But it served a gameplay purpose. The disintigrate armor and weapon spells were fun to use and it was fun when they were used on you. One minute I was blasting everything in sight with Apotheosis and soul trap with Azura's Star, the next minute, Apotheosis was unequipped and broken, and I am going like what the heck just happened? Oh yeah, I got hit with a disintigrate weapon spell. Well now I got a real fight on my hands . . . and no staff. Good times!
Perhaps if they had a slider so you could adjust it to make it so the armor and weapons lasted a REALLY long time before needing repairs, it would be less annoying for those who don't want to deal with such things, but still allow for more variety in spells.
Disarm spells. End.



