Sky Boost by Alexander Blade

Post » Sat Jun 16, 2012 2:58 pm

I'll also add that my post, above, only pertains to the mods in their current state. If Arisu comes back from vacation and starts making additional modifications, then there might be some reason to run both, but at this time there really isn't a reason to.
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Harinder Ghag
 
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Post » Sun Jun 17, 2012 4:50 am

Yeah, seems to work with ENB 101 (which includes AntiFREEZE/AntiBSOD) but I think I'm losing FPS because the ENB prettiness features are on. I can't really tell because I don't get as much FPS gain with ENB 101 and SkyBoost on. Anyone know how I can turn off all ENB improvements but just keep the fixes and minor performance improvements that were in ENB 096? I can't really afford to lose any FPS on post processing widgety things which ENB 101 includes.
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Bambi
 
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Post » Sun Jun 17, 2012 2:07 am

(not trying to derail/hijack, just answering the angry putty tat)

Wait, it's antifreeze? How does one disable that function? I see "AntiBSOD" in my ENB INIs, but nothing about antifreeze.

@MadCat221
Don't know what you expect, or what you are running now, but me and NewYears1978 has spent probably 200 hours or more between us, coming up with the best possible looking graphics without any ENB frame rate killing involved. Carefully and painstakingly selecting and tweaking things one small step at a time. Taking hundreds of screenshots along the way for side to side comparison. Everything from FXAA Injectors to texture mods and beyond. Sometimes trying several versions of some before deciding which one to go with. I can say without a doubt that we are rivaling any other solution out there for a truly orgismic Skyrim visual experience. Bright days, darker nights (no pitch black unplayable), darker interiors and all with a very nice and truly realistic color palette saturated to imho perfection. Not looking bleak and blue and colorless, nor the common opposite where it looks like nuclear color explosion took place. No haze/tint, just clear "clean" air as far as you can see without any big city 'smog' hanging over it all. On top of this a subtle sharpness to give it just that little extra sharpness to make the textures pop out a little more, but not make everything look all grainy. Shadows looking pretty darn good too, both in and outdoors, without too much of popping up too close to you (you know you have to compromise a little bit on this - quality vs. distance). All this, with a minimum of FPS loss.

We also have a very cool and truly minimalistic, yet still highly functional, UI setup optimized for a minimum of hand-holding, and tweaked with some of Newyears1978's own tweaks for even less hand-holding. no "E" showing on all containers, doors etc, and no more "EMPTY" showing on everything that is, well empty. So no more x-ray vision see through things, because if I had that - rest assure that looking at what's inside old dirty barrels, would not be at the top of my list.

It was all made possible thanks to all the truly talented and generous people of the community making and sharing all these wonderful mods with the rest of us. We just carefully selected and tweaked some of them to make it all, come together. (Most texture replacers using 2048 textures when available).

If you are interested in the setup MadCat221, shoot me a PM.
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brian adkins
 
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Post » Sat Jun 16, 2012 2:47 pm

(not trying to derail/hijack, just answering the angry putty tat)



@MadCat221
Don't know what you expect, or what you are running now, but me and NewYears1978 has spent probably 200 hours or more between us, coming up with the best possible looking graphics without any ENB frame rate killing involved. Carefully and painstakingly selecting and tweaking things one small step at a time. Taking hundreds of screenshots along the way for side to side comparison. Everything from FXAA Injectors to texture mods and beyond. Sometimes trying several versions of some before deciding which one to go with. I can say without a doubt that we are rivaling any other solution out there for a truly orgismic Skyrim visual experience. Bright days, darker nights (no pitch black unplayable), darker interiors and all with a very nice and truly realistic color palette saturated to imho perfection. Not looking bleak and blue and colorless, nor the common opposite where it looks like nuclear color explosion took place. No haze/tint, just clear "clean" air as far as you can see without any big city 'smog' hanging over it all. On top of this a subtle sharpness to give it just that little extra sharpness to make the textures pop out a little more, but not make everything look all grainy. Shadows looking pretty darn good too, both in and outdoors, without too much of popping up too close to you (you know you have to compromise a little bit on this - quality vs. distance). All this, with a minimum of FPS loss.

We also have a very cool and truly minimalistic, yet still highly functional, UI setup optimized for a minimum of hand-holding, and tweaked with some of Newyears1978's own tweaks for even less hand-holding. no "E" showing on all containers, doors etc, and no more "EMPTY" showing on everything that is, well empty. So no more x-ray vision see through things, because if I had that - rest assure that looking at what's inside old dirty barrels, would not be at the top of my list.

It was all made possible thanks to all the truly talented and generous people of the community making and sharing all these wonderful mods with the rest of us. We just carefully selected and tweaked some of them to make it all, come together. (Most texture replacers using 2048 textures when available).

