options than you had with magic in any other TES, let alone the perk system.
Sorry folks, hate to rain on your parade.
