All this is interesting but it seems geared toward a stealth dual wielder.
My character is a stealth archer so none of this really seems needed.
Udey how can you say alchemy is useless,I've found it to be one of the better skills in the game,it's saved my butt several times now.
I understand your point about casting invisibility over potions but thers alot of great poisons that can be made.
I did say it is useless- from a "best" point of view. Ill elaborate. I mean that if we are choosing best places to place perks, then they are better spent in other spots besides alchemy (unless you are doing the enchanting/smithing/alchemy loop - which I said is a valid reason)
If you are a thief, and are not using that loop, then soon enough (taking some backstab perks) you will find yourself not needing poisons. Gaining a few levels- and you start finding 100s of potions health/magic/stamina in urns/bottles.
all throughout the game are scattered the orange potions of fortify whatever ability, and paralysis potions- require no "perks" to make and are easily available from shops as well.
I do - wish that alchemy was a more useful skill. What I mean is I WISH potions were rare, or gamefound potions were weak, but they are common and they are strong, and checking boxes pretty much provides all the alchemy you need.
Can you use your alchemy skill/perks to poison things, heal, frenzy, fortify, whatever and live off the land? Of course- and it is very valid. Do you need to use alchemy? - No all potions are duplicated/common/powerful/given to you in mass quantities. - This is my beef with alchemy and why I modded potions to be rare in my games.
Thanks for having a disagreement with me like an advlt. Someone named "ja-rule" ? just emailed me concerning this thread and called me a muslim (my name i guess) and then threw a bunch of insults / slurs my way... kids these days.
Udey
27 irish/french
USMC Sgt UIUC student.