If you are interested in the setup MadCat221, shoot me a PM.

Gotta concur here.

Not saying I am right over others, but ENB for me never worked right, and when it did, it was a huge FPS hit while not even really looking that much greater. Using the right mods + injectors and the game looks incredible! True dark nights and dungeons without crazy oversaturation. Perfect Sharpness (or you can even remove this if you prefer smoothy blurrystuff).

That mixed with the perfect UI of iHud + ToggleUI + SkyUI which are tweaked a bit, is just perfect. On top is the awesome Skyboost which gives better performance.

I have nothing against ENB, or TESVAL, or anything else, just saying as far as my eyes and ears go, have seemed to get a near perfect setup without FPS loss. Really happy with it. :)
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Kay O'Hara
 
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Post » Sat Jun 16, 2012 8:24 pm

Yeah, seems to work with ENB 101 (which includes AntiFREEZE/AntiBSOD) but I think I'm losing FPS because the ENB prettiness features are on. I can't really tell because I don't get as much FPS gain with ENB 101 and SkyBoost on. Anyone know how I can turn off all ENB improvements but just keep the fixes and minor performance improvements that were in ENB 096? I can't really afford to lose any FPS on post processing widgety things which ENB 101 includes.
You can regain most of your FPS by:

1) Using the "AntiFreeze Patch 9" instead of ENB Series (http://enbdev.com/download_en.htm)

2) Explicitly setting the "VendorID" and "DeviceID" settings in the enbpatch.ini file. Some people say setting them to all 0s works for them too. For my SLI setup I had to set them explicitly for SLI to work. After-which the FPS hit was impossible to detect (as in there was none).

I think I have spent ~50 hours tweaking Skyrim, personally.
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Robyn Howlett
 
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Post » Sat Jun 16, 2012 12:41 pm

Skyboost worked wonders for me, looking down on Markarth I went from 25FPS to 32. very happy with that, it's totally tolerable now.
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Reanan-Marie Olsen
 
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Post » Sun Jun 17, 2012 2:35 am

(not trying to derail/hijack, just answering the angry putty tat)



@MadCat221
Don't know what you expect, or what you are running now, but me and NewYears1978 has spent probably 200 hours or more between us, coming up with the best possible looking graphics without any ENB frame rate killing involved. Carefully and painstakingly selecting and tweaking things one small step at a time. Taking hundreds of screenshots along the way for side to side comparison. Everything from FXAA Injectors to texture mods and beyond. Sometimes trying several versions of some before deciding which one to go with. I can say without a doubt that we are rivaling any other solution out there for a truly orgismic Skyrim visual experience. Bright days, darker nights (no pitch black unplayable), darker interiors and all with a very nice and truly realistic color palette saturated to imho perfection. Not looking bleak and blue and colorless, nor the common opposite where it looks like nuclear color explosion took place. No haze/tint, just clear "clean" air as far as you can see without any big city 'smog' hanging over it all. On top of this a subtle sharpness to give it just that little extra sharpness to make the textures pop out a little more, but not make everything look all grainy. Shadows looking pretty darn good too, both in and outdoors, without too much of popping up too close to you (you know you have to compromise a little bit on this - quality vs. distance). All this, with a minimum of FPS loss.

We also have a very cool and truly minimalistic, yet still highly functional, UI setup optimized for a minimum of hand-holding, and tweaked with some of Newyears1978's own tweaks for even less hand-holding. no "E" showing on all containers, doors etc, and no more "EMPTY" showing on everything that is, well empty. So no more x-ray vision see through things, because if I had that - rest assure that looking at what's inside old dirty barrels, would not be at the top of my list.

It was all made possible thanks to all the truly talented and generous people of the community making and sharing all these wonderful mods with the rest of us. We just carefully selected and tweaked some of them to make it all, come together. (Most texture replacers using 2048 textures when available).

If you are interested in the setup MadCat221, shoot me a PM.
I have to say that I am interested................... :cool:
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Ricky Meehan
 
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Post » Sat Jun 16, 2012 3:03 pm

hmmm it seems TESVAL (v3) is still the best choice for me..skyboost gave me 28-29 looking down from understone keep on markarth,tesval gave me 30-33 and vanilla no more than 22..LOL

i'm gonna wait for the next update or the final,hehehehe

cheers guys :D
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le GraiN
 
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Post » Sat Jun 16, 2012 2:06 pm

The topic of this thread is Sky Boost. I don't think it is appropriate for people to come in and say things like "I like TESVAL better because...." The fact is both mods do similar things and different people are going to like one better than the other. However, neither mod is better than the other. Continue discussing developing this mod and reporting your test results so that Alexander can continue making improvements.
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IM NOT EASY
 
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Post » Sat Jun 16, 2012 9:30 pm

The topic of this thread is Sky Boost. I don't think it is appropriate for people to come in and say things like "I like TESVAL better because...." The fact is both mods do similar things and different people are going to like one better than the other. However, neither mod is better than the other. Continue discussing developing this mod and reporting your test results so that Alexander can continue making improvements.
Well in the case of mbelcikuwh's post right above yours, he gave us the useful data that SkyBoost r2 gave him less FPS increase than TESVAL v2+. I've been seeing multiple reports of this so I think it's a problem with SkyBoost; I do wish people would stick around and give us more information and do more testing.

