I'm sick of being invisible!

Post » Thu Jun 07, 2012 2:58 pm

I've been playing this game since release and started a stealth character but right now stealth is a mess for two reasons that seam really easy to fix:

1 my character with a 84 level of sneak, only 1 level in the stealth perk and no other enchantments is pretty much invisible and it is just horrible... In many well-lit dungeons I can just stand in front of people without them noticing me.. Did really no-one ever noticed this during testing? Because its juet gamebreaking and ruining the stealth expierence.. My suggestion: make it much easier for the AI to SEE you while you are in line of sight. It can't be that hard to change

2 another thing is the fact that the AI stopts way too soon with searching and being alert while I just shot them with an arrow or killed an ally of them and they found out.. My suggestion: make the AI stay alert till the player leaves the cell for say 24 ingame hours once the AI gets hurt or finds the body of a dead ally

These two suggestions seem easy to implant in my eyes and would make being Stealthy a hundreds time better expierence... I hope you listen to this and take the effort to solve it! I would be very proud and will know eith others that Bethesda really cares!
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Agnieszka Bak
 
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Post » Thu Jun 07, 2012 5:11 pm

Did you not notice one of the screen tips "With good stealth your character can hide in plain sight"; personally I have fun with this, I get a laugh at the enemy turning their head to look directly at my character.
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Robyn Howlett
 
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Post » Thu Jun 07, 2012 11:38 pm

Try not sneaking?
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RObert loVes MOmmy
 
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Post » Thu Jun 07, 2012 9:49 pm

By level 50, you can safely walk up behind your enemy and stab him in the back. Given you're only halfway through mastering Sneak, it would make sense that as you get closer to 100, enemies don't take notice of you even when it seems apparent that they would. I don't have a problem with this.
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Bereket Fekadu
 
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Post » Thu Jun 07, 2012 8:30 pm

What I do is sneak and shoot, but once the enemy comes my direction to find where the arrow came from, I shoot another arrow at a wall to distract him. As he follows that shot, I shoot him again. You have to rationalize that if someone hidden is shooting you, you are going to be investigating where all the noises are coming from.

If the enemy comes too close to me, I will either back off to a better position or pull my melee weapon and strike him down.

It's all about how you RP the games AI that makes a difference.
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Facebook me
 
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Post » Thu Jun 07, 2012 11:07 am

Being a master wet-boy, I expect to be "in plain sight" and still be able to cloak myself in shadow.
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Facebook me
 
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Post » Thu Jun 07, 2012 11:15 am


1 my character with a 84 level of sneak, only 1 level in the stealth perk and no other enchantments is pretty much invisible and it is just horrible... In many well-lit dungeons I can just stand in front of people without them noticing me..

Sneak is working just like it should. I can understand if you were complaining if you were at 34, but not 84 in Sneak.
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Kevin Jay
 
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Post » Thu Jun 07, 2012 3:36 pm

throe on some heavy armor, you will be more detectable. :D
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Steeeph
 
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Post » Thu Jun 07, 2012 10:11 am

To strive forward is to attempt to master something of relevance to you. If you are trying your hardest to master sneaking, you have done a fine job.

Because we have the perks necessary to overwhelmingly advance our characters, we also have the option of game difficulty settings. I can't play on Master difficulty because I die when a wolf attacks me. It's the skill of the user as well as the added benefits he/she decides to choose to enhance such abilities that inevitably make it easy enough for anyone to do everything.

It's kind of a simple aspect, really. Give people the ability to play the game and they'll continue to play the game.
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Elina
 
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Post » Thu Jun 07, 2012 7:22 pm

To the OP: I don't get it either. To me stealth is my defense. I don't have a super armor and I don't do melee. Nerfing stealth would hurt my character. It took me ages to become a Stealth Warrior. I want to see it pay off. So, no. I like it the way it is.
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Sophh
 
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Post » Thu Jun 07, 2012 9:23 pm

You all talk that I should Roleplay that its difficult or thats it is part of being high leveled but I want to be challenged, becausr when you are challenged you feel accomplished afterwards... Now there is nothing becausr its way to easy... Turning up the difficulty wont help as it only increases the enemys health and not its sight and Ive already done the minimul I can do to become better at stealth becausr I hit the 84 simply by playing and nothing else... Wherr it comes down too is that it offers no challenge at all while it can be so eadily implented... And its challenges that in the end makes games much better.. And its a shame that a game like this misses those
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Amy Masters
 
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Post » Thu Jun 07, 2012 8:12 am

You all talk that I should Roleplay that its difficult or thats it is part of being high leveled but I want to be challenged, becausr when you are challenged you feel accomplished afterwards... Now there is nothing becausr its way to easy... Turning up the difficulty wont help as it only increases the enemys health and not its sight and Ive already done the minimul I can do to become better at stealth becausr I hit the 84 simply by playing and nothing else... Wherr it comes down too is that it offers no challenge at all while it can be so eadily implented... And its challenges that in the end makes games much better.. And its a shame that a game like this misses those

There has to be a point where there's no more surprises, otherwise, what are you working towards?
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Nathan Barker
 
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Post » Thu Jun 07, 2012 2:39 pm

Don't put the perks in sneak then , you'll have challenge
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aisha jamil
 
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Post » Thu Jun 07, 2012 10:16 am

