Skyrim Is Boring...

Post » Wed May 30, 2012 4:42 pm

well yeah 2 handed edge is so boreing so slow combat try dualwield daggers or jsut 1hand weaps much betetr i like to have a stealth / archer / warrior so when i get bored i go in stealthy or ranged with bow fps style or jsut plain old 1 handed warrior
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cheryl wright
 
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Post » Wed May 30, 2012 8:51 pm

If you tried every single quest, it probably would get boring.
But here's the deal...you don't have to do every one. Look through your journal and find the one's that seem interesting to you. If you just spent 2 hours cleaning out a cave, don't start another quest doing the same thing.
If you think everything about the game is boring...sorry, but it sounds like you bought the wrong game for your play style.

And FYI - I also have had a tougher time with bears versus dragons. (Playing a light armored, sneaky, archer type. Bears rock me if they close the distance)
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Michael Korkia
 
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Post » Wed May 30, 2012 7:51 am

OP if you think Skyrim is boring, then you would have wanted to destroy things with Oblivion, Morrowind and Daggerfall. lol. Skyrim is much more complex and interesting than those games as far as the miscellaneous content goes.
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Irmacuba
 
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Post » Wed May 30, 2012 5:45 pm

OP if you think Skyrim is boring, then you would have wanted to destroy things with Oblivion, Morrowind and Daggerfall. lol. Skyrim is much more complex and interesting than those games as far as the miscellaneous content goes.

Indeed. And skyrim is a game for who likes non-linear things. You can do whatever you find interesting at any time. Even stop a quest and go explore, do the main quest and THEN finish that quest.

You do what's good enough for you. If skyrim is NOT good for you... Why complain? Stop and find another game to play?

"Oh, I've spent my money on it!"
Well, everybody did. And some are buying the game as we speak. Doesn't matter to bethesda if you're buying or not. There are a lot of new players everyday. And what you spent to buy this game is not a high amout. Why bother?

I am repairing my car and preparing things for my marriage and still I bought the game. I do not miss the money, despiting if the game is good or not.
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Lindsay Dunn
 
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Post » Wed May 30, 2012 7:45 pm

i think that whom ever started this topic is a complete smeghead, and should be shot :toughninja:
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Gemma Archer
 
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Post » Wed May 30, 2012 10:46 am

I am repairing my car and preparing things for my marriage and still I bought the game.

Have you purchased the amulet from the Temple yet? And most importantly did you confirm that your fiancee is in fact "interested in you"? :cool:
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cheryl wright
 
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Post » Wed May 30, 2012 6:11 am

try not fast traveling and dealing with the random encounters. get off the main quest line and just go exploring, there are LOTS of things that are not on the map. Stay off the roads cut thru the forests and what not and see what you can find to help the game not be so redundant to you.
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Nice one
 
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Post » Wed May 30, 2012 3:50 pm

There is some really really silly posts in this thread.

I have the same problem as the OP, but with Fallout. Its essentially the same game with a different theme. But that's just the thing, one theme and style appeals to different people more then others. There's nothing wrong with that, its just how the cookie crumbles.
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Katie Louise Ingram
 
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Post » Wed May 30, 2012 1:22 pm

I don't trust people who press enter every time they end a sentence, so to me your opinion is null and void.
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lydia nekongo
 
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Post » Wed May 30, 2012 7:56 pm

I don't trust people who press enter every time they end a sentence, so to me your opinion is null and void.

quoted for example of silly, pointless posts.
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Vahpie
 
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Post » Wed May 30, 2012 9:21 am

Indeed. And skyrim is a game for who likes non-linear things.


Good one.
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Cheryl Rice
 
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Post » Wed May 30, 2012 5:18 am

The way I keep a RPG interesting is by creating a story behind the story. I give all my characters a detailed backstory that drives their actions including accepting quests and doing other things in the game world. It is one of the reasons I can play Mass Effect and Dragon Age over and over. I am now at 192 hours in Skyrim and still not bored.

I walk to most places which has exposed me to some interesting encounters and places. I change up followers and let my game mood dictate what I will do next. I decided for this game I would live with my mistakes - normally, I reload if I do not like an outcome. This has added an emotional component I was not expecting - accidentally killing innocent people, finding the dead body of a friend who attended my wedding, ending up in jail and feeling ashamed. These things have changed how I approach in-game content. Killing an innocent - to try and atone, I decided to help priests of Mara. Personally, I would never have done any of the Mara quests otherwise. Glad I did because the last one in the chain was interesting. I am pretending that my friend was killed by bandits after leaving my wedding. Before I would kill bandits because it was my job as a Companion, now it is personal.

I am taking this game slow and mixing up my experience. Sometimes, I decide to just stay "at home" and craft or clean house. I know that sounds boring but for me, it's not. It breaks up the feeling of just "go here. find or kill that. go there to turn that in" routine that happens in some RPGs.