Personally I'm using SkyBoost r2 and haven't yet encountered a situation where it gives better FPS than TESVAL, but I haven't actually thoroughly tested it yet.

Edit: "than TESVAL"
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Miss Hayley
 
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Post » Sun Jun 17, 2012 4:57 am

The
Well in the case of mbelcikuwh's post right above yours, he gave us the useful data that SkyBoost r2 gave him less FPS increase than TESVAL v2+. I've been seeing multiple reports of this so I think it's a problem with SkyBoost; I do wish people would stick around and give us more information and do more testing.

Personally I'm using SkyBoost r2 and haven't yet encountered a situation where it gives better FPS, but I haven't actually thoroughly tested it yet.

The thing is performance boost seems to vary. Some get better performance with Sky Boost and some get better performance with TESVAL. So I don't think that information is all that helpful.
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naomi
 
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Post » Sat Jun 16, 2012 8:09 pm

...so I think it's a problem with SkyBoost;

It is quite clear that different people get different results. SkyBoost work better for me than TESVAL.

Also, the "I'ma stand here and see how much FPS i get, switch out plugin, go back and see"-version of testing isn't exactly reliable. I've found that sometimes moving my camera just a tiny bit in one direction, will make my fps drop considerably.
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evelina c
 
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Post » Sat Jun 16, 2012 5:46 pm

The topic of this thread is Sky Boost. I don't think it is appropriate for people to come in and say things like "I like TESVAL better because...." The fact is both mods do similar things and different people are going to like one better than the other. However, neither mod is better than the other. Continue discussing developing this mod and reporting your test results so that Alexander can continue making improvements.

i'm sorry i didn't mean to step out of the line regarding my post if pointing that i like TESVAL atm to SkyBoost,but i do want to help the dev (alex) to improve this plugins by reporting 3 tests:
1. vanilla
2. tesval
3. skyboost

although alex in P.1 stated that 3 modes can helped him to find the bugs behind disappearing corpse,but is it wrong to report the FPS improvements by means of the above methods?

again,i'm sorry if stating tesval is the best choice yet isn't proper,i'm sorry and it won't happen again.. :biggrin:
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Phoenix Draven
 
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Post » Sun Jun 17, 2012 1:08 am

i'm sorry i didn't mean to step out of the line regarding my post if pointing that i like TESVAL atm to SkyBoost,but i do want to help the dev (alex) to improve this plugins by reporting 3 tests:
1. vanilla
2. tesval
3. skyboost

although alex in P.1 stated that 3 modes can helped him to find the bugs behind disappearing corpse,but is it wrong to report the FPS improvements by means of the above methods?

again,i'm sorry if stating tesval is the best choice yet isn't proper,i'm sorry and it won't happen again.. :biggrin:

It is good that you are testing for yourself which one is better. The problem is that there are people going in to both threads and claiming, for what ever reason, that one mod is better than the other. I think that issue that you are having is a vanilla issue and not caused by either of the mods, but if I'm wrong and it is caused by TESVAL then by all means report that on the TESVAL thread and if you know the likely cause, report that. By all means if it will help Alexander find a fix for the keep reporting back to him on that.
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Sweet Blighty
 
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Post » Sun Jun 17, 2012 4:37 am

It is good that you are testing for yourself which one is better. The problem is that there are people going in to both threads and claiming, for what ever reason, that one mod is better than the other. I think that issue that you are having is a vanilla issue and not caused by either of the mods, but if I'm wrong and it is caused by TESVAL then by all means report that on the TESVAL thread and if you know the likely cause, report that. By all means if it will help Alexander find a fix for the keep reporting back to him on that.

will do,thx for the guide man..i hope i didn't offend you in any way,hehehehe...

mmm one more thing,if you say i have vanilla issue,what does it mean??i don't really understand what should i be looking for if it's coding or scripting related...any chance the vanilla issue can be "repaired" somehow and skyboost will meet it's most potential??
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sophie
 
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Post » Sat Jun 16, 2012 8:35 pm

will do,thx for the guide man..i hope i didn't offend you in any way,hehehehe...