To MadIce.. I think the same.. i dont want to be nerfed just given more reality that is: make stealth more risky (I also think that the multipliers for sneak attacks should go up but I thought that was another topic.. Apperently it isnt)
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Claire
 
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Post » Thu Jun 07, 2012 3:53 pm

My suggestion for the OP is to up the difficulty. I'm not sure if it affects chance of detection (probably not), but it increases the risk. If you're a true stealth character (like me), then on higher difficulties, surviving combat will be a constant challenge. You may still be unreasonably good at staying hidden, but the risk of death if you break stealth will be large enough to retain the challenge and sense of imminent danger, which is really what you've lost in your game.
Seeing your recent post, I still advise this; while you will probably be stealthed most of the time before attacking, taking down an enemy makes it hard to remain hidden. Even with 100 sneak, relevant perks, and high Illusion, I have to plan very carefully before taking down a group of higher-level enemies in well-lit areas. Try it out, and if it isn't enough, then wear heavy armor, carry a torch, and/or cast a light spell.
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lilmissparty
 
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Post » Thu Jun 07, 2012 9:30 pm

I also want to add this...Skyrim is a role-playing game. Just pretend you're going to be seen and break out of sneak mode, or be a good sneak and don't put yourself in a position where you're going to be caught.

You don't always have to rely on the game mechanics to play the game.
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Mark
 
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Post » Thu Jun 07, 2012 3:00 pm

To johny caps: I alteady did.. I only tool the first ov the five of the stealth ehancerd for the multipliers and dont wear enchantments... The 84 is something i cant do anything about ie Im being forced into a position wherr the game is unrealiscally unchallenging
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k a t e
 
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Post » Thu Jun 07, 2012 7:55 am

2 another thing is the fact that the AI stopts way too soon with searching and being alert while I just shot them with an arrow or killed an ally of them and they found out.. My suggestion: make the AI stay alert till the player leaves the cell for say 24 ingame hours once the AI gets hurt or finds the body of a dead ally
100% agreed. I wonder how difficult it is to simply reproduce the npc a.i. from the Thief series.
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Mrs shelly Sugarplum
 
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Post » Thu Jun 07, 2012 8:48 am

100% agreed. I wonder how difficult it is to simply reproduce the npc a.i. from the Thief series.

Err...too difficult. The CPU load would be enormous in an open ended game. Be aware that Thief was a first-person shooter with pre-rendered levels.
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kristy dunn
 
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Post » Thu Jun 07, 2012 11:43 am

I also want to add this...Skyrim is a role-playing game. Just pretend you're going to be seen and break out of sneak mode, or be a good sneak and don't put yourself in a position where you're going to be caught.

You don't always have to rely on the game mechanics to play the game.

You didnt read my other posts... Its a game.. Whats a game without challenge? You mayby dont want to be challenged but I do... Therr simply is no challenge without a punishment for not soing the correct thing: staying out of sight
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Britta Gronkowski
 
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Post » Thu Jun 07, 2012 12:40 pm

You didnt read my other posts... Its a game.. Whats a game without challenge? You mayby dont want to be challenged but I do... Therr simply is no challenge without a punishment for not soing the correct thing: staying out of sight

Punish yourself, it builds character and discipline. :biggrin:
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April D. F
 
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Post » Thu Jun 07, 2012 7:18 am

Working as intended. That is the point of Sneak - being invisible.
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Jhenna lee Lizama
 
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Post » Thu Jun 07, 2012 8:51 am

My suggestion for the OP is to up the difficulty. I'm not sure if it affects chance of detection (probably not), but it increases the risk. If you're a true stealth character (like me), then on higher difficulties, surviving combat will be a constant challenge. You may still be unreasonably good at staying hidden, but the risk of death if you break stealth will be large enough to retain the challenge and sense of imminent danger, which is really what you've lost in your game.
Seeing your recent post, I still advise this; while you will probably be stealthed most of the time before attacking, taking down an enemy makes it hard to remain hidden. Even with 100 sneak, relevant perks, and high Illusion, I have to plan very carefully before taking down a group of higher-level enemies in well-lit areas. Try it out, and if it isn't enough, then wear heavy armor, carry a torch, and/or cast a light spell.
By turnung up the difficulty you only increase their health and thus make it even harder to sneak-kill someone..
The challenge behinf stealth is to ge able to sneak up to someone wherr you can take him out instantly and unnoticed... Turning up the difficulty turns the situation in exactly the opposite:
Sneaking up on the target is plain simple while its nearly impossible to instant kill him...
Te difficulty of stealth should becthe sneak part and having to observe your enemy and remain out of sight...
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Stacy Hope
 
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Post » Thu Jun 07, 2012 2:04 pm

I also want to add this...Skyrim is a role-playing game. Just pretend you're going to be seen and break out of sneak mode, or be a good sneak and don't put yourself in a position where you're going to be caught.

You don't always have to rely on the game mechanics to play the game.
Skyrim is an RPG, so just pretend that you are playing it.

:facepalm: Pretending can be done without a game, thank you very much.
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naomi
 
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Post » Thu Jun 07, 2012 4:24 pm

Skyrim is an RPG, so just pretend that you are playing it.

:facepalm: Pretending can be done without a game, thank you very much.

Yea, but the graphics aren't as good.
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TASTY TRACY
 
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