Shadow Warrior Perk Explanation

Post » Thu Jun 07, 2012 7:51 am

Yeah, so the whole combat oriented shadow warrior thing works. Well.
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Timara White
 
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Post » Thu Jun 07, 2012 1:06 am

Yeah.. it's really useful. What I do when I get caught sneaking is come out of sneak then sneak back before attacking. Depending on the enemy'ssneak resistance, I usually trigger the sneak multiplier, still being able to perform one-hit kills even against 3 or more enemies. XD
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Sheila Esmailka
 
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Post » Thu Jun 07, 2012 4:38 am

I love shadow warrior to for my assassin build. I used it during the MQ qhen Delphine/Esbern assaulted Karthspire camp. I was able to hang back and pick off forsworn, and when they detected and ran up to attack me, I re-crouched and that got them off me and on to Esbern/Delphine again.

As for invisibility, I don't get the point. I don't have the quiet casting perk, but when I cast the spell in a sub-level, go up 2 floor levels and into another room, forsworn/hags/witches have no problem detecting me even if I was totally hidden before entering the room. My sneak is 100 with perks all the way up to shadow warrior and I had the muffle spell active, as well as 50% noise reduction on my armor.

I gave up trying to move in invisibly for dagger attacks and just stuck to using a bow to enter a room, and the dagger for fights where I simply can't hide.

You are doing it wrong. Sorry to sound crass.
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Rachel Briere
 
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Post » Thu Jun 07, 2012 1:17 am

Yeah.. it's really useful. What I do when I get caught sneaking is come out of sneak then sneak back before attacking. Depending on the enemy'ssneak resistance, I usually trigger the sneak multiplier, still being able to perform one-hit kills even against 3 or more enemies. XD
Yeah, I agree too.
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Quick Draw
 
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Post » Thu Jun 07, 2012 12:44 pm

So can we confirm... do one handed perks , more importantly 'Dual Flurry' and 'Dual Savagery', apply to daggers? And I don't mean dagger in one hand, sword in the other. I mean true dual wield dagger.
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My blood
 
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Post » Thu Jun 07, 2012 11:20 am

You are doing it wrong. Sorry to sound crass.

No problem. I'm used to people with too much pride who can't admit any fault with their reasoning using the "You're doing it wrong" go-to answer.
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Miss Hayley
 
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Post » Thu Jun 07, 2012 6:44 am

Edit: eh, read the whole thread. If you cant get invisibility to work just stick with shadow warrior, it is less complicated.

(reasoning? Prepared reaponse?- sounds like it)
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gemma king
 
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Post » Thu Jun 07, 2012 5:17 am

So can we confirm... do one handed perks , more importantly 'Dual Flurry' and 'Dual Savagery', apply to daggers? And I don't mean dagger in one hand, sword in the other. I mean true dual wield dagger.
IDK if it's a confirmation, but my chick Fs stuff up badly and I have all the non-sword, -axe, -mace perks in the 1H tree. I usu Sneak 1-shot Dragon Priests, but I'll straight out melee the next one and see if 2 power attacks take him out. :tongue: I know 1 dual dagger power attack will take Shadowmere out. :confused: I've done that a few times...reload. :lol:

Edited for clarity.
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Beat freak
 
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Post » Wed Jun 06, 2012 9:55 pm

Edit: eh, read the whole thread. If you cant get invisibility to work just stick with shadow warrior, it is less complicated.

(reasoning? Prepared reaponse?- sounds like it)

Prepared response? Dude I've read through the whole thread, you are totally dogmatic about this illusion/invisibility stuff. It's a video game mate, I'm not sure how badly I can mess up crouching with a clear indicator that says "hidden". Not a question of complication, it's a statement of works vs doesn't work. How about you not treat this like it's a religion and accept that your play style isn't the end-all-be-all play style, especially when it seems others have had success using the perk mentioned in the first post.
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Chloe Lou
 
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Post » Thu Jun 07, 2012 1:50 pm

So can we confirm... do one handed perks , more importantly 'Dual Flurry' and 'Dual Savagery', apply to daggers? And I don't mean dagger in one hand, sword in the other. I mean true dual wield dagger.