mmm one more thing,if you say i have vanilla issue,what does it mean??i don't really understand what should i be looking for if it's coding or scripting related...any chance the vanilla issue can be "repaired" somehow and skyboost will meet it's most potential??
Vanilla means unmodded. So in this case Ysne meant it's an issue with unmodded Skyrim.
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lucy chadwick
 
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Post » Sat Jun 16, 2012 3:47 pm

Vanilla means unmodded. So in this case Ysne meant it's an issue with unmodded Skyrim.

that part i know :biggrin:
i mean at what point can we say that the vanilla is the issue or how do we know,hehehehe
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Kay O'Hara
 
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Post » Sun Jun 17, 2012 12:59 am

Vanilla issue means that the bug or glitch is, so to speak, in the game itself and has nothing too do with this plugin or any mod. Also, it doesn't hurt that you add your testing values :)
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Stephanie Kemp
 
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Post » Sun Jun 17, 2012 12:30 am

Ok, I finally got around to trying Skyboost....after running Tesval for several days.

Results of both are very similar: Top of Dragonreach stairs = 22fps Vanilla. With Tesval or Skyboost 29fps. Skyboost might have a slight 1 fps advantage, hard to tell.

My biggest question is how do I get Skyboost to load with NMM. This makes it much easier for me to load and unload. I run way too many mods to have to remember what went where for each one. So how about getting this up on Nexus with a Download with Manager button? Future possibility? Any reason for not doing it yet?
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ZzZz
 
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Post » Sun Jun 17, 2012 1:47 am

Ok, I finally got around to trying Skyboost....after running Tesval for several days.

Results of both are very similar: Top of Dragonreach stairs = 22fps Vanilla. With Tesval or Skyboost 29fps. Skyboost might have a slight 1 fps advantage, hard to tell.

My biggest question is how do I get Skyboost to load with DMM. This makes it much easier for me to load and unload. I run way too many mods to have to remember what went where for each one. So how about getting this up on Nexus with a Download with Manager button? Future possibility? Any reason for not doing it yet?
All that would need to be done for these type of mods to be compatible with NMM is for the loader to look in Data\asi\ as well as the folders it currently checks. Or for NMM to have the option to extract a mod to the Skyrim root dir.
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Christine
 
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Post » Sun Jun 17, 2012 3:41 am

Vanilla issue means that the bug or glitch is, so to speak, in the game itself and has nothing too do with this plugin or any mod. Also, it doesn't hurt that you add your testing values :smile:

hooo i see,well..if it's the disappearing bug i have that issue when the first patch was going live although it's not often,so i guess it's the vanilla issue then,hahaha

testing value by means FPS counting??or any other methods you can point to me?

so it means that original script or coding from beth are the one that alex trying to solved by creating skyboost??
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Etta Hargrave
 
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Post » Sat Jun 16, 2012 5:48 pm

All that would need to be done for these type of mods to be compatible with NMM is for the loader to look in Data\asi\ as well as the folders it currently checks. Or for NMM to have the option to extract a mod to the Skyrim root dir.

I believe NMM can do exactly that.....I'm just not quite sure how to manually install it into NMM. Tesval for example is packaged and hosted over at Nexus in a very convenient "Download with Manager" button for us lazy folks. I know it is possible to get the pakage into NMM manually, I just haven't dug far enough to figure out how.

Or maybe I am completely wrong and it can't....hence the question!
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stacy hamilton
 
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Post » Sat Jun 16, 2012 7:13 pm

When people refer to Vanilla, they mean Skyrim itself. A bug or a glitch in the game. And I honestly don't know what would be causing that.
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Motionsharp
 
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Post » Sat Jun 16, 2012 8:00 pm

Results of both are very similar: Top of Dragonreach stairs = 22fps Vanilla. With Tesval or Skyboost 29fps. Skyboost might have a slight 1 fps advantage, hard to tell.

I kinda got similar result in my other test 1 more fps using skyboost but there was lag while using tesval i got it smooth.

Too bad modders don't work together both mods are great best test both and use one that works better on your setup.
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Scared humanity
 
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Post » Sat Jun 16, 2012 1:21 pm

Just a feedback of my performance :)
Before, I was experiencing a lot of stuttering... but read a few tweaks here and there and finally got rid of the stuttering...

What I did was disable skyrim's vsync (iPresentInterval thing)... enabled FPS limiter in enb (Using SES who's currently using ENB Series Patch 9 (to get rid of the 64hz bug)... and forced vsync using nvidia control panel (to remove screen tearing)

Now stutters are very minimal.. stutters occur only occassionally or rarely, you get the point haha... Thank you for this performance mod :D
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Quick Draw
 
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