If you approach Skyrim as your chance to create your own story within a story and your own world, it will be as exciting as you can imagine.
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Marie Maillos
 
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Post » Wed May 30, 2012 2:47 pm

Nope.
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Kyra
 
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Post » Wed May 30, 2012 6:48 pm

the problem with skyrim is most likely my playstyle. the mark of a really good game, in my opinion, is allowing me to min-max and still be a challenge. for skyrim, if i min-max, i become godlike and thats boring
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teeny
 
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Post » Wed May 30, 2012 8:51 pm

Game mudflates too much, so it ruins it's own combat as surely as if the player had entered cheat codes. Items get too powerful.

The quests largely lack satisfying conclusions and unique loot is pretty rare/often not very good.


It's sort of like macaroni and cheese at the buffet line. Not going to send your mouth to heaven, but not horrible and there's lots of it. Makes you feel kind of fat and guilty if you eat too much.
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Neko Jenny
 
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Post » Wed May 30, 2012 10:16 am

Agreed on all your points, apart from this one.

Spoiler
You can actually cure yourself and the rest of the Companions from the Werewolf curse when progressing in the questline
From an RP perspective that dsent work, my Breton would never become a werewolf to begin with. You only cure yourself.

i think that whom ever started this topic is a complete smeghead, and should be shot :toughninja:
I think whoever posted this needs to grow the [censored] up.
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Pants
 
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Post » Wed May 30, 2012 9:54 pm

The way I keep a RPG interesting is by creating a story behind the story. I give all my characters a detailed backstory that drives their actions including accepting quests and doing other things in the game world. It is one of the reasons I can play Mass Effect and Dragon Age over and over. I am now at 192 hours in Skyrim and still not bored.

I walk to most places which has exposed me to some interesting encounters and places. I change up followers and let my game mood dictate what I will do next. I decided for this game I would live with my mistakes - normally, I reload if I do not like an outcome. This has added an emotional component I was not expecting - accidentally killing innocent people, finding the dead body of a friend who attended my wedding, ending up in jail and feeling ashamed. These things have changed how I approach in-game content. Killing an innocent - to try and atone, I decided to help priests of Mara. Personally, I would never have done any of the Mara quests otherwise. Glad I did because the last one in the chain was interesting. I am pretending that my friend was killed by bandits after leaving my wedding. Before I would kill bandits because it was my job as a Companion, now it is personal.

I am taking this game slow and mixing up my experience. Sometimes, I decide to just stay "at home" and craft or clean house. I know that sounds boring but for me, it's not. It breaks up the feeling of just "go here. find or kill that. go there to turn that in" routine that happens in some RPGs.

If you approach Skyrim as your chance to create your own story within a story and your own world, it will be as exciting as you can imagine.


Wow. That is soooo good. I play similarly (backstory and all) but love what you've done with consequenses. The atonement angle was a nice touch.
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Music Show
 
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Post » Wed May 30, 2012 11:07 am

The immaturity of the responses to the OP are staggering.

OP, TES games have always been more about the world and atmosphere than about combat or action packed fun. Perhaps the game just isn't your style.

I usually have to turn the difficulty up to at LEAST expert to start really having fun, as I have to move slow and watch my step at that point. Maybe try to crank up the difficulty a bit until you die when fighting more than 3 enemies. Makes a world of difference! :celebration:
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Auguste Bartholdi
 
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Post » Wed May 30, 2012 1:19 pm

i wouldnt say its boring, but i do get bored quikly whilst playing it

seems very repetitive
im just waiting for sum good mods to liven it up!
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OTTO
 
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Post » Wed May 30, 2012 4:56 pm

I find if I get caught in a cycle of going town to town just doing the misc. fetch/deliver to type quests it can get boring. Then I remind myself I haven't been in a dungeon in 2 hours or traveled to an unknown area and it brings back the sense of adventure.

It helps that I have 4 characters that I am heavily roleplaying, so their different motivations make me choose different questlines/"guilds" in each game.
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Kelly John
 
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Post » Wed May 30, 2012 4:21 pm

No, I don't think its boring. I don't invest 150 hours in something since November 11th if I thought it was boring.
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renee Duhamel
 
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Post » Wed May 30, 2012 8:51 am

Just like Dalendria, I take the same attitude to Skyrim as I do to all RPG's now. I roleplay a character with a given personality (in my first play through usually my own personality, but not always) and I always accept the consequences of my actions and choices, except death. I never reload after a poor dialog choice, or "unkill" anyone. It adds a lot of thrill to the game, makes choices much harder.

Games like Mass Effect and Dragon Age REALLY benefit
from this sort of play, but Skyrim definitely does too.
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Cayal
 
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