I use a "fixed" Ebony Blade (170 damage +30 Life Absorb) with the Ebony Mail/Ebony armor and I have all the sneak perks a long with a +47% fortify sneak enchantment and I get the kill animation almost every time. When I dual wield it's usually with destruction cloaks in both hands or a destruction or restoration spell in one hand and Mehrune's Razor in the other.
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BaNK.RoLL
 
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Post » Thu Jun 07, 2012 1:42 pm

Prepared response? Dude I've read through the whole thread, you are totally dogmatic about this illusion/invisibility stuff. It's a video game mate, I'm not sure how badly I can mess up crouching with a clear indicator that says "hidden". Not a question of complication, it's a statement of works vs doesn't work. How about you not treat this like it's a religion and accept that your play style isn't the end-all-be-all play style, especially when it seems others have had success using the perk mentioned in the first post.

Wow, way to ham-handedly use hyperbole. The thread is about shadow-warrior, I have argued the alternative. No one said-end all be all, and I don't recall religion entering the argument. in fact around page 4, when the discussion ended I say it (illusion branch) is only going to be a good replacement for a free handed build.
I think its great that you can't mess up knowing when you are hidden, I guess you missed my point there as well. Also I never said shadow-warrior didn't work just fine. I wont continue this argument since Idon't want to add to more clutter to this thread. PM me if you must, heck if you can get over your anger I can probably even tell you why you couldn't figure out to get invisibility to work on your character.
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Dragonz Dancer
 
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Post » Thu Jun 07, 2012 1:26 pm

All the people discussing the worthfulness of the perk in the long run, for assassin characters what else is needed?

My character is full sneak and nothing else is needed.

Armour - pointless. Slows you down. Muffle enchantments are covered by silence. Due to the rarity of finding myself in combat situations even if I did wear it it wouldn't level very far. I always felt like armour was an addmitance of "I'm bad at what I'm do" for any stealther.
Illusion - pointless. Inivisibility is quickly made redundant by high levels of sneak, as is muffle.
Marksman - pointless. Daggers 1 hit everything anyway.
One handed - somewhat redundant. 6x is strong, 15x is overkill, 30x is hyperkill, 60x with full armsman is jesus christ I just one shot a mountain.
Lockpicking - pointless, you can buy so many picks that the perks really aren't that useful.
Pickpocket - 10% chance to fail, always.

I've started levelling destruction just so I have somewhere to put all these perks.
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Kit Marsden
 
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Post » Thu Jun 07, 2012 3:47 am

@mishaxi,

Armor doesn't actually "slow you down" in any way shape or form. I think it is unfortunate, but it is true. A character in robes runs as fast as a character in light armor runs as fast as a character in daedric plate.
So, even unperked, there is no disadvantage to wearing armor at all, except for the small inventory weight allotment. The advantage would be the armor wearer wont get one-shotted as easily as the "naked" character.
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Rich O'Brien
 
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Post » Thu Jun 07, 2012 1:22 am

ok.. a little bit off-topic (well, not really since they're connected) but i made this other thread yesterday and nobody seems to know or nobody has replied yet but here was the question on my other thread:

Does anybody know if Shadowcloak of Nocturnal (Nightingale invisibility power) has been fixed yet? You know how it conflicts with Shadow Warrior (Sneak perk at 100) or how the game triggers the Shadowcloak of Nocturnal but Shadow Warrior cancels it after 1 sec.

Want to know if any of the patches were able to fix it. Thanks!
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Kathryn Medows
 
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Post » Thu Jun 07, 2012 1:45 am

Wow, way to ham-handedly use hyperbole. The thread is about shadow-warrior, I have argued the alternative. No one said-end all be all, and I don't recall religion entering the argument. in fact around page 4, when the discussion ended I say it (illusion branch) is only going to be a good replacement for a free handed build.
I think its great that you can't mess up knowing when you are hidden, I guess you missed my point there as well. Also I never said shadow-warrior didn't work just fine. I wont continue this argument since Idon't want to add to more clutter to this thread. PM me if you must, heck if you can get over your anger I can probably even tell you why you couldn't figure out to get invisibility to work on your character.

Oh you don't understand metaphors or comparisons, I see one root of the problem then. I said you're acting religious, not that you're bringing up religion. And around that same page, you say illusion is pretty much > alchemy and most of the stealth tree. Illusion benefits thieves and assassins, but any build can benefit from alchemy and to an extent the stealth tree. You're the one who comes off angry, and looking at all the references to deleted posts, I'm guessing you've been on a tantrum for a while and it got cleaned up. I've got 5 different builds, I don't need "schooling" in "crouching" by a guy whose invested in one skill tree on one build.
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lauraa
 
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Post » Thu Jun 07, 2012 3:03 am

@myk,

Concerning the nightengale problem,
I havent seen any patch notes to say it was fixed- havent seen any concerning conjuration and spell absorbtion for that matter either.

Might have missed something but afaik it is still an issue. If you are on PC i would be money a mod deals with it.
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Spooky Angel
 
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Post » Thu Jun 07, 2012 11:10 am

thanks for the response @udey. i had to get shadow warrior early as it was essential for survival whenever i really do have to face enemies head on but now that i am part of the nightingales, i really would prefer having the 120 seconds of invisibility...
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Emily Jeffs
 
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Post » Thu Jun 07, 2012 1:08 am

This again? Shadow Warrior and invisibility are not mutually exclusive! Sheesh!
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Marcin Tomkow
 
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Post » Thu Jun 07, 2012 6:38 am

All the people discussing the worthfulness of the perk in the long run, for assassin characters what else is needed?

My character is full sneak and nothing else is needed.

Armour - pointless. Slows you down. Muffle enchantments are covered by silence. Due to the rarity of finding myself in combat situations even if I did wear it it wouldn't level very far. I always felt like armour was an addmitance of "I'm bad at what I'm do" for any stealther.
Illusion - pointless. Inivisibility is quickly made redundant by high levels of sneak, as is muffle.
Marksman - pointless. Daggers 1 hit everything anyway.
One handed - somewhat redundant. 6x is strong, 15x is overkill, 30x is hyperkill, 60x with full armsman is jesus christ I just one shot a mountain.
Lockpicking - pointless, you can buy so many picks that the perks really aren't that useful.
Pickpocket - 10% chance to fail, always.

I've started levelling destruction just so I have somewhere to put all these perks.

Sneak wont save you against dragons. You need to be a more well rounded fighter.
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Kelly Upshall
 
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Post » Thu Jun 07, 2012 5:13 am

Armor doesn't actually "slow you down" in any way shape or form.
Are you sure? I've never done time trials, but I thought you move a little slower in heavy armor. Not like when you're over encumbered, but a little. In fact, I could've sworn that i had to sprint spurt on my heavy armor guy when I followed Delphine to Kynesgrove. :o
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Rachel Eloise Getoutofmyface
 
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Post » Thu Jun 07, 2012 6:22 am

Armor absolutely does slow you down. Until you take the relevant perks, wearing armor hampers your stamina usage and regeneration.
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Sara Lee
 
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Post » Thu Jun 07, 2012 2:11 am

Doesn't matter, in any case. 49 perks means you can pretty much order off the menu, unless you plan on taking 2 types of armor skill and 3 types attack. Shadow Warrior works. Illusion works. Running up and stabbing stuff in the face works. Do what gives you the most lulz.
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Rusty Billiot
 
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Post » Thu Jun 07, 2012 1:37 pm

@mishaxi,

Armor doesn't actually "slow you down" in any way shape or form. I think it is unfortunate, but it is true. A character in robes runs as fast as a character in light armor runs as fast as a character in daedric plate.
So, even unperked, there is no disadvantage to wearing armor at all, except for the small inventory weight allotment. The advantage would be the armor wearer wont get one-shotted as easily as the "naked" character.

This seems so counter-intuative I always assumed it did slow you down, even if only a little. I think it's gotta reduce stamina regen at the very least. Unarmoured with 160 stamina I can sprint, well... forever, and mobility is so useful.

Sneak wont save you against dragons. You need to be a more well rounded fighter.

Shadow warrior abuse + some destruction spam + resist elemental enchantments does the job.
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neil slattery
 
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Post » Thu Jun 07, 2012 2:53 am

...+ resist elemental enchantments does the job.
Yeah, I abuse this one. :confused:
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Roy Harris
 
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Post » Thu Jun 07, 2012 6:17 am

So can we confirm... do one handed perks , more importantly 'Dual Flurry' and 'Dual Savagery', apply to daggers? And I don't mean dagger in one hand, sword in the other. I mean true dual wield dagger.
I just tested Savage Strike and it APPEARED to help the damage output on dual daggers in that without it I got Dragon munched and with it I munched the Dragon. I would like something more concrete of course, and to know if the same applies to Dual Savagery.
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Nana Samboy
 
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